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  • No One of Consequence
    replied to The Demonic Pantheon
    This is pretty neat. I'd probably never use is in a game, but it's still very well done and rather nifty.

    Maybe Aleister Crowley as a Scion?
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  • It helps to move past stereotypes and into the archetypical.

    The
    Children of Gaia aren't hippies, per say. They understand that they're Gaia's Fangs and that the sacred duty this entails means that violence and bloodshed is sometimes a tragic necessity. The tribe's shtick is that they want to reunite the Garou Nation back into a single ubertribe, with no tribal, sect or species related divisions to create conflict. They aren't pacifists. They just feel that fights between werewolves waste time and resources better needed to defend Gaia, and that at least some effort should be made
    ...
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  • I always kind of had this image in my head of two siblings (or friends close enough to be such) where at some point, one chose to follow the Sun and the other the Moon, causing a rift between them, one living in the North and the other the South, not enemies but no longer the close friends they used to be. Then the one died, and the other was forced to spend the rest of their days thinking about what might have been....
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  • It occurs to me that in East Asia, there may be five entirely different primary Lineages based instead on the Taoist elements of Earth, Wood, Metal, Fire and Water, and Ying/Yang alchemy. Not sure what their Refinements would be....
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    Last edited by No One of Consequence; 08-06-2018, 05:56 PM.

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  • I'm wondering if it would be feasible to have a DA:F book that is a bestiary of medieval and classical/ancient faerie beings and templates for how to make them using Features and/or stats for them as followers/pets. Something that's maybe about 25 or so "races" and another 25 or so creatures. Try to spread them out across Europe and the Middle East and evenly between what would seem to fit each Court.

    Hmmm ...
    • Ljosalfar/Dokkalfar
    • Dvergr
    • Jotunn
    • Hulder
    • White Women
    • Rusalka/Nixie/Ondine/Kelpie
    • Satyr/Faun/Glaistig
    • Ogre
    • Boggart/Brownie
    • Dullahan
    • Hag
    • Swan
    ...
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  • What I always found kind of curious was that Serpentis is structured very similarly to Protean. 1: Eye Power, 2: Weapon Power, 3: Protection Power, 4: Animal Form, 5: Thing that makes you immune to certain attack. Coupled with the fact that Set was, to the Egyptians, a god of the deserts and wild places apart from civilization, if one were going back 20+ years and making this their primary inspiration (rather than James Earl Jones in the Conan the Barbarian film) or making a setting in which only the 7 original clans (plus Salubri) existed, I could easily see them being a branch of Egyptian Gangrel....
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  • When I've run Dark Ages games, I've largely divorced the European Setites from anything Egyptian, focusing more on the 'Serpent in the Garden' theme mixed with Gnostic herresies and a little of the Leviathan legend, with some Greek Pythian/pre-Apollo Delphian oracle and Typhonian stuff in the south and some dragon/wyrm association in the north. This is mostly for both historical reasons and my own desires to have them fit in better. (The same reason I have the main image of the Haqqimites being that of southern European scholars, merchants and courtiers of the Vizier caste.)
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  • Some sort of plastic based mannequin one? Or would that be some type of unfleshed? (Hmmm... maybe there are five unfleshed liniages based on wood, metal, stone, plastic, and ... I'm drawing a blank. Pure thought, maybe? Pinocchio, Taltos, Gollum, Mannequin, and Psyche?)

    I wish I could remember all of the old D&D para-elemental types. Mud, steam, salt, void, ash, radiance, and some others....
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    Last edited by No One of Consequence; 08-05-2018, 01:42 AM.

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  • A few of the darker factions I've used/modified/created for my games:

    The Maenids (Cult of Ecstasy, part of the Discordians, rebels and revolutionaries who use chaos to break down the boundaries erected by modern regimented society in their quest for ecstatic enlightenment), an ancient but dying sect of angry, violent women, originally considered part of the Seekers of the Divine (those seeking congress with higher spiritual powers), they engage in full moon rituals to the great god Dionysus in which they work themselves into violent murderous frenzies of revenge against perceived...
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  • If there had been a Companion book for the original, it'd probably have included expanded Court info, more Treasures and other background goodies, new cantrips, maybe a fifth Solstice dominion, stuff about the medieval Dreaming (maybe), more on the various agendas, and maybe more about the fae in the middle east and Africa. The lack of anything about Asia for Mage means the Hsien would've probably been ignored. I'd enjoy seeing all of the above expanded on.

    I'd honestly enjoy each Court+matching Dominion getting a big fat source book full of strongholds, treasures, sprites, cantrips,...
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    Last edited by No One of Consequence; 08-04-2018, 08:26 PM.

