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  • Shadowstripe, I very like your ideas! Will steal some from you and add few my here.



    I always assumed that as Monarchies and their Dynasts were separate kingdoms, than each Great House Capitol is simply named by the ‘<House> + Castle’. So we have Castle Rex, Castle Mau, Castle Angora as names for those cities, just like in Game of Thrones.

    Pirates of Pugmire is pointing Port Matthew as other big city in Rex territory.



    I very like your idea of making House Angora as Egypt-like & Arabian-like country. 8-) Funny is...
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    Last edited by wyrdhamster; Yesterday, 02:03 AM.

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  • [Mau] Nine Lives - Reincarnation in play

    This topic I want to focus on cats Nine Lives belief - and it's repercussion to game if assumed to be true ( even if it's assumed on default to be only cats belief, not the fact of Realms Pugmire world ). Mau corebook puts cats Reincarnation as optional rule - but we had two blog posts about situation where it is game fact - Nine Lives in May & Long-Term Play.

    So if Reincarnation is fact in you game, how would it work in mid-play? That is - one Cat A is dead, rest of party lives. What happen to player and soul of Cat A?

    By Mau corebook, cat's end being kittens and...
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  • ALL of it? Every time?...
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  • wyrdhamster
    replied to Scion 2E Demigod official
    By this Monday Meeting blog - Scion 2E: Demigod & Titanomachy are in Second Draft! Mark me intrigued - maybe in next year we get the books...
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  • Pirates of Pugmire mentions that Lizards comes from great deserts - so some deserts should be in area around Pugmire and Monarchies. In the area of House Angora we have starts of deserts. See below...



    ...
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    Last edited by wyrdhamster; 08-20-2019, 12:56 AM.

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  • Life on the Road
    Unofficial guide to travel in Realms of Pugmire


    This product is for Realms of Pugmire – i.e. both Pugmire and Monarchies of Mau - for Guides that want to deepen aspects of travelling in their stories – add things such as chases, random encounters on routes or getting hungry or poisoned by someone. It raises stakes from original setting, so it’s only for Brave Dogs and Excellent Cats. Will you dare?
    What's Inside?
    • New rules for Chases and Random Encounters
    • New Conditions for Hunger, Thirst, Sickness & Poisoning
    • Events List with rules guidelines
    ...
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  • Wyrd's Canis Minor Hub

    Hub topic for my fan created content on Canis Minor program. Topic for sharing new project and discussion on those published.
    • Life on the Road - Unofficial guide to travel in Realms of Pugmire - New rules for Chases, Random Encounters and sickness, poisoning and hunger.
    • Lord Maximilian- Lord and his company are ready to use NPCs with dark motive, suitable for characters of level 1-3
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    Last edited by wyrdhamster; 08-18-2019, 05:34 PM.

  • [Pirates of Pugmire] Repairing ships

    I do not see a rules for repairing ships and getting back so much Seaworthness? I cannot find those rules in PoP Preview. There are Shipwright Guilds in Waterdog Port and Port Matthew - and there is Sapling Strand in Dalmatian Cove - but they are all more 'repairing story location', without any rules HOW to do it.
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  • wyrdhamster
    started a topic Scion Solo Adventures

    Scion Solo Adventures

    I found today interesting Storypath Nexus product - that is also interesting as the general RPG game concept. I mean here...

    Scion Solo Adventures
    'There are many ways to play role playing games. For most of us the immediate picture in your mind’s eye is that of a group of friends around a dining room table with everyone sat in front of their character sheet and dice, books scattered around.

    It is probably more likely that most role players are actually sat in front of their PC playing their favourite game via chat on Discord or maybe a virtual desktop or even writing...
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    Last edited by wyrdhamster; 08-15-2019, 02:59 AM.

  • wyrdhamster
    started a topic Atlantean Pantheon in 2E

    Atlantean Pantheon in 2E

    Notice: No need for voicing dislikes over this Pantheon - this topic is about using it in games. Don't like Atlanteans - just move away from here.

