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  • Yes, there are Chinese, Korean, Japanese, Mongolian, Tibetan, Nepalese, Vietnamese, Laosian, Cambodian, Malaysian, Thai, Burmese, Bangladeshi, Indian, and Indonesian Kuei-Jin, and Filipino as well IIRC. And anywhere people from said countries have settled, there's the off chance a Kuei-jin or three might pop up....
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  • I am a long time fan of Robert E. Howard's work, about people possessing nigh-superhuman physical power and grace (and yes, this is a bit of wish-fullfillment on my part) who manage to stick to a certain degree of personal ethics in a world of corruption and violence. And I tend to agree with his assessment that the human race is more or less doomed to succumb to savagery and barbarism no matter how hard the forces of civilization and progress struggle. But I also feel it's a struggle well worth continuing never the less. So I can relate to the Garou's determination to fight on in spite of the...
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  • They probably would've shown up as a new minor kith in one book or another, the way the Selkies, Piskeys, Clurichauns and Green Men did, had the line not effectively ended before being kept briefly on life support by the Arthaus project.

    Curiously, in Greek myth, satyrs were all male, while nymphs were all female, supposedly being counterparts of each other, IIRC. Which would've been odd if WW had decided to go with that for the Kith(s)....
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  • Very cool. I rather wish Demon had been given the time to have a few city/region sourcebooks like they had in the old days, and Rome would've been a good pick....
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  • Curiously, the second oldest Chinatown/Barrio Chino in the Americas is in Lima, Peru. (Mexico City has the oldest.) So, in addition to Chinese-Peruvian (and Venezuelan and Columbian and …) Kindred, Kuei-jin who pre-date the Great Leap Outward are likely....
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  • It was implied in a few places that the Kindred Beast actually is their Po, just a deeply ignorant and savage one, and that the Ravnos clan weakness is actually that their Beast is closer to that of the eastern Po, making it more focused and cunning when it tries to lure them into wickedness. Whether one wishes to go with this idea or not is entirely a matter of taste....
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  • To clarify, what I mean is that if you buy an ArsM book, odds are at least half of the text is going to be mechanical information you don't really need if all you're looking for is ideas and information....
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  • That's my one quibble with ArsM, is that it's sourcebooks tend to be pretty stat heavy at time, so it's got to be a subject I really want more information about, and preferably something I can get at a used book store. (On the other hand, their book on Mystic Judaism is really, really great and isn't bogged down so much with mechanics. If you have any interest at all in playing a Jewish character in any of the Dark Ages lines, I highly recommend it.)

    Although, for legendary and mystical creatures, the Element Encyclopedia of Magical Creatures is a really good non-gaming sourcebo...
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  • Eh, It was something I pulled out of my ass on the fly within three seconds of seeing the thread. Most of my better ideas are in one of the earlier threads.

    The only thing I was at all serious about was that I actually prefer the nWoD/CoD's attribute set up, and I really do only use 8 of each ability type in my games because it prevents skill creep and ensures the PCs remain highly competent without having to spend a large number of character points. I've also found that using power stats for each type (Blood Potency, Primal Urge, Gnosis, Memoriam, Legend, Ka) helps make crossover...
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  • You were clearly reading a completely different revised Fianna Tribebook than I was....
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  • From a completely non-fiction side of things: Thomas Sowell's A Conflict of Visions, The Vision of the Anointed, The Quest for Cosmic Justice, and Intellectuals & Society. This is pretty much the how and why of the Technocracy's thought processes....
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  • And those mistakes are …?...
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  • 5 tribes (alpha leaders, savage warriors, obtuse occultists, urban sophisticates, passionate revelers), 3 auspices (full, shifting, new), 2 breeds (human, wolf), and only five non-wolf shifters (jaguar, tiger, leopard, hyena and shark), the five tribes follow the five children of Father Wolf and Mother Earth, and the breeds started with the Hero Twins (one wolf-born, one human born; twin-ship is spiritual), and the auspices based on the three daughters of the moon. There are two other tribes, one of outcasts and misfits (Bonegnawers), and one of all-wolf born anti-humans (Predator Kings). There...
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  • I'm not even sure a single mosquito could ingest enough vitae to qualify as a ghoul?
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  • No One of Consequence
    replied to Assassin's Creed
    There were several plans Jess had that sadly never came about for various reasons. Lost Paths was hoped to be a series (I think Wu Lung/Wu Keng and Children of Knowledge/Sisters of Hippolyta were the other two names tossed around, maybe Bata'a/N'goma too), as was Tales of Magic.
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  • There's actually a few older Ars Magica books that touch on this sort of thing, IIRC. Living Lore, Fairie Stories, Mythic Seas, and the Medieval Bestiary, among others....
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  • No One of Consequence
    replied to Assassin's Creed
    Nazari Shi'ites, of whom the Assassins were a part of, are still a large sect (second only in size to the Twelvers who are the official state religion of Iran) found around Asia, Africa and elsewhere.



    Well, just because something is in Vampire doesn't necessarily mean it's true in Mage. Or that there aren't multiple supernatural conspiracies and subcultures trying to co-opt, influence, manipulate or otherwise horn in on any and every existing mundane mortal conspiracy or subcultures. I always felt one of the many missed opportunities of the long ago White Wolf Magazine...
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  • I think that's actually the archetypical Child of Gaia Ahroun....
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  • I think every tribe works for that.

    (I think that's even one of the main themes of the revised Get of Fenris book. Their idea of Strength is not what the stereotypes of them would suggest.)...
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  • IIRC (I don't have a book with the "what Humanity level X means" list in it handy atm), any vampire with a Humanity rating of 7 or above won't try to kill a human being without some sort of compelling reason. (And no, "I'm hungry" isn't a compelling reason at that level.) At level 5 or 6, you're a bit more "morally flexible", but it's still not something you just go around doing. Below 5, you start seeing humans as walking Happy Meals. And at the complete opposite of the spectrum, if you're 8 or higher, you feel bad for even feeding on humans, even if they're wi...
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No One of Consequence
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Last Activity: Today, 06:16 PM
Joined: 01-16-2017
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