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  • No One of Consequence
    replied to Brahmāstra and the Devi
    The trailer, for anyone curious.

    ...
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  • No One of Consequence
    started a topic Brahmāstra and the Devi

    Brahmāstra and the Devi

    So I am watching the recent Hindi film Brahmāstra (Part 1: Shiva), taking a brief break because the thing is three hours long, and I'm struck by two things.

    As a fantasy epic about divine superweapons in modern India, with main characters who could easily be viewed as incarnations of their namesakes, this is really good Devi inspiration.

    And we really need some sort of tasty bit about incorporating elaborate musical dance numbers into Devi centered chronicles.
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  • My own take is that this sort of thing depends on how you adjust the Evidence knob. Iron looks like the real world, with the gods in hidden nooks and crannies. Gold is essentially modern fantasy with the Pantheons replacing a lot of modern cultural cues.

    I frequently think of the World as having been at Bronze level for at least the last third of the 20th century, with the current wave of Scions (including the PCs) and their adventures since the start of the 21st century having raised the World's Evidence level to Silver (what is supposed to be Scion's default setting). This includes...
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  • No One of Consequence
    replied to Did the Theoi Punish Ovid?
    Regarding how the Theoi developed over time, Tom Stone's Zeus: A Journey Through Greece in the Footsteps of a God is a very readable account of the god's origins and how he and his worship evolved and spread, based on about 20 years of going all over Greece and doing research....
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  • No One of Consequence
    replied to Did the Theoi Punish Ovid?
    I now have this image in my head of three Shen demigods, one from the Han period, one from the Tang, and one from the Qing, constantly arguing about how their department of the Celestial Bureaucracy is supposed to properly work. And the modern Heroes who work under them constantly grimacing in frustration....
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  • No One of Consequence
    replied to Did the Theoi Punish Ovid?
    One of the things I wish OP had the budget for is to give each pantheon its own sourcebook which included a lengthy section on how that ancient culture looked at the world and society, how that impacts how the members (including human cultist) think and act, and how it will often differ with what modern audiences are used to. Because I think that has the potential to be one of the more interesting angles for roleplaying in the game....
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    Last edited by No One of Consequence; 11-21-2022, 04:48 PM.

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  • No One of Consequence
    replied to Did the Theoi Punish Ovid?
    Zeus doesn't so much punish the Phaeacians as he allows Poseidon to punish them for aiding a man the Earthshaker had a legit beef with. Turning their better-than-everyone-else's sailing ships into rocks, effectively taking away the gift of the sea, is something that would fall under Poseidon's dominion rather than his brother. And the stone boat thing is a compromise between the two, when Poseidon being who he is probably wanted to do something involving earthquakes and tidal waves, and Zeus talking him down.

    Added: Poseidon is also the Phaeacians' patron god, so this is him taking...
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    Last edited by No One of Consequence; 11-21-2022, 03:18 PM.

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  • No One of Consequence
    replied to Did the Theoi Punish Ovid?
    Artemis probably finds the story of her and Actaeon to be deeply satisfying.

    Also, the recent Overly Sarcastic Productions video about Zeus and Hera makes the interesting point that the Theoi aren't just people but are the embodiment of certain concepts. Artemis, in the above example, isn't so much reacting to the embarrassment of Actaeon seeing her (and her retainers) in the nude, but more to the fact that his actions are an affront to the very concept of Virginal Maidenhood. To not punish him would likely lessen her as a divine being.

    On a certain level, Zeus is Hospitality,...
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  • No One of Consequence
    replied to Did the Theoi Punish Ovid?
    One of the recurring themes of Ovid's Metamorphoses (arguably his magnum opus) is the power of love to make fools of even the gods. In the World of Scion, it is very likely that he was inspired by Amor/Cupid, mantle(s) of Eros (who in Scion is maybe a Primordial who incarnated as an offspring of Ares/Mars and Aphrodite/Venus for reasons likely involving tying himself more closely to the Olympians and/or humanity, if I understand the setting metaphysics correctly). As such, his work is patroned by one of the Theoi, possibly a powerful one....
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  • In Vampire? Themselves. Always.
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  • I'm pondering the idea of a bunch of Titanic Scions gathered from various Pantheons selected as a sort of anti-Mythos suicide squad to go up against these gods/cults that even most of the Titans don't like for various reasons....
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  • I'm not really an expert. It's mostly a lifetime of reading, including where I used to frequently pick up various mythology encyclopedias when they were in the discount sections at the various big box bookstore chains.

