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  • Negative User Count on Blank Subscription Notification

    I appear to have received a notification that "[Identity hidden to protect the assumed innocent] and -1 others have posted on your subscription: Yesterday, 1:13pm"

    I don't believe I was subscribed to any moderated threads. Kinda odd....
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  • MoroseMorgan
    replied to Ask a question, get an answer
    I would also say it depends on what you are up against. Storming a castle stocked with a mortal army? Could be costly but your excellency will probably see you through, especially if you are a Solar. Trying to one on one final destination Ahlat, you're going to want a more comprehensive selection of charms.

    Could also try and round out with evocations from artifact armor in addition to the weapon. Could be an interesting concept, depending on what you are going for.
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  • Thinking about it, you basically already have a canon-optional Devil-Tiger option. It was already written. That portion of Broken Winged Crane would port over just fine, as all of those charms were just purchased narrative justification, with very little interaction with any system or sub-system.

    What part of it needs to be rewritten?
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  • That's my read of it. Also, there are a few MEdges based on Quantum. Durability comes to mind.

    The one thing that wasn't directly answered was if when you buy a power that has free tags as a technique if you get the free tags. The RAW of the original techniques and the proposed change would be no, but that hardly seems intentional. I'd give a techniqued Quantum Attack all of its bonus tags, but if you buy techniques off of QA, they don't get it....
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  • If it helps, Lunars was already outlined and had writers assigned with First Drafts started when the Dragon-Blooded KS ended. Heirs had some pre-work to do, so things are just working in order received.

    The companion books don't get manuscript previews like the main KS books, so it seems like there is a longer wait. This is something that they could maybe consider for books included in Kickstarters. The Realm was probably in a similar state as WFHW when the KS was the ongoing, but we didn't see it for the some off year later....
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  • This was posted at the tail end of the KS by Danielle (one of the Devs)

    'About the Technique Tag: after reviewing it last night, we decided that we needed to change how you got Power Suites in general to prevent confusion on when you needed the Technique Tag, and also prevent an infinite loop exploit we found from it being a Tag. Now you purchase Power Techniques as a Mega-Edge for a certain power which clearly limits it to your Quantum rating per power, and removes the confusion of if you need to apply the Tag to the new power, etc. We'll be updating the manuscript with the change,...
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  • Depends on how you are expecting to "pull stuff" from Scion.

    Using some of the powers as inspiration for new Gifts or Enhanced Edges? Should be easy.

    Porting over Scions wholesale as a PC type? That's a pretty tall order. Even though there is a unified underlying system, the approaches the games take to their mechanics function on very different assumptions. There's a bit of overlap when it comes to Knacks with Edges and Gifts. There's also a very different mentality when it comes to the way Legend is used and regained against how the other various power stats...
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  • The moral implications aside, we aren't exactly sure how true these traits breed, especially with whatever chicanery the Prometheus chambers get up into with the genetics of the individuals. It's been demonstrated in setting that there is more than just a genetic component to what goes on, as there is also an environmental component with ambient noetic/quantum activity factoring in.

    In the Æxpansion it talks about Latents, Psions, Psiads, and an unnamed fourth expression where users have psi abilities, but don't maintain enough stored noetic energy in their bodies to use them, and...
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  • MoroseMorgan
    replied to Superhero Conversions
    It's been a minute since I watched Jessica Jones. Does she really Fly or just Quantum Leap?
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  • There had been some discussion previously about a potential additional rule to help Psions/ads deal with scale, do we know where we can expect this to be printed?
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  • MoroseMorgan
    replied to Movement. Um... how?
    I agree, I toyed with something similar that when you rush you get your free movement at the end of the round if your target doesn't move. I also toyed with combining that with allowing mounted combatants to Rush from Medium. People balked at that pretty hard, if only because people thought a horse giving you the equivalent of a Solar Athletics charm was antithetical to some....
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  • MoroseMorgan
    replied to Movement. Um... how?
    I struggled with that myself, especially if you try and take mounts into account with crossing from long range in combat time.