    Topic about how to use Atlantean Pantheon that will have premiere for 2E in Scion Companion: Mysteries of the World. We have first preview on it in blog post about creating your own Pantheons.

    I'm great fan of pulp and Mage: The Awakening - and wanting to use Atlanteans in my game. I think about making it 'first Pantheon of the World' - where rest of live Pantheons sprung from. Could it be run like this in Scion 2E, without...
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  • wyrdhamster
    replied to [Origin] Cults in non-obvious communities
    Real world Mafia ( Italian one ) is all about Loyalty, Oaths and (specific interpreted ) Honor ( of mafia 'soldiers' ). Tyr is not God of Law, only God of Oaths - as you pointed - so sustaining Mafia traditions is really in his area....
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  • wyrdhamster
    replied to [2e] Equipment/Relics and Combat
    General question on Storypath mechanics in context of this topic - Stunts are, basically, special maneuvers you can make with weapon or tool - and work mostly as specific Enhancements? Like dagger Stunt working for lockpinking would be giving +1 Enhancement to lockpicking action using dagger?
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  • Do not have feedback for now, but I mark I'm interested in this rules. Will write more when read the document.
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  • wyrdhamster
    started a topic [Origin] Cults in non-obvious communities

    [Origin] Cults in non-obvious communities

    I (very) slowly preparing my Origin game and I look for some inspirations. One of most needed for me are Cults, as I do not want to use direct Gods in my Gods in Hiding hack game - and too sustain Iron Myth level, described in Origin book. ( Origin, p.135 )

    'The World is not entirely the same as ours. Cults of Gods now ignored still have power, and the paths of their devotees can cross the lives of others to guide them on their way. It can mean repeated encounters with followers of a particular divinity, seeing images of their own face spray-painted on walls, or having dreams that...
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  • HOW do you know you are Incarnation? Like you live normally your own Earth life, from toddler being interested in electricity and building your small fortune? And then - BAM! - you think one day 'I' m Zeus! ' - this way? Or do you know from the start. You ALWAYS were Zeus - and always Jeremy McGuire, electricity magnat. Past last 200 years, looking exactly the same?
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    Last edited by wyrdhamster; 08-06-2019, 08:56 AM.

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  • wyrdhamster
    replied to Gods without Pantheons
    Looked for it in Wikipedia - it was Robin of Sherwood 1986-89 TV series, for those looking for inspiration. ...
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  • Reading now 'official' Scion 2E inspiration comicbook series - The Wicked + The Divine ( shorten by me as tW+tD ) - I generally like and wanting to incorporate some ideas for my Scion games. It's much more in the light of 'vanilla' The World setting - but also not so much more.

    In tW+tD, Gods are Incarnating into humans once every 90 years, for 2 years. They make fuss and run some cults - and then disappear, not leaving lasting impression on the World. But in 2014, they change that and break they own rules. Most Gods become Internet celebrities and try to collect new worshipers by...
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  • wyrdhamster
    replied to Ephemeral Beings in Scion 2E
    Is there a way for mirroring Bans and Banes for Antagonists in Storypath engine - or general Weakness ideas?
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  • wyrdhamster
    replied to Gods without Pantheons
    I still thinks that Gods without Pantheons are okay, in the 2E lights. They are just small players in greater Gods chessboard, where Pantheons play first violins. And I really like idea of National Gods ( if you use them ) becoming less and less relevant in modern world.



    Your table, your rules - however, I also agree with Auto - I recall 2E corebooks pointing that Heroes CAN be Patrons for Scions. So I would say yes for Robin Hood Mantel. But I'm much more liberal in reading of corebooks, in general. ...
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    Last edited by wyrdhamster; 08-04-2019, 04:26 PM.

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  • wyrdhamster
    replied to Gods without Pantheons
    Is there not idea of 'Folk Hero' in the Scion 2E?
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wyrdhamster
wyrdhamster
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Last Activity: Yesterday, 04:07 PM
Joined: 12-01-2013
Location: Lublin, Poland
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