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  • Edgar McAlister
    replied to Antagonists
    Strix are kinda overpowered, but their role is to be the nastiest of all antagonists. They might exist, but be only a legend and players won't encounter them. Personally I like that every player fears them.
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  • Edgar McAlister
    replied to Blood without a Heart?
    I guess that SoulGambit was wondering if one can use Ordo Dracul scale to remove the heart and somehow "feed". The aim is to not face final death after complete body destruction not being stakeproof.
    Maybe Invictus oaths?...
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  • Could you please remind in which book is the Lord's Chalice ritual, because I don't recognize it in 2nd edition?...
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  • Prince's torpor is always a fantastic moment in the Story. Someone could want to assassinate the vampire in Torpor and conquer the domain. The players could defend the Prince or help to defend or assassinate.
    Is it really easy torpor of BP? Maybe for some vampires, yes, but those who rule in most of the times need to loose humanity. Hard decisions to make, opponents to kill. There is always someone, who wants to take your place....
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  • Yup the 1st edition Vitae Reliquary was unbalanced. If I remember correctly you could use an item size of an apple which won't rot, for example a tennis ball and make yourself "potions" like in DnD. Even sell them like a gnome mage. I'm sure every ST would "reward" such dedicated Theban sorcery user, but nevertheless it was possible. Current version is much better IMHO....
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  • Well the whole idea with the reliquary is great in general, but the expiration date isn't the only limitation. I don't have any books atm to check, but if I can remember the reliquary blood can make blood bonds, so there is always a risk....
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  • They don't have to, but in the interest of the Prince is to have the most important roles filled with the Kindred who he trusts....
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  • Yup you're right I like the rule also....
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  • Edgar McAlister
    replied to Antagonists
    I don't like overpopulated domains myself. As it come to the population rates, in modern times the biggest cities can have more than 100 vampires. In CoD VtR we can read that Tokyo boast over 300 Kindred (XX or XXI century)...
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  • Edgar McAlister
    replied to Antagonists
    1. We play in the XIX century, so cities are much smaller.
    2. The chronicle is rather not so supernatural in terms of number of other supernatural beings (at least the vampires think that way).
    3. The ruling vampires don't like newcomers too much, since it can change the balance of power.
    Tessie assumed as a rule of thumb that 1% of population can be supernatural. We use a different rule. I'm not sure if it was in Vampire Requiem 1st edition or Masquerade, but there was a rule 12 vampires per 100 000 city population.

    To sum up, the domain is relatively big. Ofc there...
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    Last edited by Edgar McAlister; 04-14-2017, 07:19 PM.

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  • Lack of books.

    If you like something from the 1st edition more you can change the rules. I play Vampire since Dark Ages and Masquerade (more or less 15 years) and IMHO CoD has the best game balance.
    I like most of the changes that have been made, but if you are not sure check yourself....
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  • We always play in the way the limbs can regrow. A lost limb due to lethal damage wouldn't be a huge issue, since you can heal it straight away if you have enough blood and the masquerade isn't a problem. Aggravated damage heals in a more difficult way (for instance claws of the unholy attack to the arm). Healing a 3A wound is difficult enough, but if you want to make it even more complex feel free, but you should remember that in mixed chronicles the undead will be weaker in comparison to the living, since they lost their ability.
    I'm curious what others think.
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  • Edgar McAlister
    replied to Antagonists
    Together with my friends we tend to play in a way each NPC is a potential antagonist or a friend. One ST created a character sheet for each vampire in a very big domain. More or less 25 characters, each has his or hers own character sheet with banes, aspirations and even a short description and a history. The most important retainers and foes have their own too.
    It gives a huge potential for a political chronicle, since the ST could improvise each time, but this way every single character in the domain has his own secrets, friends and enemies.
    Players may decide do they want to play...
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Edgar McAlister
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Last Activity: Yesterday, 06:02 AM
Joined: 01-13-2017
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