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  • Well, this settles for me, then! Thanks!

    I was frankly worried that, for instance, a Terat could have Scale from both Tier and Invulnerability....
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  • And what about Combat and Scale, on 109?...
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  • That's a nice theory. But can you find any mentions on that?
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  • Oh, I found this in the Trinity Core - pg 109:
    "Example: Michael, the Pyrokinetic, picks a fight with The Iron Rhino, a powerful superhuman monster with rippling muscles and skin as strong as iron. Michael and the Rhino have similar stats, but The Iron Rhino gains an Enhancement bonus of two successes to all actions, due to his superior Scale rating.
    However, if Michael gets into a fight with Lawrence, a regular joe, then Michael will gain two additional successes to all actions since he is a superior type of combatant."

    So yes, a Nova gains a +4 enhancement...
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  • Can't we? It's the best piece of intended power comparison we have so far. In a game that is made to put psions vs novas, the novas are dreadful because they have these advantages.

    More and more, it would be very interesting to have an example of play. There's too much of the ruleset that's very open to interpretation.
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  • Hum, but in the Trinity book, the Aberrant QCs all have huge dice pools and the advantage of enhancements. If the huge pools are there to model the powers (no way a Nova can regularly roll 13+ dice at something, AFAIK), then for me it looks like the Enhancements should be there to model the Tier difference....
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  • That is one benefit, but not the only one.

    Well, in the Trinity Core, on Scale and Tier: "In general, characters of higher Tiers also gain in power Scale. This power represents their supernatural ability, and sometimes their raw strength against other characters." and "These relative Scales apply when a character is utilizing her greatest powers against others.". Difference between Scales gives enhancements, two enhancements by step....
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  • pcontop
    started a topic Tier and Scale - Novas vs Mundanes

    Tier and Scale - Novas vs Mundanes

    I am confused as to what Tier does, in general.

    So, do Novas benefit from Dramatic Scale differences when using any power on a Mundane, a baseline human? Does he add, say, 6 enhancements when using a Quantum Bolt on them? Or is their use of stun on a bystander an automatic success, since they have a 3 scale difference? Is this working as intended, considering the normally very limited dice pool the powers have (6 dice give a little more than 2 successes on avg)?
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  • There probably will the professional baseline athletics, in the same way we have the first division in soccer coexisting with the fifth, or masters with the mainstream. The big money will be on the super athletics, but there probably will still be local or specialized interest enough for baseline players in the market....
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  • Should I stop exercising because someone with inborn talent can go much further than I? Should I give up on medicines, vaccines, because they make my life better and longer? Is this a life of less innovation and life because the technologies we inherited from our forefathers make that we don't have to bother with starvation? Nonsense, our better works don't come because we are fighting against death, we do it because we are enabled to live.

    Luthor says Superman cripples us by not allowing us to grow. That his great deeds somehow lead us to inaction. I'd say the opposite. Each life...
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  • pcontop
    replied to Electrokinesis and biocomps
    Hum, flash is single-use only. I don't mind having huge damage if you don't get it forever for free.

    With Chimera... OMFG, with 4 mode dots it gives you a weapon with 8 tag dots plus <successes> enhancements! (How did you come to 7 enhancements, specifically?) Also, with Form Mastery, as long as you can pay XP for the form, there's no real limit for the enhancements, pay 1 xp per 2 enhancements and you are good to go. I'd pay 5 XP for a +10 enhancement, 8 tag weapon happily and without remorse. This is also way, way broken, and should have a limit! And again, with form mastery,...
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  • pcontop
    replied to Electrokinesis and biocomps
    In here, I meant not as a penalty, but as a bonus on a bioapp use. You could add any number of enhancements on a rifle and make it something like a vehicular weapon, and that would be too powerful....
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  • pcontop
    replied to Electrokinesis and biocomps
    Well, there are usually many more enemies than players. A penalty on an enemy lasts only so much as he lasts.
    As a bonus, a player can commit the weapon effect indefinitely, so it really adds up.

    You mean limit it to 2 enhancements?...
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  • pcontop
    replied to Electrokinesis and biocomps
    Oh, I'd say it's very different. One is limited to just an individual, the other works on every attack you make with the weapon for as long as you commit the effect. Two enhancements = 1 scale factor on the weapon....
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  • pcontop
    replied to Electrokinesis and biocomps
    I'm thinking that this can be somewhat broken for a weapon bioapp. Maybe you could reduce the duration or bonus for weapons?...
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pcontop
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