    To clear up the siege engine to inn scenario, while your disengage does keep from being in Close with Dash, it doesn't necessarily get you to where you are going faster, since it's relative. Wibbly Wobbly Rangey Bandey to paraphrase The Doctor....
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  • MoroseMorgan
    replied to How do people feel about TN shifting?
    TN shifting itself as a mechanic is cool and good.

    In the Sid QC excellency, as people have started to touch on, it is paired with less access to die adders. This creates the situation where any other dice you can get your hands on are more worthwhile, making it so that Sidereal players would universally want Light weapons instead of medium or even heavy since the additional accuracy would yield more damage dice than the higher damage of the weapon, due to threshold successes.
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  • MoroseMorgan
    replied to Ask a question, get an answer
    Edit: oops wrong thread......
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    Last edited by MoroseMorgan; 11-17-2019, 02:06 PM.

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  • MoroseMorgan
    replied to Ask a question, get an answer
    There doesn't appear to be a Decisive-Only restriction on the Clash from Ascendant Battle Visage, but it also uses up your action.
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  • MoroseMorgan
    replied to Ask a question, get an answer
    Vance also responded about this specific charm here- http://forum.theonyxpath.com/forum/m...49#post1102049.

    Although, that is RAW, looking at some of the other inconsistencies with Brawl, and hearing that it was one of the first charm trees, and it seeming to lean on Clashes for defense, I'm curious if that was the original author's intent. Was Decisive-Only included as a keyword because that charm has the clause about only being used against decisive attacks? There is a fair amount of repetition in Keywords and rule text, so the fact that they have both doesn't really assuage my...
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    Last edited by MoroseMorgan; 11-14-2019, 01:12 PM.

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  • MoroseMorgan
    replied to When Should NPCs Launch Decisives?
    Epiphany (probably the second time I've had this over the years)- the dramatic reversal of fortunes has nothing to do with Decisives, they really are supposed to be the fight enders with the risky alternative being the frequent low init attack. The dynamic nature of Ex3 combat comes from Withering favoring the attackers, and if you and your opponents aren't trading blows, then it will be pretty static.
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  • MoroseMorgan
    replied to When Should NPCs Launch Decisives?
    Sorry if my phrasing was ambiguous. I wasn't trying to change Withering values necessarily, but making sure people focus on Soak as much as they do Attack/Defense so that expected damage stays the same as all values increase. Sometimes it just takes longer to internalize that Soak actually matters this edition.
    I was also talking about increasing Base Initiative and Hardness in tandem so that we don't have such a narrow needle of 3i to thread. Since Base Initiative is (almost) universally 3i, everything else has to spin around it. The problem is that Base Initiative being the number that...
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  • MoroseMorgan
    replied to What Breaks If......
    What breaks if you lose some initiative when you try to decisive attack a target you have not attacked the prior round? Trying to mitigate decisive target switching without managing a concept of "target", but also not making it more difficult to alternatingly wither multiple targets to manage initiative.

    Would there need to be a "round 1" clause so that alpha strikes can still happen, or could they stand to have a little less edge?
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    Last edited by MoroseMorgan; 11-13-2019, 02:48 PM.

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  • MoroseMorgan
    replied to When Should NPCs Launch Decisives?
    It also sounds like if someone is able to effectively hoard initiative then their ability to gain it and hold on to it has outpaced their competition. Making it too difficult for them to gain initiative is less fun, but if opposition is equally able to steal initiative, and the numbers fluctuate back and forth more, people would be more keen to use it while they have it. Health Tracks growing with the other competencies would also help, if you can make it less and less feasible to be 1HKO'd with the init score they can maintain, it becomes more necessary to have multiple successful decisive attacks....
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MoroseMorgan
MoroseMorgan
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Last Activity: Yesterday, 04:54 PM
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