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  • It looks like the sort of thing that is a good starting point if you are totally unfamiliar with it. (My personal knowledge of the subject is very limited, so take that with a grain of salt.)
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  • "Suddenly, a gang of thugs hyped up on Nova-testosterone derived steroids burst into the room ...."...
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  • No One of Consequence
    replied to Aberrant comic
    This looks more along the lines of (not quite) Garth Ennis's original The Punisher Destroys the Marvel Universe story by way of the Supreme Power series/universe type setting. The name appears to just be coincidence. Not that the story doesn't sound like the sort of thing that would fit pretty well in certain corners of the game. I'm actually kinda curious about it.
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  • I prefer to use the Setites somewhat as they are in the revised Clanbook, as a collection of anarchists, Nietzschean over-men and Dionysianists, Luciferian rebels, chaos magicians, and revolutionaries, some of whom ironically collect into weird cults devoted to various gods of chaos (Set), liberation (Lucifer) or destruction (Typhon). In my games, they've always been one of the back bones of the Anarch movement....
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  • A Few Odds and Ends

    For Maggadon: Muhammad Zarrian's Bitter Pills: The Global War on Counterfeit Drugs, about knock off and fake pharmaceuticals around the world. It's the sort of thing the company might be covertly involved in for both profit and advancing PENTEX's overall agenda.

    For OMNI: Keach Hagey's The King of Content: Sumner Redstone's Battle for Viacom, CBS and Everlasting Control of His Media Empire is a biography of the man who is/was majority owner of CBS, Viacom and Paramount Pictures.

    For Hallahan Fishing: Bill Carter's Red Summer: The Danger...
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  • Addendum: Shoes

    One of the most ubiquitous items of mass clothing in the past 50 years is the sneaker or athletic shoe. They're a big business, have become a major part of pop culture, and have the same issues of third world sweat shop labor as most other clothing types. So, I've always suspected that PENTEX would have a shoe company. Reebok, Adidas, Sketchers, Converse, Nike and others are all major brands and can provide possible ideas.

    Although 20 years old at this point, Tom Vanderbilt's The Sneaker Book: Anatomy of an Industry and an Icon gives a good overview of...
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  • The Clothing Industry

    Coming out of the textile world is that of clothing and apparel. This is a pretty big area. So I'll start with the idea of modern cheap apparel and it's impact on society and environment, as that's the most relevant to Werewolf. A number of books have been written on this subject in the past few years. Regarding the global clothing industry, there is Kelsey TImmerman's Where Am I Wearing: A Global Tour to the Countries, Factories and People The Make Our Clothes, and Pietra Rivoli's The Travels of a T-Shirt in the Global Economy.
    Elizabeth Cline's Overdressed:...
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    Last edited by No One of Consequence; 07-28-2018, 05:30 PM.

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  • The Textile Industry

    So, one of the backbones of civilization is the creation of cloth, and the shift from traditional homespun to mechanical weaving was one of the first phases of the industrial revolution.

    Most textiles start as plants. Cotton and flax are the most common used for clothing fabric. Sven Beckert's Empire of Cotton is a good history of the global cotton trade and how it's industrialization helped drive a lot of the development of modern industry. Stephen Yafa's Cotton: The Biography of a Revolutionary Fiber also gives a good history of the subject and...
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    Last edited by No One of Consequence; 07-26-2018, 12:57 PM.

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  • Thanks to everyone for their suggestions. I've read American Gods and will get around to reading Ananasi Boys at some point. (It's sitting in a stack with about 50 other second hand paperbacks.) Fables I was also a big fan of. I've also read Willingham's sadly aborted series Proposition Player, involving various gods of death and the afterlife in Las Vegas, which was interesting and fun, and I would've enjoyed seeing the ideas explored a bit more. I'm clearly going to have to read some of A. Lee Martinez's books, especially Divine Misfortune and Helen & Troy's Epic Road Quest. I'm moderately...
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  • No One of Consequence
    replied to Concealed Weapons.
    They are effectively derringers, usually in .22 caliber or 9mm. 3 or 4 damage IIRC, with only a single shot. Pen guns can be concealed in a pocket; cane guns can't. Carrying one is, legally, the same as carrying a concealed firearm, as far as I'm aware. Guide to the Technocracy gave pen guns a device cost of 4, but I consider that rather high. 2 is probably more reasonable, given that there are companies that sell them on the open market....
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No One of Consequence
No One of Consequence
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Last Activity: Yesterday, 10:31 PM
Joined: 01-16-2017
Location: Beyond Thunder River
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