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  • Thank you, I appreciate your words, really.

    What I was trying to say is that I was able to use V5 RAW to run most of the common playstyles of old, without finding the need for fixes or houserulings: I run many one shots for our association and at events, so I try not to alter rules a lot.

    Of course my experience may be different from others', who may find V5 extremely lacking: this doesn't mean my playstyle is better or V5 is flawless, it's just the system I prefer, and I like to share my experience, may it be interesting or useful to others.

    That's all,...
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  • It seems not.

    But the book provides:

    -Rules for specific Hunt modes
    - Rules for specialist roles within Inquisition cells
    - True Faith and Hedge Magic merits
    - Rules on building a Inquisition cell similar to Coterie rules

    Reverse engineering seems quite easy, much more than the sadly lacking Sabbat book, which really should have incorporated Khelil's rules.

    As for why not generally allowing Hunters to join the Orgs in 2nd Inquisition book, I think it's a bad decision. Maybe it can be ascribed to the current political climate...
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    Last edited by Manfr; 09-12-2022, 05:31 AM.

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  • I play RAW, I do not like houseruling. Only exception was a Dark Age Tzimisce game, when I allowed players use Protean to move 1 dot of Attributes as an alternative to manifesting claws, to represent Vicissitude.

    So, the point was that nothing in V5 played against me having a gonzo campaign, or an Ancillae praxis game, which was my main game for a couple years.

    BTW, before V20 Core provided 6+ powers in the main book, all the prior Editions of Vampire assumed that you played a Fledgeling, recently embraced (up to 50 years, said the Revised Corebook).

    In...
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    Last edited by Manfr; 09-12-2022, 05:31 AM.

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  • Ok, so far I've been told by you people in an increasingly aggressive way that my opinions are incorrect and anecdotical (because my experience is not valid, but the ones of "regular posters" are tried and true).

    Then I'm called an extremist and someone who wants to stoke an edition war because reasons. The fact I'm being polite is also ridiculed with increasing aggressivity.

    Now I'm also in bad faith, because I'm actually trying to provide concrete context to what I'm saying. And it's not like you people are ignoring me as: there's been more an effort to...
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    Last edited by Manfr; 09-12-2022, 05:47 AM.

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  • Sorry, but that was not what I was saying!

    In my posts I've been arguing for the inverse: I played a lot of V5 using play stiles that are considered impossible under this edition (gonzo, threncoats and katanas, praxis games etc).

    A game in which you can only play a powerless thing moaning over his lost Humanity would be a very boring indie one-shot game, probably.

    What I've been saying is that I was able to run a wide range of games with V5, without the system causing problems.

    If I can, I will try to make a post about my games and the feedback...
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    Last edited by Manfr; 09-11-2022, 01:24 PM.

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  • Luckily the 2nd Inquisition book is much better than the Sabbat book, both in providing actual context for the organizations and in presenting Merits, powers and systems. Probably, it was originally aimed also at Player Characters, and it shows.

    I think that, with the variety of info and tricks presented there, running a 2nd Inq game would be very cool....
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  • Lots of answers! I will try to reply everyone tomorrow on the train before going into office, but I think I've managed to get the right numbers to answer Asmodai!




    So, I checked my library: I own, as far as I know, all tue published material for V20 and V5.

    V20 has published 1 Corebook (528 pages), 12 normal supplements (for a total of 1671 pages) and the mammoth BJD (559 pages).

    V5 has published in print (there are currently 3 short PDF-only supplements I have not counted in the page total) 1 corebook (428 pages) and 13 supplements...
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    Last edited by Manfr; 09-11-2022, 01:13 PM.

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  • First of all, you are frankly escalating the tone of the discussion without any need to do so. Please don’t get any more ruder, or I’ll quit the thread, I don’t like to engage in edition warring.

    My point is, this is a common trend of writing manuals nowadays, not a unique negative quality of WOD5. It can have its merits, it can have its problems. I don’t have much more to say about this, honestly: I dig old manuals for additional fluff.

    I’m not doing a lot of that, because I usually don’t attack V20 or prior editions: I think that against V5 there...
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  • We shall see: so far, what we've been revealed seems more "post-Apocalyptic" than Forsaken (also, in Forsaken, Umbra plays quite a big part). If the Apocaypse has come and the Garou have barely survived it, it makes sense that the Umbra is hostile and many Caerns have fallen, only the mightiest fortresses standing between the raging forces of the Wyrm. And the stories of the youngsters to be told are of Werewolves building back what was lost.

