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  • Aredin
    replied to The makings of a 3E Solar Physician
    Just because the character has dots in an ability, doesn't mean he won't cede the lead to a character with greater expertise and just provide support. I'm personally very well practiced in building characters with broad skillsets that are both still effective and great at teamwork.

    This also means I tend to put a lot of time in thinking through the minutiae of what defines the character and how do I expect them to grow over time. Part of this to me means laying out, what "should" they know as a consequence of their profession.

    My local group tends to play alot...
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  • Aredin
    replied to The makings of a 3E Solar Physician
    Thanks everyone. You've given me a lot of great input on this.

    I think my caste choice will ultimately boil down to resistance or medicine supernal for this particular character. You all have certainly helped reign in my scattered thoughts as far as total scope is concerned.
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  • Aredin
    started a topic The makings of a 3E Solar Physician

    The makings of a 3E Solar Physician

    So I've had an idea rolling around my head for a year or so now and an opportunity to manifest the character has presented itself recently. However, I thought I would draw on the collective experience of the community here.

    I'm looking to make a Solar with the skills of a wandering physician. Based upon a somewhat confused interpretation of 3E's rules, I am operating under the assumption that while it says medicine is the ability for treating ailments, would it not be craft to process the actual medication into something usable? Also, would an ability like survival be similarly crucial...
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  • Aredin
    replied to My reaction to Lilith
    It seems that the content of your second argument clearly seems to prove your first here, I think the fact that this is where the conversation led to, proves Ghosthead's about being generally non-productive. So I too will bow out here....
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  • Aredin
    replied to Lunar Charms you feel are missing?
    Sure that helps for char gen, but I tend to like picking up some things along the way of the character's journey, and while I won't claim to be a majority I surely don't believe I'm alone in that regard.

    Developing a trait that gives you better combat reflexes(ie. Join Battle rolls) should be a fairly simple task for the splat of the wild, adaptable, and constantly evolving Lunars. Nudging them into a direction of covering all bases up front tarnishes the luster of their appeal. They should be able to grow into new tricks like they grow into new forms. Even if the new tricks take...
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  • Aredin
    replied to Lunar Charms you feel are missing?
    Shame you can't favor martial arts for your join battle enhancers....
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  • Aredin
    replied to My reaction to Lilith
    I do tend to hold wildly different views than many folks here, but I will ask regardless. Wouldn't indulging ideas like this be counterproductive? Wouldn't normalizing a given identity mean demonstrating they should be equally capable of villainy or heroism and everything between including everyday human flaws, emotions, or even pettiness?

    However, I suppose if there were a bit more to this specific story than window dressing to the trope it wouldn't leave such an ashen taste. Alas, it doesn't seem word count would permit the gravity her story would require to hit a more interesting...
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  • Aredin
    replied to Lunar Charms you feel are missing?
    I don't know if it's the late hour but I almost had an aneurysm trying to comprehend your intention here. Are you implying the developers deciding to not give them a charm for ignoring the need for tools is intentional because it gives weight to the infrastructure they no longer have? If so, I could see that as plausible. FWIW I don't mean to sound insulting, I'm just generally disoriented is all.

    Personally, I'd like to think it's to leave stunt fodder for creatively using shapeshifting on your own, but this edition seems to frequently drift into the territory of charms enabling...
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    Last edited by Aredin; 03-14-2019, 11:05 PM.

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  • Aredin
    replied to My reaction to Lilith
    Well... I will say, claiming Lilith plays too much into a gendered trope doesn't really hold merit with me. From both personal experience with friends going through a similar phase after a bitter divorce, as well as the fictional references others have pointed out, making a character that struggles with loss is almost mandatory for a splat that prides itself on its deep personal bond themes and characters that survived multiple bloodbath incidents.

    To reduce such a thing as an eye-roller is basically eye roll worthy in itself for me.

    As for DotFA, I'm probably in the...
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Aredin
Aredin
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Last Activity: 03-19-2019, 04:50 PM
Joined: 04-26-2017
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