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  • Ok. Thanks. So no Fera then. Anything else I should be worried about?...
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  • So by my original rules, do you expect most players to gravitate towards changing breeds?

    So, if I limited the game to creatures with character creation rules, but not any of the creature types with their own dedicated hard bound core rulebook specifically for their creature type and no Fera, would that leave anything else that might be too much of a player magnet or just too overpowered?
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  • My main concern is that I don't want too many players to gravitate to one or more creature type and I'm not familiar enough with werewolf and changing breeds to know exactly what that means with regards to them and if they are actually allowed or not allowed by what i have written.

    (Not a huge deal either way for me except I really don't know)

    I any case, until someone helps me out or I get to read the book thoroughly, I'll focus on making up some mysteries to solve for these guys. Suggestions are appreciated too....
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  • I'm not very familiar with werewolf, so, technically speaking, under the restrictions I already mentioned, would they be allowed for play? I don't have access to the werewolf core rules at the moment. (Someone else in my group has it and i won't be meeting them for a week)...
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  • Changing Breeds now confound me.
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  • I'm more going for a comedy mystery vibe, not that power level is a huge concern. I'm used to handling all sorts of power levels and even mixed ones. I'm more interested in what weird ideas players will come up with....
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  • I see. I don't plan to include them as possible player characters, mainly to dredge up the even more obscure creature types....
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  • Spacecat
    replied to Questions...
    My old mage character carried around a probiotic dairy product drink in a spray container and emporarily gave it box jellyfish nematocysts using Life 2.
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  • Spacecat
    replied to Questions...
    I was just going by what the book said (Page 508). It seemed to distinguish corpses and skeletons. Well, you could probably animate a skeleton while it's in a corpse, so the problem is more academic than real.




    My bad on the Golem. Yes, you need Matter 3




    Actually, my idea was to just make big insect bodies or maybe arachnids. Then have spirits possess these so they can act as spirit-controlled black-widow assassins or something.




    This! This I forgot about....
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  • Thanks.



    The fact that this title was published amazes me.



    This is awesome.
    The sort of game I have in mind was something of a bizarre detective agency where all the players play these sorts of characters and solve supernatural mysteries while trying to keep alive, safe, and sane in a zany rendition of the classic WoD. I plan to give them an average of 3 cases at the same time. One would be a normal mundane, completely easy case (Like find the lost cat, get proof of a husband cheating on his wife, find this debtor); another would be a...
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  • Well, this game idea isn't exactly a product of deep thinking and the delineation is rather arbitrary.
    What do you mean by not being given a true core book though?...
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  • Well, it was designed specifically for mage games.

    How about this?

    Each spell, ritual, procedure, or other act meant to produce a magical (or hyper-technological) effect is described as a specific method of producing the desired effect.
    It is activated using an appropriate Ability usually Esoterica, but also possibly Science for technomagick, Martial Arts for supernatural martial arts, or whatever seems more appropriate.

    Each effect is rated from 1 to 4
    1 is for sensing a specific sort of thing
    2 is for a subtle or utilitarian manipulation...
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    Last edited by Spacecat; 03-24-2017, 06:19 PM.

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  • Spacecat
    replied to Questions...
    Other stuff... going through the list of common magickal effects.

    It says you can animate a corpse or parts with Life 2 and Prime 2 or Bones and Remains with Matter 2 and Prime 2. Combined with Correspondence 2 you should be able to make a long ranged puppet body... Actually on the same principle, you could use Matter 2, Prime 2, and Correspondence 2 to make a clay golem as your puppet; Or with Forces 3, Prime 2, and Correspondence 2, that Interactive telekinetic forces illusion puppet I mentioned earlier.

    With Life 2 and Prime 2, you could create a simple body. Maybe...
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  • V20 has character creation rules for ghouls and revenants
    Sorceror has character creation rules for various hedge magicians
    Bygone Bestiary is for Bygones and other such creatures
    Freak Legion is for Fomori
    Possessed for Fomori, Kami, Drones, and Gorgons (I don't even know what Kami, Drones, and Gorgons are exactly)
    Demon Hunter X for Shih & Strike force Demon Hunters
    Enchanted for Changeling companions (I don't even know what these are exactly)
    Damned for Demon companions (I don't even know what these are exactly)
    Gypsy (Why not. I doubt anyone...
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    Last edited by Spacecat; 03-24-2017, 06:25 PM. Reason: typo correction

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  • Actually, what books would I need for the complete set of playable thingies?
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  • Spacecat
    replied to Questions...
    While I share your reservations about direct combat with supernaturals with this build, I doubt this build is meant to cast any spells directly on werewolves or vampires....
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    Last edited by Spacecat; 03-24-2017, 02:36 PM. Reason: typo

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  • Fomori have character generation rules? Gypsies... I forgot about those.
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  • Wow. I never actually got around to reading that part of that book....
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  • Spacecat
    started a topic World of Darkness B Team

    World of Darkness B Team

    I was thinking of running a classic World of Darkness game that didn't allow any of the creature types with their own dedicated hard bound core rulebook. Creatures with character generation described in those books would be allowed so long as they weren't the primary featured creature type of that book as would creatures with character generation in soft bound splats or elsewhere.

    This means (unless I am mistaken) things like ghouls and revenants would be okay as would Sorcerers, Demon Hunters (as per Demon Hunter X), and even creatures from the bygone bestiary.

    What...
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  • Spacecat
    replied to Questions...
    Hope you have fun. Just bug us if you have more questions or just want to throw ideas around.
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Spacecat
Spacecat
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