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  • Probably. But not in the corebook; such things belong in a crossover chapter.

    Like I said, stuff like that is usually folded into Time by the WoD.

    A channel that could be expressed through multiple heads is fine; a channel that requires you to have multiple heads is not. I try to be as flexible as possible about how channels work (is Besieging the Power of Will pure brain to brain telepathy of glowing swirly hypnotic eyes?). Call of the Depths is probably the only exception, but singing is strongly associated with merfolk.


    The Channel you proposed...
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  • Hey Rose Bailey do let us know if this goes on too long. I know these discussions have before.
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  • Lets start with this one. My philosophy is that a splat is a contract (pun intended) between the designers and the players. If you have a court who's write up says "these guys like to fight" then fighting must be applicable to the games core conflicts, including the changeling and it's Keeper. You could of course redesign the summer court to put less focus on combat, but since we don't know Rose's take I'm going by their 1E incarnation.

    And for the record. I see nothing wrong with giving villains HP tracks. Some players like a villain that they can punch, designing mechanics...
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    Last edited by The Kings Raven; 07-12-2017, 05:04 PM.

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  • Ironically when I played a Changeling charachter who was a perfect fit for the college of worms she refused to join because she was too vain to accept the Entitlement's skin condition.
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    Last edited by The Kings Raven; 07-12-2017, 09:39 AM.

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  • I know. I was responding to the fact to you saying it was "entirely within" summer's wheelhouse... I think we're getting sucked into minutiae here.

    Agreed.

    I've heard of it. I've played in a game where the Storyteller pitched it as a wild hunt through the hedge so we all created hunters. I've also played play by post games where every charachter was essentially independent.

    Actually I was. Back in my first post on this thread I made two suggestions: The first is that to physically manifest a body outside of Arcadia a True Fae must use a Title/Name...
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    Last edited by The Kings Raven; 07-12-2017, 09:36 AM.

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  • That sounds like a Spring/Summer or Summer/Autumn teem up to me. Obviously Summer will be good at tricky pledges, they're faeries after all, but if they're good enough to trick a True Fae they're probably specialising in pledgecrafting which isn't Summer's speciality.

    Now if there was a mechanic where a Changeling could challenge someone to a Wyrd enforced duel that could be used to get a True Fae to wager a Name/Title without trickery, then that would be a fitting solution to this issue IMO.

    I agree with everything you say here.

    But "nine times out...
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    Last edited by The Kings Raven; 07-12-2017, 08:44 AM.

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  • That's not a counter argument. The setup of the True Fae invalidates charachter concepts that are fit within the themes of Changeling. If a player wants to play a Changeling who's aspiration is to become such a skilled swordsman that they can kill their former keeper in single combat then that's a thematically appropriate charachter and the rules should make it mechanically possible for a skilled and dedicated player to succeed.

    A player who wants their summer courtier to defend the Freehold while the autumn court player finds a way to destroy the Keeper for good is a completely different...
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    Last edited by The Kings Raven; 07-12-2017, 05:46 AM.

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  • From a first edition perspective this seems a bit... unfair to players of the Summer Court. The entire theme of the summer court is learning to fight to defend yourself and even to fight back against the True Fae. However this makes it explicitly clear that violently killing a True Fae's seeming human form dosn't do permanent damage. And in general it feels a bit anti-climactic that violence can't permanently hurt the True Fae. If a Summer Courtier manages to defeat a True Fae in single combat that should be the stuff of legends.

    Perhaps the rules binding the True Fae might say that...
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    Last edited by The Kings Raven; 07-12-2017, 05:59 AM.

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  • This seems like "you are incompetent". It's the difference between "you're not a good enough doctor to save her" and "why bother saving her, she's going to die in the end anyway".

    Maybe normal: Extra bonuses for Vice, and make playing to the target's vice more effective in social manoeuvring.
    High Satiety: Remove the mechanical benefits for one Aspiration (including beats) for a scene.
    Satity Expenditure: The target must succede on a roll to act in line with an Aspiration or their Virtue.
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  • Parallel realities sounds interesting, but it's quite close to the existing time travel stuff and there's less material in other gamelines to build on.

    Strategy powers sounds good, but bonuses and x agains are fairly boring. If you could think of specific unique abilities that would be better.

    Also grace could fit here too, and raw power in a more metaphorical sense. I was thinking that if Leviathans have a counter magic power it would work much like Princesses' they'd physically rip magic apart with their hands (or telekenesis)

    VitalityDefenses, armour,...
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  • Leviathans are fully aware of what the Temenos is, they have an innate ability to see astral entities and some powerful abilities to muck around with dreams.

    They might have no personal connection to humanity's mindscape, but they're perfectly capable of screwing with it. Leviathans are psychic/divine after all....
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  • Leviathans and their Beloved are actually barred from the Temenos; the Tribe has it's own Astral.
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  • I wouldn't put too much focus on specifics of how a leviathan uses a Channel. There's nothing to stop you saying Besieging the Tower of Will works via hypnotic eyes (in fact I think the Lahamin says they typically manifest Sanctity through visual stimuli). With the exception of Call of the Depth (because sirens are way too thematic not to have a singing power) I'm trying to keep Channels flexible in how they manifest.

    I did throw an illusion power into Piercing the Veil of Slumbers though.

    Incidently 3 Descendent and 3 Ancestral Channels per vestige is ideal. So if you...
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  • Yeah. Thalassan for "legitimate businessmen". Tanninim for ruthless violent gangsters. Lahamin as an outside bet; a syndicate that focuses heavily on corruption and inside men.
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  • Don't forget that they have friends and families in those communities that are likely to be affected; and often seek mortal supporters and allies. The Democratic Princess running for office is going to team up with mortals, not the Republican Princess running against her, or the Champion who's busy fighting monsters and dosn't mind who gets in so long as they increase the police budget.
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  • Unless there's something worse to attract attention than a mob war would grab the attention of Seekers and Champions.

    Princesses aren't your average teenagers; to qualify for a Blossoming you have to be exceptionally moral and generally proactive doing good. A mob war would definately get their attention....
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  • Have fun writing it
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  • Yeah, but I'd done it already in Dream Catchers with the Lord Stewards.

    I know. But I wasn't going to write an entire unique set of mechanics just for one sample antagonist. It would feel really weird to give that much disproprtoinate attention to a single example antagonist IMO.

    Plus there are Caligines to throw curses; it's not like they're limited to just their initiation bonuses. I'd would have suggested Second Sight, but Thamaturges are both seriously underpowered (except for their abilities to work with spirits, that's powerful) and don't have much for curses....
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    Last edited by The Kings Raven; 07-07-2017, 04:36 PM.

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  • At least 13-18 years. A reincarnating Princess soul enters a foetus via the same mechanism that causes any human foetus to acquire a souls. Then they need to grow up before Blossoming.

    It also wasn't an overnight change. Some souls take longer to reach Earth than others; it's entirely possible that the rate of Blossomings is still increasing now.
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  • Correct (if "by deeper into the psyche" you mean "less individual and more universal things are deeper"). And feel free to post suggestions
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The Kings Raven
The Kings Raven
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