    As far as online sources, theoi.com is a fairly deep collection of Greek Mythology....
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  • With the caveat that I am still waiting for my copy to arrive in the mail, I look at it as akin to classic Lovecraft stories and Call of Cthulhu RPG games, save that the investigating PCs are powerful enough to fight the Mythos directly toe to toe, be it as Heroes fighting Cults and monsters or Thor and Kali literally punching Cthulhu in the face until he goes to sleep for another eon. At least that is how I plan to use it. (Also, probably as a standalone with the PCs aspiring to effectively be the Titans of the Mythos and tear down and destroy the Great Old Ones.)
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  • Ex-military bad ass against the status quo was pretty much the default for countless action protagonists of the 70s and early 80s, especially in the world of cheap pulp novels which sold primarily at bus station newsstands and drug stores, usually to working class men taking long bus or train trips. Things like the Executioner and The Destroyer, among others, but really ranging from serious tragedy like the original First Blood to watered down family friendly TV like The A-Team. All of them work perfectly well in the modern day with Iraq and Afghanistan substituted for Vietnam and this decade's...
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  • One idea I had about a dozen years ago was what I came to call WoD: Brutal Planet, which would have been about survival horror and hostile environments. Mainly wilderness-based scenarios (Alive, 27 Hours, Flight of the Phoenix, Survivorman), but also things like war zones (Kilo Two Bravo), prisons (Oz), and maybe natural disasters (The Impossible, Dante's Peak) and urban violence (Assault on Precinct 13).
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    Last edited by No One of Consequence; 11-02-2022, 08:41 PM.

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  • Some sort of WoD: Cults book, looking at how cults work in both the real world and as a horror fiction trope, talking about the Folk Horror genre and how to incorporate it into the WoD games, the sort that exist in each game (blood cults, Gehenna cults, Wyrm cults, Infernalists, Spectre cults, Heretics, etc.), and how certain groups like the Garou/kinfolk and the Verbena (among others) can play the role of Folk Horror cults as protagonists. Plus a bunch of ready to go sample cults.
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  • I have long been disappointed that 1st ed Changeling didn't lean into both the similarities between faerie encounters and alien abductions, and the early 90s cultural fascination with aliens (ie The X Files) to include a Hunter group based around UFO fanatics and abduction survivors who were convinced that Changelings were alien invaders.

    Also that you didn't see such modern cultural zeitgeists reflected more in the Dreaming with various chimera resembling foo fighters, Greys and what not....
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  • I would have enjoyed something about alien abductions and UFO encounters from a horror perspective, in the vein of Fire in the Sky (1993), The 4th Kind (2009), and "The Autopsy" episode of Cabinet of Curiosities (2022), as well as books like Maurice Renard's The Blue Peril and Dean Koontz's The Eyes of Darkness....
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  • No One of Consequence
    replied to Help with a Navajo Pantheon
    Hataalii (or alternately Yataalii) translates to "Singer" with Dine spiritual medicine referred to in English as Sings. These range from short personal rituals to incredibly detailed songs/chants that can go on for several days, frequently also involving family members, friends, and neighbors as a communal effort to help the person the Sing is for to become spiritually healthy and back in synch with Dine society. This can be because of exposure to witchcraft, coming back from war, or any of a dozen other reasons. These songs are so complicated that some hataalii will only fully learn...
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    Last edited by No One of Consequence; 10-28-2022, 08:22 PM.

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No One of Consequence
No One of Consequence
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Last Activity: Today, 10:28 AM
Joined: 01-16-2017
Location: Beyond Thunder River
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