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  • I would suggest finding the name of the NPC and the adventure. Tracing the sources of those would be the best lead at this point. Give there's nothing really I see online off-hand or in books (as you've checked) then figuring out where it came from is where to start.

    If the best so far is a dead link, it might have been a homebrewed thing. Especially if it was a homebrewed adventure. Or a really old one-off book.
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    Last edited by Monalfie; 04-18-2018, 09:15 AM.

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  • I mean, where did it come from? If it is something that exists in the game, how did you guys hear about it?
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  • Monalfie
    replied to Ghoul Organs
    I would consider hair and organs to be part of someone in different aspects. Typically cutting hair doesn't cause pain, it isn't invasive (physically invasive, it might still be emotionally unenjoyable), and it isn't as vital to the person in question.
    Intent comes into play if the person is blood bonded. Did the Kindred blood bond them with the intent of harvesting their organs or for ensuring their cooperation for nefarious ends? Then I'd be more willing to consider it especially heinous. If the person happened to be blood bonded when the scheme was devised and agreed, I'd be more considerate....
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  • Monalfie
    replied to Ghoul Organs
    I'd argue that trying to transplant an organ from a ghoul works normally. However, the organ itself doesn't retain some inherent vitae to it in in the same regard. So the organ would essentially act like a ghoul without vitae, aging to the appropriate age. If it was still good then, normal medical aspects would apply. I can't really comment on the sympathy.

    In theory you could harvest as many organs as were healed for.

    The degeneration depends upon how often it is done. I would put it from three to one for sins, since it seems pretty brutal.
    ...
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  • I would echo this. Someone dedicated to getting into the character should go with the text and do the best they can to fulfill that. The character has overriding devotion towards their sire, in some regards. They are likely the most important person to them going forwards.

    Some other people kind of noted the differences. The Vaulderie lasts indefinitely, the Blood Bond can fade. The Vaulderie is also less intense. Thirdly, it can break prior blood bonds....
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  • Well, the OP said 'assume access to any discipline.' I checked and only saw three references saying 'Sepulchre is commonly the first taken path'. Though, nothing in regards to limiting who can start with which path if they have access. Could be in a book besides core....
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  • I mean, you could technically just start with a Giovanni who knows Vitreous path, no?...
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  • Monalfie
    replied to Antitoxin Blood vs Qietus
    Ah, you're right....
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  • Monalfie
    replied to Antitoxin Blood vs Qietus
    Well, even lower level Serpentis, because they get a venomous bite with Form of the Cobra. Anyway, any power that can just make one immune to a broad field of damage seems strong to me....
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  • Monalfie
    replied to Antitoxin Blood vs Qietus
    Seems like an extremely powerful merit for one dot. I'll just retread some of your thoughts.

    Dagon's Call says absolutely nothing indicating poison, venom, toxin, etc. It is a concentration ability that constricts blood. So no defense there.
    Taste of Death just calls it 'caustic blood'. Still should work.

    I'd say the merit definitely works against Scorpion's touch as it is consistently called a poison.
    Baal's Caress turns blood into a 'virulent ichor'. It does use the term 'poisons' the weapon. And most telling, Baal's Bloody Talons says, "The toxin generated...
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  • I always took the idea that animal blood was actually rather rare for Cainites to partake in unless they were loners. Just based on the often note of how looked down upon it was. I think Nosferatu or Gangrel probably use it quite often. But I think trying to consider population to blood count too much is looking too much into it....
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  • I very much appreciate that! I'd long been looking for something that fit more in with the spiritual side, especially with the idea of Old Clan Tzimisce and how they view Vicissitude as a crutch. I'll definitely look into that more....
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  • I don't believe there are lasting consequences other than those likely brought about from being on a Path in the first place. But for switching back, my understanding is that it works just like changing to or between Paths. Lower the Path rating then some meaningful test or action to demonstrate that switch.

    That said, I'm not sure how clear it is if you need a teacher to change back. Humanity is both the default and what someone has already experienced. I suppose I would rule it circumstantially. How long the person has been on their Path and for how long. And requiring someone with...
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  • A Nihilist wouldn't believe in any purpose. Those on the Path of Night view themselves consider they have a purpose.
    "Those vampires who follow the Path of Night wholly accept their damnation; indeed, they believe that, as vampires, it is their preordained role to act as agents of damnation."
    "The vampire’s purpose in unlife, according to this Path , is to scourge the Earth, to act as an agent of evil and, thus, ultimately to do the bidding of the greater powers that dictate good and evil alike. No one lives without original sin,and those who follow this Path are beholden...
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  • Two points to address on this. The first is one I'm still not onboard with. Certainty of torment being committed (on Path of Night) versus the chance of torment being committed (on various other Paths). I don't know why these are considered equivalent. If we're judging Paths, I'm still putting it below all the ones that don't require harm by their ethos.

    Per the second part, I agree. A good handful of paths are just as bad, if not arguably worse, in their obligations. I mean, they all have their reasons for it as the Nihilists do. Dervishes think Haqim is the man and his means to...
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  • I don't see why you would stand by that idea? If we're talking about probability, it is a certainty that someone on the Path of Night (following it properly) will torment people. That's their end goal and part of their core ethos. Whereas it is only a possibility someone on various other Paths will do unethical things to others. It is merely an open aspect that might happen in their philosophy. I don't know why potential harm is being weighed against certain (acknowledged) harm....
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  • I think the difference is that Path of Night compels (urges, however you would phrase following the Path) to do things that are considered conventionally dickish. Per the book.


    If you follow Path of Night, it is your job to find people and do bad things to them. Now, other paths have this sort of behavior as well. But we can compare these goals to three other paths.



    Nothing about these Paths require any sort of conventionally mean or cruel behavior. They allow for it, certainly. But one can be a conventionally ok dude following the Path and not hurting...
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  • Monalfie
    replied to Hiding diablerie staints
    This is what I found searching off-hand, so I'm not sure how accurate it is, but lined up with others I saw. Not really a long-term fix by any means. The book is also from 1993, so it is pretty old.



    I can lookup Soul Decoration later, but I know it has a rather short night to night duration as well. Innocence of the Child's Heart is longer, but makes the aura pure white. Which itself might be a reason for suspicion. ...
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    Last edited by Monalfie; 03-27-2018, 10:17 AM.

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  • Monalfie
    replied to Hiding diablerie staints
    Why would that be simpler given that Tremere don't even have Obfuscate in-clan? I feel like the Tremere will certainly care, especially in regards to how it reflects on the clan.

    Cloak of Blood is the only ritual I can see off-hand, which was mentioned. And Soul Decoration is a temporary fix combo-discipline....
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Monalfie
Monalfie
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Last Activity: 04-23-2018, 03:56 PM
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