On Page 422 in the MTA 20th anniversary book, there's a side bar which introduces this method, however it only seemed to explain hand to hand combat maneuvers and little to no information regarding gun play. What I wanted to ask is, can you take roughly the same concept and put it into another use? For example, using Correspondence 1 to spot the best spot to fire at with a firearm, or Entropy 1 to pick out the weakest spots or 2 to change the probability of the bullet striking some sort of softer tissue causing more damage, or life 1 in order to detect previous injures or the best spot to fire...