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  • Coolio.

    I'm always looking out for the edge cases, but you're right to point out (and the Ventrue book as well says so) that Dementation in the hands of a PC means the Storyteller has determined to let an advanced power set come into play, and is/should be therefore ready and excited by the twists offered.

    To Master Aquatosic's suggestion, an all-room power screams Devotion of Dementation and Majesty 1.

    As for other tweaks? I'm satisfied and your spread is entirely sufficient. Doing a version of Dementation/Malks for 2e was on my mental plate and now I...
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  • This is a good lift for Dementation. Very serviceable.

    I think the collision between Auspex and Mad Insight is inevitable, because Auspex is just such a huge blanket when it comes to paranormal investigation tools. The differences here are: you always pay 1 Vitae, and you have no control over which questions/response comes back.

    My suspicion is that this power would be a major headache for an ST, in that they would have to not only come up with something off-the-wall, but disguise some useful tidbit inside it. Otherwise it'll function identically to Auspex, which itself...
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  • Khanwulf
    replied to Belial's Brood in 2nd Edition
    Given the conflicts uncovered here, you may be best served to use your own text and make it exactly what you want from the MCI. Which, for the fifth dot can/should be something specific and unique.

    In this case "you may choose to frenzy at will as an instant action" would cover the objective, without negating the usefulness of Riding the Wave style, Wyrm, or the need to spend Willpower and roll to ride per RAW.

    --Khanwulf...
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  • Sure thing! Look: I'd like to be careful to convey the proper tone, which hasn't followed through in my posting history as clearly as I'd like, always. I think it's very cool to explore the period from either a constrained (Fallen Atlantis Forever) or unconstrained (Hyperborean high adventure) viewpoint.

    As you say, it's always possible to confine Hollow Earth or something interesting like that to a Shard, if it's needed. One could, in fact, theorize that that is what happened to the Prince of a Thousand Leaves--only the shard achieved malevolent sentience... but I digress.
    ...
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  • Khanwulf
    replied to Hope in the Darkness?
    ​Well you're not wrong. But: as Second Chances points out for 40k, the hope in Requiem is generated by the characters who decide to go one more night in furtherance of something they care about. They create that care, or nurture it, and those are distinctly human things. It's when the hope fails completely, the ember dies out, that they slide fast into draugr and are lost. Even then, however, you could argue that there may--may--be means to bring them back from the abyss.

    But Requiem is really about the little hopes, the tiny things that keep you going even though you are a junkie...
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  • Wrinkles in time are given, once the schenanigans start with it.

    LostLight I greatly enjoy the time-editing muckery as well--it's fun to imagine the consequences of that. However note as well that to have that muckery take place, and take effect, you have to assume a linearity of timeline (call it A) that places certain events (call them X) in order to create the "stack" of reality with "fallen Atlantis+Exarchs+Watchtowers+Abyss=reality" paradigm on top. From the perspective of anyone on that timeline A this is True, and even traveling to the past reflects it....
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  • Khanwulf
    replied to Belial's Brood in 2nd Edition
    You can ride the wave when you are provoked to make a frenzy check. Stir the Beast specifically states (now that I've compared the two) that the frenzy that results is an "involuntary frenzy (p.103)"--except you get to specify the target/goal. That last bit makes it functionally identical to riding the wave, however the Merit style will not apply since it is, technically, not riding....

    If your objective is to have a power that enables one to just enter frenzy whenever at cost of 1 Willpower, then simply say "may expend 1 Willpower to provoke an immediate frenzy check...
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  • Khanwulf
    replied to Belial's Brood in 2nd Edition
    You will want to carefully double-check that Stir the Beast actually permits you to use Riding the Wave Style at the same time. A quick search found some posts from 2014 on these forums implying no, that they are different things.

    An alternate way to gain what seems to be the intent (easy frenzy riding) could be to simply at 5 dots "reduce successes needed to initiate Riding the Wave to 1." That would still require the Willpower expenditure and roll, risking failure (and Dramatic Failure), without muddling things up with Coil of the Wyrm+clarifications.

    It...
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  • [Reference material suggestion: Julian May's Saga of the Pliocene Exile.]

    One of the first things that would help consideration of the period is the discarding of Atlantis. Atlantis is in the future. While from the future's perspective Atlantis always was, the present sees things differently, because in Continuum Prime the Exarchs have not yet mucked things up. The world is not, therefore, eternally Fallen, AND it does not, therefore correspond to a configuration that reflects an ordered step back into the past.

    This means you have free reign to imagine the time before...
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  • First, Acrozatarim have we told you today how blessed the community is to have you engaged here, with such prodigious ideation at work? You inspire, and someday when I grow up I hope to contribute even one thing of worth aspiring to yours!

    This is really fantastic: a sketch of core ideas and just enough of a framework to build on. Well. More than that, as you give stats and everything! (Which is a real heavy lift, as you know.)

    How do you think these "frost giants" might interact with the other giant legends? Especially of the British Isles and Ireland, where...
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    Last edited by Khanwulf; 04-20-2018, 11:51 AM. Reason: Angrboda....

