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  • Fuck, i am so sorry for the late replay. Got a nasty hand accident that took a lot of my time and made me forget everything else. Still need players?...
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  • Most of the mage families are actually sorcerers.

    You could argue, perhaps, that in magical families avatars tend reincarnate withing the family/ Mages have stronger avatars than the general population so....
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  • That same books explicitly says, in no uncertain terms, that almost all technocrats do now know they are doing magick. Other books confirm it. Both old and new.

    Maybe what you are describing would make much more sense, but it's just now how it is in canon...
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  • mark
    replied to Is Archspheres really a “typo”?
    There is an area in the umbra(actually mentioned in masters of the art) that removes paradox... with a lot of damage. I am not sure how it's called. I think it's Flux?

    A kind storyteller might also allow prime 5 to temporarily suppress permanent paradox, but it should NEVER be able to remove it all.(else, all the old masters would have done so already)...
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  • Seeking an online WoD(ideally mage,but anything goes) or Exalted group.

    NOT a v5 game!
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  • mark
    replied to Is Archspheres really a “typo”?
    haven;t checked for a while, but i think you need life 4 to heal aggravated damage on others. Life 3 to heal them of other types of damage...
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  • mark
    replied to Is Archspheres really a “typo”?
    Hmm, am not sure if this is really overpowered to be honest. Sure, you can squash a bug, but you could also use these 5(for the duration of one turn), to deal a good amount of damage, that would kill or cripple most unprepared beings. Not to mention that "rip the man-body" is a much easier effect.

    Maybe i would even allow normal-sized transformation of others at life 4. It does seem to be a stable of witchcraft of legends





    For that matter maybe life 3 should also allow you to heal others of aggravated damage....Maybe it cheapens...
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  • mark
    replied to Is Archspheres really a “typo”?
    My personal interpretation of time 5 time travel is that you can "look but not touch'. Similar to the Dur an ki ritual that transports you back in time. You can not use it to truly alter time but you CAN use it to get a personal interview of Cicero or read the first bible ever writter


    So with M20 life 5 i can transform someone into an ant instead of more-or-less equal mass animal?...
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  • mark
    replied to Is Archspheres really a “typo”?
    I much prefer archspheres stopping at 6 actually.


    Level 7+ archspheres are just ridiculous
    For starters many of their higher ranked effects are not really "stronger" than the weaker archspheres. They just exist for the sake of filling out rank x



    In my opinion Level 6(and remember that in Horizon the costed around 120 xp i think) should basically be able to do everything EXCEPT the literally godlike
    Creating an entire universe or an entirely new force, or complete immortality come to mind....
    This should remain the province...
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  • mark
    replied to Modern Foundations and Pillars
    Yes indeed someone even made an Arete Foundation with appropriate pillars

    Pillars are more vague than spheres however, less scientific . Similar to how using chimerstry and fortitude you could make a combo discipline that, say, creates "hard" illusions. Pillars can work like that too,...
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  • mark
    replied to Modern Foundations and Pillars
    The problem with that view is that Ascension and Archmastery are most explicitly NOT the same thing in this game. (albeit many in-game people believe it to be so)



    That being said, i dislike Masters of the Art's method of handling it. I much prefer the Horizon system. Same with pillars...
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  • mark
    replied to Modern Foundations and Pillars
    By "balanced" i did not mean it in the mathematical sense, bur rather a more abstract "give and take" .
    I.e your anima 5 man-to-pig spell is backed by 10 dice instead of arete 5 (or 15 instead of 10 if you go by the foundation 6+ method) and this is why as an abstract "drawback" complex spells have a higher difficulty
    Or at least this is my explanation for the complex spell increased difficulty. No idea if this is what the writers had in mind

    But if we assume that arete+ foundation goes only up to 10 total:

    1) You do make...
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