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  • Maybe it wasn't THE PERFECT METIS .
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  • Maybe we should use Occam's razor and use the simplest explanation: heterochromia is abnormal and that's what draw Malkavians to people with it.
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  • It could not be developed. It could be unconsious, uncontrolable effect, just as The Laughing Stranger wrote. Some kind of "bonus" from a ST....
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  • And maybe the explanation is simple: Malkavians are at least weird. And they are attracted to weirdness. Heterochromia isn't a norm in human population so it can be seen as weirdness.
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  • So I don't have to do this "engeneering". Basically you did it yourself, at least for combat oriented characters. If you do the same thing for p. ex. Social rolls you will get my friend's ideas. As for this Black Fury character you forgot that there's also dice splitting option. As it matters not if you get 1 or 10 succeses she could theoretically become almost as effective as this Get and still be a great tank. But I don't know if you would allow playing the characters like that. I certainly wouldn't. Or sooner or later send them for a mission they can't win simply by force. I run a...
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    Last edited by Nail Eater; 04-02-2021, 03:42 PM.

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  • I found the reason of your thinking about tanking. I belive that in W20 Razor Claws lowers the difficulty of damage roll by one. In revised the difficulty is 6 and gift add one dice of damage. If I remember well (I don't have corebook right now) in older editions Razor Claws give 2 dices of damage bonus. So you have (for starting characters) max 12 dices of damage (dif 6) vs 8 dices of soaking (dif 6).

    As for hitting and getting hit of course it's better to give than to get (love that Children of Gaia metaphore). But if I have to choose I'd rather take 10 hits of lower damage than...
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    Last edited by Nail Eater; 04-02-2021, 01:14 PM.

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  • Ok, first of all I have to admit that I missed your statement about W20. I don't know that edition well so my knowledge basically comes from 1st, 2nd and revised editions.

    Still

    Metis have a hard life in the Garou society. A pack of Metis will live in hell. And the slightest provocation could lead to their end. As for Metis advantages you're right, but there are also some disadvantages. Ok, they regenerate in all forms, but if I remember well they also are more sensitive to silver than other breeds. As for Backgrounds 1st edition character creation is my favourite, with...
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  • lbeaumanior no problemo. Now I got time to look closer on your ideas. I saw you just love Metises. And frequently use the same stats: Strenght 1, Dexterity 5, Stamina 2. As I can agree that, in a fight, that characters can kick arses I also see this characters as generally unplayable. First of all, most Garou despise Metis. They will offend and provoke them. In an average pack, when Metis treated like that reacts with rage, the rest of the pack could stop him before he does anything stupid. You've got 4 characters for that task. In your pack you've got 3 potentially raging characters and only...
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  • During my games my friend shoved me that one of the most necessary things are: Sense Wyrm, Sense the True Form and Control Simple Devices. Also Rite of Spirit Binding, Rite of Talisman Dedication, Rite of the Questing Stone and Rite of Contrition. The most powerful character he ever created were Metis Theurge Bone Gnawer with lot of Allies and Contacts and a Ratkin Friend
    Gurahl, who could deal over 100 dices of damage with a single blow (purely theoretical)
    And, in case of pack Ragabash Fianna, Theurge Uktena, Philodox Silver Fang, Gaillard Shadow Lord and Ahroun Fenrir.
    ...
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Nail Eater
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Last Activity: Today, 12:53 PM
Joined: 03-16-2017
Location: Łódź, Poland
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