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  • Well, most important would be the paradigm, I guess. What kind of magic(k) could a person with this background practice? What are the circumstances of his awakening? What essence would his avatar have? This would be the information you'd have to think about before anyone could really help you.

    As for the rest: His Nature would be up to you but his Demeanor would most probably be "entertainer" (Book of Secrets). As for backgrounds, he'd have a bit of resources, influence, maybe contacts in the TV-industry.
    For Attributes, I would most likely put his physicals on tertiary,...
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  • Ironically, Spring might be a way to go to reanimate bodies. If the soul is gone, there is just the shambling corpse left. Perfect clay to mold.
    Probably a combination of all the Arts mentioned would be perfect. These are the things you probably want to go for in the long run. As for Realms, I'd suggest Nature/Actor and Prop to be highest, depending how your ST rules how you can influence dead bodies. Prop is for "enhancements" you want to make on the bodies, like fusing them with some armor and weapons or useful tools for your housekeeper zombies.
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  • I don't believe that the Weaver would despise biological life, either. It is however my impression that most spirits and servants of the Machine Incarna are... well, machines of some kind. That's to say Pattern Spiders, Geomites and such, who are clearly non-biological. This is the side of the Weaver that's also heavily corrupted, if you see Autochtonia as a kind of manifestation of the Machine and it is the strongest aspect of them (the Patriarchy may or may not be very corrupted as well and still powerful, while I haven't seen many suggestions of the Science Incarna itself is corrupted, however...
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  • Ok, I found it in Book of the City. The way Machine Messiah is described there implies it's still true to the Weaver (at that point). So it's vision would rather be a perfect, controlled world. Probably one, where AI is regulating every aspect of society. It depends on how much Weaver despises biological life but that, in my eyes, would be a more Wyrm influenced Weaver.

    Machine Messiah could very well be an aspect of Autochtonia which is slowly fusing with the Computer at that point, even though the Exalted version is not canon in WoD.
    In the light of Thread Null Autochtonia...
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  • If Machine Messiah is (or is connected to) Autochtonia, that could mean it's already fallen to the Wyrm as of current WoD-Events happening. Autochtonia is home to the Autopolitan faction of Thread Null and before it was the Horizon Construct of the Iteration-X.
    Of course, in Werewolf it could still be a rather untouched Weaver-Manifestation (there's evidence to Autochtonia being the growing physical manifestation of "The Machine", one of Weavers Incarnas growing to the power of a Celestine). So the Machine Messiah, in this case, would be an Incarna of Autochtonia and this would...
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  • There's also a wonder in M20 under the Weird Science section of Wonders. It's called "The Rebooter Self-Retrieval Bio-Printer". It utilizes a Life 5, Mind 5, Prime 5, Spirit 5, Time 4 effect to save your body (and mind and soul) at a specific time and re-printing all of these when the original dies.
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  • As W20's Book of the Wyrm says, fomori are considered the lowest servants of the Wyrm. Some BSDs may consider letting a Bane infect them but to most a Fomor is nothing more but cannon fodder and thus they abhor the idea of being infected.
    Banes normally know better as to infect a BSD if they are not invited because they know how well armed Werewolfes are to deal with spirits.
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  • Gifts work a lot different than sphere magick and Paradox is essentially the antagonist to this very special kind of magic. Ananasi will most probably utilize paradox spirits (or their power) to thrash magick. Fera using paradox spirits always run into risks when freeing them.
    M20 makes very clear that there is a connection between Quintessence and Paradox, but you have to be mighty powerful to actually use it (or know very much about it). From a Storyteller perspective, I think there could possibly be a way to utilize Prime even at smaller levels to counter or even influence Paradox in...
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  • TheVarulfen
    replied to Ivory Tower Academics!
    There are lots of ways to incorporate psychological and sociological practices to a paradigm. While most technocrats may get training and education in basic technological practices, most NWO Agents will focus on the spheres of Mind, Entropy and the like. Not Forces, Matter or any of the "solid" stuff.
    The fiction in the Syndicate Revised book has a part where the Agent turns left on a parking lot to find a free space. He justifies this by saying that most people will turn right first and thus the right side of the parking lot will always be full first. This is the very subtle and...
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  • The good thing about the cWoD is the pure amount of fluff and stuff you can use. There are so many supplements for so many games, there's always something you don't already know.
    The bad thing is, it is so much and so spread out, you can search for hours and hours until you find what you need.

    I don't like how NWoD approaches it's cosmology, creatures and "gods" with the whole "you can't understand" thing. The important part in M:tAs is that your character can't possibly know everything, because everything he knows somehow fits or forms his paradigm and there's...
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    Last edited by TheVarulfen; 06-25-2018, 12:50 PM.

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  • Remember that children can't just hang out with strangers without the parents becoming somewhat concerned.
    Sure, there's magic to fix that, but society as a whole will probably not accept it anyways. Changelings can't protect their Childlings from everything! Only the son of a great king will have a knight at his side, who has sworn to protect the child 24 hours a day. And even this knight will run into problems, in school for example.
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  • TheVarulfen
    replied to Creating a Boss Fight
    Single Boss fights are hard to pull of, true. But in order to make someone really stand out you sometimes want to du it anyways.
    Werewolf is especially difficult because everyone has extra-actions. Now, the thread discusses several solutions.
    First of: no single bosses, because the system doesn't support this. Ok, but I want a cool Bossfight!
    Second: Make the boss have several extra actions or have him attack for each turn a player makes. But there is no explanation as to why the boss has these powers. It's just the mechanics changed a bit, but without it having a reason in-game....
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TheVarulfen
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