Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Hark
    replied to [Dragon] Making Wyrm antagonists
    This is what happens when players use different rules from everyone else in a game.

    That said, it's Origin so you want to balanced for Origin level. Use Origin antagonists and borrow from other sources as needed to get what you want.
    See more | Go to post

    Leave a comment:


  • Hark
    replied to Scion Dragon & Masks of Mythos Kickstarter
    Shadowrun tends to evoke a, possibly unwarranted, negative reaction from me.

    I'm sure I can find a happy place somewhere between D&D and Miss Kobayashi's Dragon Maid. Just rewatched Miss Kobayashi and was surprised how well it works....
    See more | Go to post

    Leave a comment:


  • Hark
    replied to Doppelganger Limitations
    So, how do you think a Doppelganger performs in a fight against a trivial opponent on combat? A large group of trivial opponents?

    Basically, do doppelgangers follow the rule that it sucks to be trivial and basically ignore the usual restrictions on the ability when used against trivial opponents?
    See more | Go to post

    Leave a comment:


  • Hark
    replied to Scion Dragon & Masks of Mythos Kickstarter
    I'll probably change setting a bit to be more friendly to dragons. It's got plenty of room for all sorts of different crazy mythological creatures. No reason I can't just make a little more room for dragons.
    See more | Go to post

    Leave a comment:


  • Hark
    replied to Doppelganger Limitations
    I'm more expressing my general distaste for Naruto and his fighting style. I actually don't have problems with huge numbers of clones so long as it's narratively appropriate and fun for everyone involved....
    See more | Go to post

    Leave a comment:


  • Hark
    replied to Doppelganger Limitations
    See, I actually hate the mass combat clone thing. I'm only concerned about combat with clones so far as dealing with a clone being attacked. Clones are much more interesting as tools of mischief....
    See more | Go to post

    Leave a comment:


  • Hark
    replied to Scion Dragon & Masks of Mythos Kickstarter
    Am I the only one that finds Dragon's the espionage focus and only distant relation to dragons kinda restrictive?

    The first concept I came up with before really reading the manuscript was to play one of the daughters of Ao Guang, Azure Dragon King of the Eastern Sea. She ran off with some charming Scion to go clubbing in Hong Kong and is now out exploring a world far more exciting that a boring undersea palace.

    That concept is damn near explicitly explicitly not allowed. Right off in paths, Terra Incognitae is called out as an origin that can't be used. All of them assume...
    See more | Go to post

    Leave a comment:


  • Hark
    replied to Doppelganger Limitations
    The limitations are "is it fun for the game?"

    Balance because an issue when it cuts into fun. Creating 100 clones can be plenty fun for everybody, but it can also be used in ways that aren't so much fun for other players. A wise story teller recognizes this and works with these. The game isn't designed to hold up under intense mechanical stress, but work just fine so long as everyone is there to have fun and tell a good story.
    See more | Go to post

    Leave a comment:


  • Hark
    started a topic Doppelganger Limitations

    Doppelganger Limitations

    So, creating a character I kinda realized how crazy Doppelganger really is. For context I'm creating a Scion of Sun Wukong who happens to still be a high school student. I personally don't plan to abuse this to do anything to crazy unless it is for some gag stuff without any real consequence.

    Initially, I saw it as a way to safely skip classes for the character, and generally get up to mischief. Then I stopped to consider long term needs. For Scion it isn't unreasonable to expect characters to do some world traveling. I thought maybe doppelganger might work for that until I remembered...
    See more | Go to post

  • Hark
    replied to Momentum and Virtues
    The book makes it sound like you get a variable number of dice based on where you are on the virtue track and then doesn't clearly explain how many dice that is.

    If the link you posted is accurate then the whole section on virtues is extremely poorly worded.
    See more | Go to post

    Leave a comment:


  • Hark
    started a topic Momentum and Virtues

    Momentum and Virtues

    How does momentum work what spending it related to virtue?

    I've probably read everything in Hero and Origin related to virtues and momentum a hundred times and I still can't wrap my head around what it is try to say. Can someone spell it out for me in full detail, ideally with examples and numbers to make it clear?
    See more | Go to post
No activity results to display
Show More

Profile Sidebar

Collapse
Hark
Hark
Member
Last Activity: 02-23-2021, 03:36 PM
Joined: 11-01-2013
Location:
Working...
X