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  • IIRC it was Elysium....
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  • I adore the ancient world and would totally pay for this. I tried to run one game with Xenophon's Anabasis as an extended prelude, but the group fell apart around a bit after the battle of Cunaxa. I've been tempted to run a game the time period around 300BCE. It's post Alexander, so you don't have to deal with him and can deal with the rise of Rome or make it alternate history with another state gaining supremacy over the others in that time period. 5th BCE Century Greece is one of my favorite periods of history and I always wanted to have Alcibiades as an NPC. I also always wanted to do...
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  • That's true in smaller towns, but cities and even larger towns were places people could disappear. A lot of peasants got their freedom by running away to a city and laying low for a year. The cities along the Mediterranean had a constant flow of people coming and going and even places on the water like London had the same thing to a degree. Some vampires could also be hostile to other domains and less communicative with them. Fleeing to the domain of a rival of the prince or just far enough way that word of your ill deeds is less likely to reach could work too. A small town with no other...
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  • Oh, not too mention a neonate with super low gen has a giant target sign on their head for diablerie. How many kindred would love to take a whack at a 6th gen neonate and try to blow town afterwards? The medieval era is still a time when you could run into a new town with a different name and get away with it after laying low for a year for the diablerie lines in the aura to die down. Imagine having every Ancillae in town after your neonate character's blood.
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  • For neonates it's completely reasonable to cap backgrounds at 5, mostly just due to the time they have to accrue them. In the case of generation you can say it's purely for balance reasons and that's perfectly fair. For abilities, attributes and disciplines above 5 you can invoke the rules requiring them to pick a reasonable derangement for each trait over 5. Like if they take presence/dominate 6, they might unconsciously use it just while talking to people. This would piss off other vampires, especially in Elysium areas, so congratulations you've made some enemies who will screw your stuff....
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  • DrHappyAngry
    replied to Story Telling Help
    It takes practice to learn to think on your feet and come up with how the world should react when the players decide to do something you hadn't anticipated. Some of it can be helped by thinking of contingencies, but you can't foresee everything. A lot of those consequences can come from local law enforcement, be it the police, kindred sheriff and scourge and even organized criminal groups. Fleshing out those areas, who's in charge, what vampires or other supernaturals have ghouls/agents in those organizations, etc can cover a lot of bases. Maybe the restaurant they wrecked up was a front for...
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  • Well the player that embraced him made the mistake of opening the trunk he was in while the others were occupied. He very nearly got away and it took three of them to bring him down. He's sitting staked in a garage in the suburbs now, so it'll be awhile till I get to know what they want to do with him.
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  • That would make sense if he were active into modern nights, Hell, it's been nearly 30 years since he first showed up in the lore. He'd be pretty old if something hadn't slowed/stopped his aging by now. I think he was probably the first hunter I knew by name as a kid. There's a lot of potential there for him, with damned near any clan being the one that perpetrated the act as a form of revenge....
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  • I thought about doing that, but said screw it on the spot, werewolves have to botch a roll for the embrace to succeed and ran with that, surprisingly he botched the roll, so here we are ...
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  • Ya it's possible for other religions to produce individuals with true faith, but they were less frequent. The V20A Tome of Secrets briefly touches on this in the faith section and gives Druidism and even faith in love as possibilities. It's still an extreme and fanatical level of belief and rare for anyone to have it, though. It's entirely subjective about whether they'd go hunting vampires or consider them a part of nature, so it could go either way depending on the individuals own beliefs....
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  • I think either is a view someone in that situation could take. They might consider destroying themself and ridding the world of a monster something that would be good or they could see it as anathema to their religion and it being a test from god like Job. It's subjective and up to individual interpretation.
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  • I like the idea of him feeding misinformation to the pack. I think it should at least be a possibility he sees it as a test of his faith, depending on how things play out. He should try to get away if at all possible as his first step. There's the possibility of only feeding off animal blood or the occasional murderer, so he doesn't have to commit suicide if he believes this is all just god testing him. There definitely would be a period of confusion before he arrives at that conclusion.

    Wasn't Christof's faith already in decline at the start of Redemption? You could put points...
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  • I'm kind of thinking I might go with a bit of both. It should be hard for them to keep him and he'll try to get away, but it is possible for him to get indoctrinated. Maybe even willpower expenditure can counter the Vaulderie, at least for a little while. If they do manage to indoctrinate him, though, he'll go all in on the Noddist lore and being a monster to fight Gehenna. I strongly suspect they're probably just going to want to interrogate him and destroy him
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  • Oh, I should've mentioned they're a nomadic Sabbat pack undercover in a city the Cam only has a loose grasp on, so random chaos is right up their alley. Another thing I'm pondering is how should true faith interact with the Vaulderie? I haven't quite decided how I want to deal with that, should they manage to force him to drink from the cup.

    In my head I'm kind of hoping he gets away, just to create more trouble. He could potentially try to make contact with his church or get picked up by the local Cam. He might blow their cover if the Cam gets their hands on him.
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  • What happens when a hunter with true faith is embraced?

    This is V20 we're dealing with here, but would be curious about other editions.

    So, this actually happened last game session where the characters were fighting some hunters. One of the players decided to embrace one of the dying hunters that had true faith. I gave him a shot at just dying peacefully by rolling his true faith and he completely botched it.

    I'm thinking to start with, for at least the time being, he loses a point of faith for this happening but retains the rest unless he were to do something that might be in conflict with his faith's beliefs. So when...
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  • DrHappyAngry
    replied to How often you use...
    Never an Antedeluvian (at least not since I was a dumbass kid in the '90s), but I'll make rare use of a Methuselah. I prefer to use them as an impending sense of dread, rather than something to be directly interacted with.

    In a Dark Ages game I dropped conflicting rumors for months to the players that an Antedeluvian or Methuselah was entombed somewhere in the city. Threw in some random craziness with a few groups of mortals getting up and chanting "The Child of Dionysus awakens" and having no memory of it after the fact. Then some Assamite the group was pursuing busted...
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DrHappyAngry
DrHappyAngry
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