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  • It'd be interesting, IMO at least, to have a companion book with specific chapters about the Middle East, India, Africa, China, Japan, Australia, the Pacific, South America, the Caribbean, the Wild West, Eastern Europe, and the Great Frozen North, and what the setting looks like in each of those areas, which factions/groups are there and what they are doing, and how people from those areas view the period....
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  • I will mention that the media has always been sadly underrepresented in the realm of WoD monster hunting, ala Hunters Hunted. (I'm hoping Ghosthunters might talk about them a little.) Aside from the classic investigative reporter archetype found in things like Zodiac (2007), Fletch (1985), State of Play (2009), and Nightcrawler (2014), there's a decent amount of material out there dealing with reporters who find themselves crossing paths with the supernatural, including The Ring (2002), The Night Flier (1997), Midnight Meat Train (2008), The Howling (1981), The Fly (1986), and the 1970s tv series...
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  • I will mention that the IBM were deliberately named such to evoke the image of early labor groups and strains of Marxism. Likewise the Lightbringers and certain types of period progressive Protestantism....
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  • I'm debating doing a tangental post about current Native American issues, especially involving economic development and land usage. Eventually I want to do my social media entry (if social media companies would ever stop continuing to find new and terrible things to do), as well as about the advertising industry....
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  • Ah. OK. I just misunderstood. My mistake. Sorry.


    Regarding India during the 19th century, two interesting books I've read are by William Darymple. The Last Mughal is about the last Mughal emperor Zafar and his really interesting royal court. White Mughals: Love and Betrayal in Eighteenth Century India is about James Kirkpatrick, who was part of the court of the Nizam of Hyderabad in 1798 and fell in love with a local noble woman, converted to Islam in order to marry her and eventually becoming a double agent against the East India Company....
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  • You could probably do such a book (Gifts of Gaia or something) that included updated versions of almost all the Garou gifts and rites. And maybe an index of where all of them appear. It'd be an interesting STV thing, at least.

    But most of the material tends to be comparable across editions. (The major exception is anything related to Renown between first and second edition.)...
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  • The Ashthika were formed during the 13th century and the Delhi Sultanate.

    Also not really sure why the Celestial Chorus, who've been going by that name (or at least its French version) since the Renaissance, would go back to that of a medieval faction.

    In general, very little of these details are filling me with much enthusiasm. ...
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  • My own take is that the Virtual Adepts are, at their core, built on the idea that:
    • Information is Power because Information is Reality, ergo
    • If you can understand and manipulate one, you can understand and manipulate the other, ergo
    • Only the free and open exchange of Information will enable advancement and enlightenment.
    This is why they focus on Correspondence (and I really prefer the M:SC name of Connection as a more accurate descriptor of that Sphere), as it allows them better access to the Information which makes up Reality.
    Their will-working and foci have always revolved around...
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  • Yeah. One of my go to Aided concepts is the traditional old world matchmaker who helps people find their fated romantic partners. Another I like to use for medieval times (or earlier) is the troubador (or bard) helping a knight or other warrior type become a heroic champion. Plus the whole healer side of the Tradition.

    (The impression I have of the Aidid is that they see the underworld as this place one sometimes just wanders into, usually while on some sort of quest. Sort of like the faerie lands or the other Otherworlds in Celtic myth.)...
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  • Yeah, you can probably do that as well. (I'm not sure the Garou would see much distinction between the Earthbound and the truly powerful Wyrm spirits, but if you were doing a crossover game it'd probably come up at some point.)...
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  • Possibly astral projection or something similar to what the Benandanti (from Wraith's The Quick & The Dead and - IIRC - Mediums) can do. They have a power or ritual called Ekstasis that allows them to project themselves into the underworld. However, I don't have my copy of it handy at the moment to check for specifics.

