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  • Thanks! It is pretty much in line with what I would had thought with regards to Prasad, but I hadn't really thought about the fact that the Realm might also get involved. Goodie!

    I should have mentioned more clearly though, that there's only two players in the game, so it's not a Full Circle or anything. Another important factor - probably to the disadvantage of the situation not being dealt with forcefully, is that we're currently in the middle of RY 674, so only a year and a half or so after the disappearance of the Empress, and Thorns just happened - so I'm guessing the Realm...
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  • Yeah, I am so looking forward to the DB book... haha Must be a nightmare being a developer for Ex3. Launch a book, people are super excited, but already waiting for the next book.

    When you have a group of that many Solars and a Lunar, I guess they're supposed to be a significant power against pretty much anything.

    In my game we've only got 2 players, and they're currently Essence 2, closing on E3, and none of them are primarily combat focused. So I guess they have a bit more to worry about....
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  • Prasad's Reaction to Solars establishing a power-base "nearby"

    Alright, so this is strictly hypothetical about something that may or may not already be the case in the game I run (looking at you, players in my game!) - but it's likely to at least be the case in the not so distant future. Namely, that Prasad discovers that there are Solars building up a kingdom of sorts not too far away from their area - and in the middle of their primary trade route towards the main South Region.

    Some high-level background:

    My game is set in the western part of the Dreaming Seas. The players have pretty much taken control of a City State lying close...
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  • Luckily, you can now put those DBs into some massive Warstriders and see how they fare then! 😊...
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  • Rouharu
    replied to Ask the Devs
    First of all, awesome work!! It’s been a joy to read so far, and just in time for the monthly gaming session this Sunday! 😊

    I want to be sure that I understand the “devastating action“ correctly. Can this attack be aided by supplemental or reflexive Charms that are valid as Charms to use with the standard combat action (including the Warstriders valid Evocations)? Or is it limited to a non-enhanced Attack or an an Attack created by a Simple Charm?
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  • Rouharu
    started a topic Dealing with Supernal Investigation

    Dealing with Supernal Investigation

    I’m wondering how to deal with Investigation in a good way, the type of craziness I should expect and make sure is possible.

    In my game I have a Supernal Investigation Solar, and I want to make sure that I don’t short-change the player of the character.

    He’ll soon have Ten Magistrate Eyes, based on his planned purchases, but already now, he’s packing quite a lot of Investigation through charms.

    How do you play out high-powered investigation in your games?

    For instance, let’s say the character wants to identify the local spy from some...
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  • Actually, he said that they were to least common of the Exalt types. That’s why I pegged it at 50 - which doesn’t really make them the least common ones, but they seem to cool for there to only be a few dozen.......
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  • I figured they, like the Sidereals and DBs had a rather different distribution model than the rest. For Lunars my approximation would be that roughly half are in the outer regions of the map - or off it all together. The remaining half are here and there, with a higher likelihood of being in non-City areas (this may be a wrong stereotype on my part).


    For my Dreaming Seas game I’m thinking that the number of active Lunars are about the same as Solars. But potentially even more that could be called inn from the outer borders if stuff starter to happen....
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  • I guess I could have mentioned how I've played it so far in the game running in the on the border of the Dreaming Seas area, close to the pass through the mountain range with the road leading to Ember.

    We're 12 sessions into the game now, but each session has typically been around 10 hours - and a couple have actually been two-day weekend events, and the number of Exalts encountered has been pretty low - DBs being the most common.

    The game started, and is still based, in a made up City (Khelsjon) which is situated a few days ride from the pass through the Mountain Range...
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  • Rouharu
    started a topic How common are (non-Player) Exalts in your games?

    How common are (non-Player) Exalts in your games?

    2We were trying to get a sense of how common Exalts really were from a Setting perspective. I realise that it's all up to the Story and such what's needed, and that it will vary from game to game - but just like it was nice to get a sense of what sort of Sorcerous Workings one could expect Mortal Sorcerers to be able actually deliver (given time, resources, and some spectacular failures here and there), it's nice to know if the number of Exalts involved in a game makes sense.

    In an attempt to get some figures, I counted the number of land-squares on the Map (may be a bit off as...
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    Last edited by Rouharu; 11-12-2017, 07:34 AM.

  • Thanks for drawing this stuff up!! I had this on my list of stuff to figure out as part of fleshing out the city state built and ran by former Ysyr exiles/runaways kind of close to where my players are building up their little empire. This confirms that having some Celestial Workings there is not completely off the charts, especially if I mostly ensure that they fit a Finesse 1 type of result.
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  • Rouharu
    replied to Ask the Devs
    HULK SMASH!!!

    Thank you so much for quick replies and wonderful engagement with us, Vance!! You and the team rock!...
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  • Rouharu
    replied to Ask the Devs
    I tried to keep this as short and to the point as possible, but I kind of failed. Some questions have popped up after I asked myself the question of “Could the Hulk be modelled in a good way as a Solar?”, and then went ahead trying to stat out something along these lines. The answer is “YES”, by the way.

    Obviously, the build would be based on Brawl, Resistance, and Athletics. Can’t have any dependency on equipment. The questions below doesn’t really come up until a significant amount of Experience Points have been sunk into charms in the high essence across multiple abilities,
    ...
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    Last edited by Rouharu; 11-05-2017, 05:06 PM.

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  • Rouharu
    replied to Transport of Tribute to the Blessed Isle
    Thank you so much everyone! Very helpful to get some thoughts and ideas on how to deal with this!

    Especially great to get a confirmation about the particulars in Prasad’s case. It will be interesting to see how this pans out in game. And if the players decide to try to intercept this at some point.

    One of the players just posted in ask the Devs about the size of tribute, if there are any thoughts about that feel free to post here! 😊

    I’m thinking that it would be quite substantial, on the scale of several Resource 5 yearly incomes?
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  • Rouharu
    started a topic Transport of Tribute to the Blessed Isle

    Transport of Tribute to the Blessed Isle

    Various Satrapies around Creation seems to still send Tribute in the form of Jade to the Blessed Isle.

    How would this Transport typically happen? For the near-Threshold Satrapies, I guess it will be pretty straight forward, but I am more interested in Prasad. It's a pretty long way to the Blessed Isle. How would they go about transporting this?

    Full disclosure on why I'm asking, the group I'm STing is building their little empire close to the area of the map where the mountain pass between Dreaming Seas and Ember is. Which seems to be the typical route by land..
    ...
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  • Rouharu
    replied to Ask the Devs
    How does "Awakening Eye" and "Swarm-Culling Instinct" work out together?

    As far as I can understand, they can legally be used together on a Join Battle, since SCI explicitly says that it can be combined with JB enhancers from other abilities, but how does this play out?

    Will each rolled Ten trigger the effect causing two non-successes (assuming you have enough non-successes) to be re-rolled? Or do you just pick one of the charms' re-roll effects?

    If multiple cascading re-roll effects can in fact apply to the same roll, should they create...
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Rouharu
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Last Activity: Today, 12:44 AM
Joined: 12-02-2013
Location: Norway, Oslo
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