One struggle I have experienced with 2E. is that there is very little pre-written material for Chronicles. For example, I never played much of Werewolf: The Forsaken 1st Edition so when I started prepping to run Second Edition, I didn't have much of a feel of "What does a werewolf pack do from day to day? What problems do they have to face on a regular basis? How should a Forsaken game -feel-? How are the writers intending this game to be played?"

I do have access to some SAS modules for 1 edition game lines, but after reviewing some of them, it seems like some of the foundational...