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  • Khanwulf
    replied to Crossover Legacies
    The Legacy that explores the effects of Blood Bonds and Blood Sympathy could have a lot to delve into, given the similarities between the sympathies of Supernal magic and the "magic" of Vitae/The Blood. 21C Hermit mentioned this but I wanted to call it out further.

    You could build a Legacy around exploring just exactly what vampirism actually is--and arriving at a variety of conclusions/practical effects along the way, though Attainments. Ultimately the appeal of the vampire is that they are more loosely tied to Time (not aging and dying so directly), so any Mage who feels...
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  • To build on Vent0's excellent foundation: this is really a moment for everyone to spend together answering questions. Ideally as a group, because players are together at the table and it will help them form bonds that reflect in some respect the bonds of suffering and support their characters have passed through. Even if that passage is "behind the curtain", so to speak.

    Ask them which skills or attributes were key to their escape. Have them each pick three (three skills, three attributes). As you define their actual escape and reveal it in flashback sessions, you can call...
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  • Khanwulf
    replied to Hope in the Darkness?
    I think hope is the engine of action.

    However, hope consists of the joining of three elements: Goal, Ability and Agency.

    Goal is either an end-state or an intermediate step if the end is not reasonably foreseeable. It's the promise of a dollar more tomorrow than today that encourages working through the misery. It's lasting through the night one more time and being able to smile at yourself in the mirror and lie convincingly past the fangs that you're a good guy--still human.

    Ability is simply that you have resources, education or instruction, materials,...
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  • Wormwood
    I actually think the readers and certainly the posters understand the point is less "this is a weird X" and more "this is how a weird X is arrived at and used". The distinction is important because it cuts to the heart of the SSS issue and steers it away into usable plotting. A character is not a SS (or even a Mary-Sue) if the focus is on the why and how and where do we go with the status.

    Contrived example: if you're playing House: the Medical Role-Playing Game (probably based around the Smallville system), and an NPC is wheeled in with a strange...
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  • You can easily approximate the forms by mocking up Protean Devotions to cover that. One for each form, providing the benefits of each--except for lunacy, maybe, though throwing Nightmare into the mix could get close enough (this creature oozes "wrong" when it changes). Probably Protean 3, Nightmare 1, so 2 XP? Either the ST or the player would *want* to take at least one such form at creation, or alternatively you could mandate/award "Primal Beats" to purchasing such Devotions, Gifts (acquired more like Devotions, with cost and prereqs) and the like.

    Generally...
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  • Khanwulf
    replied to Hedgespun Items Rework(2E)
    Or, any fae employing minions (even hobs) to harvest bits of the mortal world for their uses. After all, in many cases the fae in questions is their realm, so using bits of itself to make things wouldn't work all that well. Even if "spun" into hedge items. I wonder, then, if this might explain the connection to mortals observing fae creatures busy mining, harvesting or the like? Maybe they have a bargain that lets them do that to the world in exchange for services rendered?

    --Khanwulf...
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  • Primal Potency.

    Anyway, several really good things here: gold as a vulnerability. Add it to silver. You're shunned by the moon AND the sun, after all. Their half-spirit form during the day gives them reduced sunlight effects but a pervasive penalty to actions, as their half-dead flesh drags them toward sleep--check to that, very nice. Vulnerability to moonlight as well--cool. Makes tracking phases and dodging the stellar powers-that-be an important part of their twisted existence.

    Spirits would probably be rather cool with you, fellow predator and all that--fairly normal...
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  • It's interesting, but... and the but is "sounds awfully complicated for what might mechanically be a vamp that drains glamour out nightly." You could arrive at the same sort of effect by "accidentally" incorporating vamp blood into the fetch's construction, and then at its "death" have the fetch arise as a Revenant--kinda.

    <sotto voce>
    Imagine a fetch that burns out its glamour nightly, awakening with a furious need to consume the dreams and emotions of others. Most easily drawn through blood, of course, since it's hard to be patient and...
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  • Khanwulf
    replied to Advise on gifts
    Thing about gifts that makes the calculus hard is, they're about:

    1. The recipient's present state, and background.
    2. The giver's present state, and background.
    3. Customs of the domain, and it's present state.
    4. Any specifically intended message.

    Puzzling these out could be the work of several sessions of noodling for PCs, or a few die rolls for experienced characters.

    Case in point: a sword could just as easily represent an indication that the giver accepts the fealty of and responsibility for the recipient, for those with a more traditional,...
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  • Khanwulf
    replied to Belial's Brood in 2nd Edition
    I'm with Tessie. The Strix are a particular type of antagonist and not necessarily suited to every chronicle. They're supposed to be at least somewhat unknowable, and stand in for Horrors in VtR versus core CofD.

    Masquerade had the two mega-factions as antagonists, which VtR lacks and instead hews to a more personal, local flavor. The Brood are an Other within all that. The lurking terror of selling yourself to power, versus the Strix's manipulation and/or outright possession. Brood are there because they belong and have become; Strix-possessed corpses are there because they are invading...
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    Last edited by Khanwulf; 04-16-2018, 12:35 PM.

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Khanwulf
Khanwulf
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