    As for a-typical Paladins, way back in the OGL days, Mongoose Publishing's The Quintessential Paladin gave a lot of good ideas for those, including revolutionaries fighting against tyrannical regimes, Batman-esque vigilantes, champions of Love, and others. (Unfortunately,...
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  • There's sort of a historical constant of various eras of humanity wanting to paint past eras with a very broad brush, usually for the purpose of reinforcing the current era's self image of how much better they are. A lot of popular misconceptions about the Middle Ages, for example, come from Renaissance and Enlightenment era revisionism or propaganda designed to show off how much more enlightened and refined those eras were than their predecessors. Even certain popular stereotypes about the Victorians are more 20th century inventions or exaggerations. The flip side of this is the equally bothersome...
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  • There's probably certain aspects of it among the Irish/Celtic factions of the Euthanatos as well, using the power of geas....
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  • You can. I'd probably change the name and tweak parts of their back story as well. I'd maybe have them specifically sworn to the Eater of Souls, with them sometimes being referred to as the House of Consumption, being heavily driven by greed, gluttony, envy and lust. If you wanted to, you could probably have their high tide point be the events in the New World that lead to the loss of the Croatan, with their failure leading to a long down turn and where by the 19th century there's only a small number of them left.

    Really, you can do the same with all of the factions in DA: Inquisitor....
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  • In every (Camarilla) city, at least one or more vampires are going to try to claim one or more aspects of local criminal activity as part of their domain. The Setites, and to a degree the Ravnos, get stereotyped with this, but the Ventrue are also big on it. Really every clan gets involved in it to one degree or another....
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  • Its most basic definition is "any modern science fiction - and some fantasy - set in the 19th century". The single biggest trope tends to be trying to recreate (pre-create?) modern technology and some sci-fi technologies using theoretical 19th century technology. The main one being computers based on Charles Babbage and Ada Lovelace's work with computing machines, but also the cybernetics and robotics based on clockwork technology, and steam powered vehicles similar to modern cars or aircraft. Often this requires handwaving certain real world physics or inventing fictional materials...
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  • GURPS Steampunk (and its companion book Steam-Tech) being one of the more famous generic gaming sourcebooks about it. Also aspects of Castle Falkenstein (more scientific romance/fantasy) and Deadlands (more weird western/horror). The cool thing about Mage being that it can do all three of those, as well as historical mystery/thriller, gothic horror, etc., depending on what you want to highlight and focus on....
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  • Well, unfortunately(?), most of those industries don't really exist before the Industrial Age, if not the 20th century. Even the really old trades like woodcutting, mining, and farming/livestock probably wouldn't be on a scale that would support a big multi regional conspiracy like PENTEX. I think the more likely avenue for this sort for this sort of thing in the Dark Medieval World/Dark Ages is going to be various Wyrm cults (which is another subject I'd like to cover at some point).

    I mentioned in the Head Canons & Home Brew thread that my own PENTEX set up is a little different...
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  • No One of Consequence
    replied to Scientology?
    It's speculated that a lot of their influence, especially over celebrity members, has to do with the "auditing" process, in which a trained "auditor" "guides" a member through events in their current (and past) life(lives) in order to rid them of the negative spiritual and physical influences of these past events/traumas. Part of this apparently involves confessing personal secrets and discussing people one may have victimized. This is very much like Catholic confession, and the CoS insists is treated as such for purposes of confidentiality. However, these sessions...
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  • Another fun potential Victorian era resource is Stygian Fox's Hudson & Brand, Inquiry Agents of the Obscure sourcebook. It's designed for Victorian/Gaslight era Call of Cthulhu but is pretty easily adaptable to the World of Darkness. It's a fairly sizable book, giving a complete history of the private detective agency and its place in Victorian London, as well as their home base/office (complete with layouts and maps), and can easily serve as the basis for a Victorian era Mage chantry. (Also as a period Hunters Hunted group if you want.) It's not that difficult to move the building to another...
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No One of Consequence
No One of Consequence
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Last Activity: Today, 10:15 PM
Joined: 01-16-2017
Location: Beyond Thunder River
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