    It may look Forsaken-ish in single things, but overall to me it would still seem very much WtA, albeit after an Earth-shaking development...
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  • The same is said of DnD 5 books by this edition's adversaries. Quality is also a subjective thing: if they are not to front-load a lot of rules and subsystems, current manuals which are more focused into hooks, adventures and tools for your campaigns are immensely more useful than aparade of 6+ powers and Thaumaturgical paths.




    Sorry, I'm not getting your point here, probably due to me being a non-English speaker. Could you explain a bit?

    However, correct me if I'm wrong, however, but OPP never stated that they would 20ify every line, neither they...
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    Last edited by Manfr; 09-09-2022, 12:56 AM.

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  • I ran a 2-year Trenchcoat and Katanas campaign with V5 and it worked wonderfully: simplified combat and disciplines allowed me to focus on the cinematic cool things, instead of rolling thrice just to see whether I damaged you or not....
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  • To play a Bloodline, you just shift Disciplines. Each Loresheeet then gives you customization options, with different tematic powers or access to game resources: as they are a Loresheet, you can just take one of the levels and customize it to your needs, either getting de-facto access to new Backgrounds or to a specialized Discipline power. I think the cost is good.



    This is true, but as you often point out ... Tremere are Hermetics, and that's a paradigm: Assamite Sorcery is a very different paradigm, more grounded on ancient Babylonian practices.


    ...
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  • Hadn't noticed we were using the same argument, though with very different conclusions!



    There is also a wider availability factor: outside the corebooks, which were almost universally licensed abroad, most of the X20 run was released to Kickstarter backers, POD or with limited shop numbers, and especially outside the US didn't reach the wider hobby stores market. V5 has a wider distribution network.



    Never, ever has this been stated as a "design goal" or a difference between V5 and other editions by neither Ericsson, Achilli or others....
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    Last edited by Manfr; 09-08-2022, 11:57 PM.

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  • We shall see, but in your comments I find a recurring tone, that has surfaced a lot in past V5 discussions here and elsewhere (days ago I was re-reading the old 107-pages long V5 Thread of Doom on RPG.net).

    It seems like Paradox and NuWW before would try to create a tight, almost one shot, mode of play, in order to cater to their expressed setting design ideas.

    This may be true if we were looking at a PBTA or other indie laser-focused games, but WOD is still a trad game suited for campaigns.

    What will happen to W5 will be similar to what happened to V5: a...
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    Last edited by Manfr; 09-09-2022, 12:58 AM.

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  • I think that Justin and his team are taking a note from WotC in their approach to setting.

    When WotC set up Forgotten Realms as THE setting for DnD 5ed, everyone expected a new massive setting book. Instead they released the Sword Coast Guide and a number of adventures, all offering a different glimpse of the setting.

    Sword Coast Guide (but also Van Richten's new Ravenloft book) are not word-expensive metaplot indexes: they do present the rough sketches of the setting, give structure to how to use plot seeds to frame your stories, and then you are explicitly told to...
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  • Actually, if we count just Vampire, V5 and V20 have the same number of published supplements, despite V20 having a twice longer publishing history and V5 having almost a year without releases due to Modiphius messing up. It would be good if V5 had a stronger publishing pace, we shall see whether they can deliver on the next 3 supplements, but as a Vampire fan I'm fairly satisfied.

    Of course the scenario changes if we take into account other X20 lines.

    As for your other advice, use V5 for metaplot developments and V20 for the rest, it is sound advice: I usually do the...
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    Last edited by Manfr; 09-09-2022, 12:03 AM.

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  • Bloodline and Descendant Loresheets do not count towards the maximum number, you can have one of them and a "plot" Loresheet, per the rules in Cult of the Blood Gods. So, you could have a Warrior Caste Loresheet (or Descendant of the Amr, maybe) and a Leopard of Zion social loresheet.

    Vizier, Sorcerors and Warriors per DA20 all had different Quietus powers, that could be different Blood Sorcery powers.

    Also, Assamite Sorcery is not much concerned with Blood, and Hermetism, as much as War, Spirit Manipulation and Astronomy: Assamite Sorcerors could have developed...
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    Last edited by Manfr; 09-08-2022, 04:40 PM.

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  • Hello! Sorry l do not agree with a lot of what you have written in this post but I'm in a rush now and I just wanted to answer a issue you raised.

    There is quite a lot of Clan variation in V5: we have 10 Bloodlines Loresheets introducing variations within a single Clan.

    Also, in the same supplement in which most of them are introduced, it is written than "Descendants of" loresheets can be considered analogous to Bloodlines loresheets.

    So, V5 is not against Clan variations, there is a lot of them and they are introduced through Loresheets: V5...
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    Last edited by Manfr; 09-08-2022, 02:51 PM.

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Manfr
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Last Activity: 09-13-2022, 09:31 AM
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