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  • Dave Brookshaw
    replied to Deviant: the Renegades
    Ovid, by the way, is quoted in Deviant a couple of times. We are all about the Metamorphoses.
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  • Dave Brookshaw
    commented on a Visitor Message From Nicolas Milioni
    Sure! (characters)
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  • Nicolas Milioni
    Nicolas Milioni posted a Visitor Message for Dave Brookshaw
    hey,can i ask a question about the Deviant Kickstarter?
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  • Dave Brookshaw
    replied to Shadow Names and Intent
    Nope. It's never been True Name in M:tAw, and that people kept saying that it was was a source of some consternation among the writers.

    "True Name" in Mage is what it's called when an Archmaster password-protects your Sympathy using a Space 7 spell, and has been since the 1e Tome of the Mysteries. It's only ever been "real name" or "symapathetic name", and we only use the latter from 2e onwards....
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  • Yup. Someone can voluntarily give up their Withstand from Resolve, for example, but not the one for your crappy Sympathetic connection to them when you're casting from afar.
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  • Assuming he's not got a House (Tremere Legacy-lite; Tremere can't have normal Legacies) that makes him undead-ish, yes.

    Well, bullets will work as well as on any other mage. Depends what Mage Armour the Tremere has up....
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  • Mage won only a single vote in Dark Eras 1's kickstarter, and that was the one everyone was cheating on before we fixed the voting software. (to be fair, everyone was cheating in favour of the other games, too). It got the exisitng era expanded by a Special Backer, and half of another setting added by a second Special Backer.

    It's just that the Golden Age of Piracy is explicitly mentioned in Awakening 2e's corebook as a historical curiosity of note - it's the last major alliance between the Diamond and the Seers, versus mages who would be Free Councillors in the modern day, around...
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  • Dave Brookshaw
    replied to CofD For Dummies
    Yeah - here's the trick. Down and Dirty combat is just treating combat like any other instant action. All the social maneuvering system does is mechanise the dice pool modifiers for an instant action.

    If you are ever unsure, or don't want to belabour something for reasons of flow, just call for Attribute + Skill and eyeball a pool penalty or bonus that seems right. Everything else is chroming the game engine's wheelrims....
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  • So it doesn't get lost (I spoke to Danielle about it in Developer back-channel)

    The Mage crossover says mages can't use Mana to heal themselves like vampires use Vitae.

    Yes they can. It's called Pattern Restoration.
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Dave Brookshaw
Dave Brookshaw
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Last Activity: 07-18-2017, 05:11 PM
Joined: 11-01-2013
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