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  • Reviving this to add my ideas for additional Seeming Boons for the nifty Contract Thorns & Brambles:

    Beast: When attacking with Field of Thorns, instead of inflicting damage, the Courser may choose to inflict a grapple move on the opponent.

    Elemental: The character may create the brambles out of her element, thus subjecting them to her Seeming Blessing.

    Fairest: The Unicorn may designate a number of allies up to her dots in Empathy immune to the effects of this Contract. Inside the Hedge, this requires one point of Glamour per protected subject.
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  • I want to add something else onto Satchel's excellent response: Because of the way that the Beaten Down Tilt works, Ogres stand out when pitted against much tougher foes, whom they can then (temporarily) floor with a single punch. Note, also, that their Blessing costs Glamour unless they are enacting violence on behalf of another, thus acting as a metaphorical shield.
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  • Well anyway, here's a question that came to mind recently:

    The Wizened Seeming Curse causes a Clarity attack if a Hatter is caught off-guard by an "unpleasant surprise," which is a little more open-ended than the others, and I'm wondering how other people have interpreted this in their own games?

    (On a side-note, I'm now realizing that there are interesting similarities between the Curses of Seemings who share an Attribute category.)
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  • Yes. Why do you want to sell the Alpha Kids into Faerie slavery?...
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  • Wait a second....
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  • The chart of possible Breaking Points lists receiving a mind-altering Condition such as Lost or Spooked as a 2-die Clarity attack. The Contract Tumult can potentially inflict multiple such Conditions at the same time. How should one handle this situation? By rolling each Clarity attack separately? By combining the multiple attacks into a single, accumulated dice pool?
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  • You know, your mention of Pack Aspirations makes me realize that there could be interesting design space for mechanical incentives for Lessons; perhaps if a Beast feeds in a way cogent with the Lesson they are attempting to teach, they get either a Beat or a Willpower Point.

    More on-topic, it would seem that Beasts who share the Apex's Lair Trait act at an advantage within any given Hive; I feel like that might be an important consideration when thinking about local societies. For locations where the Apex is a Beast, then the Begotten will probably all make some effort to make sure...
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  • Good catch. I keep forgetting how Bastions in 2e work, for some reason....
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  • Home Improvements: New Hollow Enhancements

    What changeling doesn't want a shiny Hollow kitted out with oddments a-jangle, a personal secret garden where one can while away the hours sipping kraken ink martinis and playing games on the Dreamcast 2? I've come up with a few homebrew enhancements for a more personalized or exotic Hollows. Feel free to add your own as well.

    Hibernation Cocoon (•): Within the Hollow rests a chrome, ovoid device filled with a translucent cyan liquid, or maybe just a comfy bed with well-tucked sheets. Any character who sleeps in the Cocoon adds Hollow's dot rating to their Bastion Fortification, keeping...
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    Last edited by espritdecalmar; 04-22-2019, 02:17 PM.
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espritdecalmar
espritdecalmar
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