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  • I would say no

    The maneuver is taking advantage of the fact you can grab bits of your opponents body armour for easier grappling. If maybe a creatures natural armor was plated, or easy to grab then id maybe allow it....
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  • Nobody knows for sure, this was one of the things a FAQ would be good to clear up....
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  • If created from human corpses via death magic then yes?...
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  • Says in the text so yep its a instant action....
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  • Nope, Only obvious magic in front of sleepers causes additional paradox. Note that unobious spells that dont suffer paradox when cast may suffer dissonance if obvious when encountered later....
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  • Illusions used to be under prime but has since changed to a more green lantern like ability to make things out of mana, for hologram like illusions, then you can probably get away with it via forces manipulating light, or give people hallucinations with mind also...
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  • Core book, if you read the 1e order books you might get more ideas but the free council has changed somewhat in 2e...
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  • Tbh, nobody is exactly sure (except DaveB). How would a item be able to use high speech, or a mudra on its own exactly. If the intention was that the user can use any yantra's they know while using the imbued item then it isnt mentioned, perhaps it was one of those things that seem obvious.

    The imbued item stuff needs a FAQ and/or Signs and Sigils, till then you are going to have to just wing it. The intention might be that having the imbued item means the user gets access to everything a mage able to cast the spell himself has access too, which brings in yantra's, extra ritual time...
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  • Spells cast from a imbued item dont get access to yantras (actually doesnt say either way much like most of the imbued item text) but can use spell factors and there is also no mention of what they use for reach (since sleepers without gnosis can use them i assume they get one free reach like artifacts but that users can over reach freely).

    No access to yantras or extra ritual casting means imbued items have a really low dicepool (esp for sleeper use) and having many spell factors means a terrible casting dicepool....
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    Last edited by totalgit; 12-02-2017, 07:32 PM.

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  • I always thought the bonus from duration to clashes only applies when a spells effects clash vs a opposite effect but doesnt apply vs counterspell? Counterbeing a clash but not all clashes get the duration bonus?
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  • You are correct only thrall inhibits mages casting spells. However soulless makes all spellcasting risk paradox as per p98. A soul is needed for healthy spellcasting but the ability to cast without one means its not needed. Think of it like a bath plug, its important to have one to take a bath but when you remove it you can keep having a bath until the water runs out. (ie willpower or gnosis to get to thrall)...
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  • Wow that fluff is pretty bad tbh. The practice of knowing specifically mentions that the info is a direct awareness and a mage doesnt have to interpret it via senses whereas unveiling exposes hidden things to the mages senses.

    But yeh Space 1's Outward and inward eye basically does what you mention, it spreads the persons senses out over the entire area so you can just use space 1 to "sense" something, note its also unveiling ...
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  • If you can hear or smell somebody on the other side of the wall then you can target them, you wont know if its friend or foe but you can zap them easily enough.

    Using matter to "know" where their clothes are wouldnt work, but if you somehow used unveiling to sense them or enhanced your munadne senses to be able to detect clothes then sure, it'd work as normal.

    Since web of life is a knowing spell you arnt actually sensing anything, you just know they are there without sensing them. Its like knowing somebody is in a room because you just left it but you cant...
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    Last edited by totalgit; 11-24-2017, 09:40 PM.

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  • As long as you have sensory range then yes. Shaping doesnt mention needing to physically mold the target item so one assumes its molded via thought? If it does require physical molding then you;d need touch of the grave or gossamer touch.

    Its odd that Gossamer touch has a reach to allow all items on a person to interact with twilight but touch of the graves doesnt when they basically are doing the same thing with different states of twilight.

    Note that the reverse is true, while being in twilight negates mundane obstacles like guns etc, you can still be targeted by spells...
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    Last edited by totalgit; 11-22-2017, 09:30 PM.

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  • Unless somebody in the other cabal counters it first :P

    But yeh while i have yet to have any exp with 2e (boooo) in my 1e campaign that ran long enough campaign for the players to all become at least second degree masters a lot of the stories revolved less about could they do something (almost always a yes) and more should they do something (almost always no). The consequences of powerful actions or spells should have equally powerful repercussions and as long as the threats and challenges, even just moral ones keep apace with the characters power level you can still have a fun and...
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    Last edited by totalgit; 11-14-2017, 07:37 PM.

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  • Maybe not here but i have seen arguments over using Aegis as a starting character to give yourself 8 general armor + mage armor for 11 general armor. A lot of people were adamant that no mage would go that far when infact its not even that hard to do.

    There is also the infamous "Kinetic Shield" creative thaum spell that gets argued over all the time on other sites, its broken and overpower or not depending on whoever is arguing about it at the time.

    There was a flaming argument over Prime being OP and the best Arcana the other day which was amusing, again not...
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  • Dont think there is anything obvious that happens when you actually cast Stealing Fire so outside observers and the target wont notice any obvious magic so no paradox. In what way powerful? Turning sleepers into sleepwalkers to avoid paradox is cool but then Stealing Fire has to beat withstand and is min Gnosis + 3 ( if stealing fire is lowest spell) - 2 dicepool so it has its own problems. I can see it being good vs a small number of sleepers but probably harder to use in larger crowds.
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  • Nice, You mention you play on a discord server with a dicebot. Is it all done via text or do you use mics? Did you consider roll20 or another program like Fantasy Grounds? Im curious how online games work, do sessions take longer than they would in person? Do things get confusing? Are theres people you know in person or did you recruit strange people from all over the internet. Ive wanted to try playing or running a game via the internet using roll20 or fantasy grounds, even discord for years and years but none of my rl friends are interested or have the time. (I dont really have the time either...
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  • Ofc, once you leave the area you are no longer under its effects. So yeh turn to frog spell ends when you leave so the same would happen with quarantine.

    Saying that, what if you put murderer A in the area, the murder was then done by murderer B, A then leaves so the original time line returns, if A reenters the area does it revert back to B having done the murder again or might it now be person C or no murder at all?...
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  • Quarantine's Time 5 effect states that any influence the area, or anyone inside had on the world is either undone or is caused by somebody else and normal history reapplies itself when the spell ends.

    Surely it also reapplies when anybody inside also leaves right? Its not stated as such but what if:

    You place murderer A into a Quarantine Time prison, time is altered and the murder he commited is now committed by Murderer B instead. As written if you let Murderer A out time doesnt revert and B has still committed the murder, it only reverts when the spell ends. Wondering...
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    Last edited by totalgit; 11-12-2017, 09:45 AM.

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totalgit
totalgit
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