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  • So all in all, very few remarks from me across the entire set! ^^ Really nice work, I like them quite a bit![/QUOTE]
    Thank you Unahim. On most of these I kept the quotations, flavour text and example Seemings unchanged from the original play-test Kiths so in regards to mismatches between the mechanics and what is written (like the Manikin) that is why. A little rewording would solve that I am sure. I like your suggestions and I will take a second pass at those Kiths when I have some more free time.
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  • I copy-pasted Bright One to create a template for the formatting and then didn't bother filling in the specific names of the Trickeries as you refer to them. The Bright One's is called "Flare."...
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  • Fan Made Kiths / Updating the Test Material Kiths

    I couldn't find an existing topic active in 2020 that seemed the right place to put this. I am about to run a game in a week and since the Kith book is not available yet I spent some time updating the Kiths in the original play test material to align to the way that Kiths were treated in the final 2e release. Posting them here in case anyone else gets any use out of them until we get more Kiths.

    Airtouched
    Here is your kite back, kid. That tree was easier to climb than it looked. No, no. Don’t you try to go up there, OK?

    Kingdoms of glittering ice built on immense...
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  • Strictura
    replied to WtF Homebrew Merits
    Specifically Quicksilver Flesh, the Wisdom facet of Gift of Change, alters aspects of your various forms. But thematically what Demigod Beast suggests makes me think of it from the perspective of the witness and Lunacy pretty much already expresses what effect the Werewolves transformation has on them. Its already body horror to mortals. Further distortion of the Werewolf form beyond this is usually a perversion inflicted by enemies, such as when a Werewolf is ridden by a spirit.
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  • Strictura
    replied to WtF Homebrew Merits
    Branding of Irminsul (••)
    Prerequisites: One or more older family members who have experienced the first change, at least one dot in Renown.
    Effect: The Branding of Irminsul is most common among the Ivory Claw’s tribe, where these painful additions to the Werewolf’s Renown are carved into every member of the extended Pure family to bind them together and spread their reputation as hereditary rulers among the local courts. However, the rite to mark werewolves with these branching spirit brands can be learned by other tribes, both pure and forsaken.
    When taking this merit choose...
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  • Strictura
    replied to WtF Homebrew Merits
    Heart and Marrow (•••)
    Prerequisites: Blood and Bone Archetypes.
    Effect: Whether your character is known for being the hot-blooded reactionary who always goes with their gut, or the grounded forward thinker who always has their eyes on the bigger picture, everyone recalls them as the exemplar of their respective personality type. When taking this merit choose either Blood or Bone. Your character has two of the chosen Archetype and may regain Willpower from either. This does not allow them to regain Willpower multiple times per scene, but they may choose which of their two Archetypes...
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  • Strictura
    replied to Wolf-Blooded Merits
    Hathis-Ur’s Blood (••)
    Prerequisites: Wolf-Blooded
    Effect: Unarmed attacks inflicted by the Wolf-Blooded are extraordinarily painful. A successful attack causes the victim to begin suffering wound penalties as if they had received damage in the last three health boxes of their damage track. This can stack up to three times, mimicking the effect of grievous injury, and lasts until the end of the scene. If the victim suffers damage that would naturally cause wound penalties (from the Wolf-Blooded or other sources) those penalties supersede the ones inflicted by the Wolf Blooded and are...
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Strictura
Strictura
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"Totally stoked to be alive and talking about Beast."
Last Activity: Today, 01:09 PM
Joined: 04-27-2017
Location: Melbourne (Mel-bin)
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