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  • I was wondering about the logistics of a traveling Chamber, actually, though I don't recall anything in RAW that explicitly contraindicates them. The alternative might be a Chamber that's just, like, rooted in the middle of the ocean -- you'd have to be one hell of a sailor to even find it pre-GPS.
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  • Yeah, here was my thinking on "rations" for vampires: 1 Vitae per day is a starvation diet (just enough to wake up in the evening, nothing to spare for healing, Disciplines, etc.) while 2-3 would be subsistence (slowly refilling the tank between major actions). If they're feeding on crewmates, you'd not want to take more than ~3 Vitae per victim anyway to avoid the wound penalties/Drained condition, and each such victim would need 4-6 days to heal the resulting damage. You could feed more from an individual captive, but they'd still need recovery time if you plan to keep them alive for...
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  • Vampires and Beasts would both potentially have trouble with a long sea voyage, given the logistics of feeding in a very small (<200 people, often much less) community/crew and with little or no privacy. I could see a Beast as a pirate captain leading her crew/cult into vicious battles in order to get those big Satiety rolls, but those opportunities don't come around very often, and there might be a lot of downtime away from shore where she's either got to turn on her crew, or...well, turn on her crew. Probably not going to bring along the entire coterie/brood unless you're very, very sure...
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  • I like the idea that the Contagion is the result of a proliferation of Pyros, just because I like the juxtaposition of the GM's drive for control/stability with the Principle apparently reveling in constant change. Even without involving the GM, there's enough similarity between Contagion and Wasteland/Disquiet/Firestorms to imagine that they're connected.
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Mad_Maudlin
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Last Activity: 05-21-2019, 12:16 PM
Joined: 06-30-2017
Location: Missouri, United States
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