Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • eddyfate
    replied to Ask a Dev
    If you need the errata form link, here it is! https://forms.gle/CkJ5GXjny32nPauW7
    See more | Go to post

    Leave a comment:


  • eddyfate
    replied to Ask a Dev
    Hey all! If the Q-Tech, variable tags, or other Aberrant stuff is confusing, it would be great if specific concerns were put into the errata form, so we can have everything in one place and look to see if anything needs clarifying. Once the rulebook is finalized, then we can answer lingering questions here, but yeah, our focus right now is on the errata. Thanks!
    See more | Go to post

    Leave a comment:


  • This is an excellent post. Thanks so much for writing it! As to your question, I completely agree on the fact that it could be run as a game of high intrigue, and indeed I created the structure to allow that option, but I don't believe it should. It is entirely possible to play a group of Pioneers who rarely come back to Pugmire, or a group of Mutts who live outside the kingdom proper. There are avenues that allow you to remove yourself from direct contact with the political structure (even if, as you point out, they can't escape the systemic problems).

    However, because every character...
    See more | Go to post
    Last edited by eddyfate; 11-04-2020, 09:57 AM. Reason: Forgot something.

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
eddyfate
eddyfate
Member
Last Activity: 11-25-2020, 10:03 AM
Joined: 11-01-2013
Location: Alpharetta, GA
Working...
X