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  • Explorers/Historians/Mystery Archaeologists - Basically the Mysterium from Mage: The Awakening as a Changeling group.

    The Travelers' - messengers, couriers, traders, transporters, and the equivalent of a highway patrol that keeps the main roads open and safe from bandits and other threats (kind of like the Lamplighters from DM Cornish's Monster Blood Tattoo series).

    The Collection of Invisible Persons - being those whose work and trades require working in secret and an aversion to being publicly outed, including spies, thieves, troubleshooters, undercover agents, and...
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  • I often wish Valkenburg Foundation had gotten an update/2nd ed, something that reexamined the group as well as gone more in depth about Lunatics and Lost Cubs, as well as Derangements/insanity among the Garou. Maybe with stuff about mental health/mental institutions in the WoD as well, perhaps writing up their facility as a place that can be easily inserted into whatever city/regional location you need it in for your game....
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  • This sort of thing has been a thing for a while now. I remember websites devoted to it back 20 years ago. They make really great WoD imagery (especially for Wraith).

    Mathew Christopher's Abandoned America is a pretty amazing collection of his work from over the years, including health care facilities, homes, schools, factories, prisons, hotels, and amusement parks.

    RomanyWG's book Beauty in Decay and its sequel Beauty in Decay II are beautiful collections of his urban exploration work.
    Also Danial Barter and Danial Marbaix's States of Decay: New York and America's...
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  • If playing in person, I'm 95% likely to play as male. The exception is the handful of times I've had one whose personality was directly based off a fictional character I was able to mimic moderately well. (Rarity from MLP works surprisingly well as both Glass Walker and Etherite.)
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  • Incidentally, in hindsight, I think it might be more interesting if the vampire Haight is trying to find in Mexico City actually is Huitzilopochtli, one of the Drowned, rather than a Baali....
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  • Regarding Samual Haight, I think the question of who he is/was is best examined in stages.

    Phase One: His origin was presented in a bit of fiction by James Moore an issue of White Wolf Magazine. It was basically a psyche interview he'd done with a PENTEX psychologist. In the beginning, he's a Child of Gaia Kinfolk, his father being one of the Garou. His father constantly belittled and berated him as a failure for not being a Garou the way his cousin was. (And IIRC one night, while riding with his father in their pick up truck, they were in a wreck and his dad was decapitated.) So...
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  • I usually keep them to a single animal that the character has some sort of connection with on some level or another. Usually starting with the adaption of certain animalistic behaviors, changes to eyes and teeth, then nails, hair, ears, nose, patches of skin. This usually works out to at least a dozen steps, sometimes more....
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  • No One of Consequence
    replied to Ages of Darkness
    Waiting For the Hammer to Fall (Soviet Union, 1981 - 1991)
    For those not familiar with the history of the USSR, the period between 64 and 85 is frequently referred to as the Era of Stagnation, as the leadership was an aging and ossified oligarchy of old men highly resistant to any change. Brezhnev, who had been the regime's leader since 64, died in 1982, and his two successors both rapidly died soon after. In an attempt to keep this from turning into a running farce, they next selected the much younger Mikhail Gorbachev. He instituted a number of political and economic reforms (perestroika)...
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  • Ghouls: Fatal Addiction

    So, 1997 was White Wolf's Year of the Ally, and Vampire's entry for that event was a book about ghouls. This book was written by Ronni Radner (a name I don't recognize from anything else) and Ethan Skemp (Werewolf developer at the time). It was developed by Robert Hatch, and that will probably explain one of these templates. Artwork for these templates was by Vince Locke, who has a style that reminds me a little of Josh Timbrook, if only a little more detailed and more stretched out.
    We only get four templates here, which is kind of a shame, as I always...
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  • I think the Lasombra's continuing presence in the Catholic Church is both due to a number of elders who continue to see it as important (sort of the same way there are still those who like to sail around in pirate ships or use dueling circles) as well as a reflection that, at least until the past couple of decades, it's still been a huge institution in traditionally Catholic countries and among American cities with large populations descended from those countries. Even today, the Archdiocese of New York is a big deal in the city and state of NY, managing a huge number of schools, hospitals, cemeteries,...
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  • Is there a list of the various strains?
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  • I don't use any of them, mainly because I am old and want you kids to get off my lawn because your new fangled rock and/or roll music is bothering my pet dinosaur.

    More seriously, while I have some younger members use Society, they are still officially the Sons of Ether because A) a lot of them like to play up their sense of tradition, and B) I have my own internal militant feminist faction, the Electrodyne Divas (based on a sidebar in the original tradition book) who have long used it as a rallying cry and I hate to take that away from them.

    As for the Dreamspeakers,...
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  • Interesting. Who are the new patrons, out of curiosity (npi)?...
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  • No One of Consequence
    replied to Mythos
    I still think "Thor, Durga, and Sun Wukong team up to punch Cthulhu in the face" would make a fun campaign....
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  • I like them all for different reasons. The Silent Striders are probably my favorite because I have a private reason for extreme personal bias. I think if asked to pick three others, they'd be the Shadow Lords (because sometimes ruthless pragmatism is a lot of fun), Glass Walkers (because there are certain personally amusing tropes I can do with them that don't work so well with other tribes), and Fianna (there are certain cultural tropes I enjoy playing around with)....
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  • I suspect that at that age, human beings are no longer really "real" to you. Even ancilla and some younger elders may be seen more the way you would see a favorite pet than a human friend....
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  • No One of Consequence
    replied to Mythos
    The best answer I've ever seen to that question was Victor LaValle's The Ballad of Black Tom.

    Basically, revenge. You hate someone or something - even the entire state of the world and its power structure - so much that you don't care what it takes to destroy it. And my impression from Lovecraft's original stories is that they kind of presume that human gods - including God - don't really exist. So if you want something to actually answer your heartfelt prayers for vengeance, the Mythos is probably your best bet.
    How this would actually work in Scion, I have no idea. I'm guessing...
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  • Yeah. I honestly never saw much need for anything more detailed than "if you let your Rage get the better of you, you might flip out and murder people (or animals, or spirits, etc.)." Adding eating people or weird perversions on top of that felt unnecessary. I don't think I've ever actually played a game that used those rules, even back in the 90s....
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    Last edited by No One of Consequence; 06-27-2020, 11:27 PM.

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  • Whitely Strieber's The Wolfen - with its concept of "werewolves" as a separate race of intelligent beings living in the shadow of humankind, including the ideas of them hunting humans as a form of population control and their impending likely extinction - and its film adaption were a major influence on the game. Similar ideas were explored in Jack Williamson's Darker Than You Think, as well as Poul Anderson's Operation Chaos and Operation Luna. A number of werewolf stories have used the idea of werewolfism as a "family curse" that passes down through families, including Marvel's...
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  • Yeah. Berlin circa 1993 is a really awesome place for a Vampire game, especially with neonates embraced in the 60s 70s and 80s. But this was All WW2 All The Time plus Rasputin and Jeckyl/Hyde (and snakes).
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No One of Consequence
No One of Consequence
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Last Activity: Today, 10:34 PM
Joined: 01-16-2017
Location: Beyond Thunder River
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