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  • I think a nice part of Storypath is that when you have these monumental success totals you can put them towards future actions in a direct mechanical fashion instead of just as a ST adjudicated bonus.

    I don't have a handy example for something you could do with all those extra successes on jumping high, other than stringing along a rope or some other tangentially related activity ( the example in the Storypath books is something to the effect of snipping the barbed wire when you successfully scale the fence to make it easier for your group).
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  • MoroseMorgan
    replied to Storypath Nexus!
    Oh snap!

    Care to tease a little harder? More Psion material or vanilla Trinity?...
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  • MoroseMorgan
    started a topic Storypath Nexus!

    Storypath Nexus!

    In case you aren't a regular reader on the Monday Meeting Minutes, the Storypath games are getting the Vault treatment. Currently Scion is up on deck, but once Trinity goes live to the public it will shortly follow.

    Anyone got anything planned?

    http://theonyxpath.com/everyone-to-t...meeting-notes/
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  • MoroseMorgan
    replied to The Civil War Thread
    I can see how it may not be so clear cut, but at least as presented in WFHW the lines were net green, even if complicated.

    In the Cynis section there is a paragraph about how they are indebted to Ragara to the point of it being a problem. Maybe the chart OP thought that being indebted they would be inclined to act with them instead of against them? I guess because under the Ragara section there is a part about Ragara trying to align with Cynis and Sesus and not calling out any obstacles. The Sesus section says they are close, but it's complicated, with Cynis, and doesn't mention ...
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  • MoroseMorgan
    replied to The Civil War Thread
    This thread reminded me to find this handy dandy chart, credit to forum user Matthias-



    source- http://forum.theonyxpath.com/forum/m...74#post1202674...
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  • MoroseMorgan
    replied to Ask a question, get an answer
    Thanks!
    That was the first draft, but that post gave me enough to find the thread, and the followup here-

    http://forum.theonyxpath.com/forum/m...74#post1202674...
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  • MoroseMorgan
    replied to Ask a question, get an answer
    During the WFHW KS someone mocked up a chart of house allegiances with arrows for freindly, hostile, and neutral. It kinda pointed towards a three-way split. I thought I had saved it off, but I can't seem to find it. Does anyone else happen to have it saved?
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  • MoroseMorgan
    replied to Scale Blog Post
    I can agree that being fast should confer some bonus to Defense, but I'd like to work through if Scale is the right answer for that, and also if that was intended effect and costed appropriately, for the personal Scale with Psi powers, and then what that would mean for the vehicle combat.

    First thing that jumps out at me is that the 2 dot Psychomorph power would become the best defense in the game since you'd get +2 Scale on defense for 2 Successes, but obviously the way it is worded to stack with Swift, which is specifically worded to only count for actual races and chases, I don't...
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  • MoroseMorgan
    replied to What Breaks If......
    The one place lowering the Solar dice cap might cause a problem is crafting. The dice tricks have smaller returns on smaller pools. So I might also recommend cutting down the necessary successes for different artifacts.

    I'm also toying with adapting the crafting rules from Scion, where questing and acquiring materials counts towards the overall goal, so maybe starting with an epic material gives you a few rolls worth of successes, or journeying to a dangerous/auspicious place to craft with your Circle also counts towards your success total.
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  • My understanding from the Scale Blog, is that in Trinity equipment doesn't just give you scale, a common misconception I saw previously (fueled by a Gun being listed as an example scale).

    Does the Scale referenced in the Super Science section just apply for the purposes of the amount of tags an item can have, or do super science items give scale to relevant actions? I don't think Psi-Guantlets are supposed to give Scale +3 to actions, but I just wanted to confirm.
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  • MoroseMorgan
    replied to Scale confusion.
    The blog post on Scale, although mostly aimed at Trinity, applies here as well.

    That example is very high level, basically it should be assumed that Sigrun is using some power to have that scale. You don't get passive scale boosts just for being of a higher tier.

    http://theonyxpath.com/storypaths-scale/
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  • I think you have the wrong reading of that. My quote explicitly shows that while they don't suffer injury conditions, they do suffer from Complications and their associated penalties to actions, which was the initial complaint, from my understanding.

    It is a clearly explained rule with a clear exception, with a suggested use case. While there are some ambiguous rulings in the book, this isn't one of them, although it would have been helpful to reiterate this sidebar in the antagonists section in my opinion....
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  • MoroseMorgan
    started a topic Scale Blog Post

    Scale Blog Post

    Still cracking into it, but wanted to make sure people knew it was there-

    http://theonyxpath.com/storypaths-scale/

    Edit: IMO a fair explanation of the rules, cutting away the ambiguity that lead to some of the initial confusion.

    The point that we will be seeing a lot more applications of Scale in Aberrant helped frame the relative lack of access to scale that Psions have.

    This also by association helps answer my questions about the potential for custom Skill Tricks that provide Scale on page 45, and how rare they should be. Answer- Rare.
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    Last edited by MoroseMorgan; 05-23-2019, 03:15 PM.

  • MoroseMorgan
    replied to Monday Meeting 14/5/19
    https://onyxpathcast.podbean.com/e/e...-monica-speca/
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  • Kyman201 First public release was March of 2018, and there is a patreon link on the site.
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  • MoroseMorgan
    replied to Advice on Raksha character creation
    That, and Exalted in general doesn't have much in the way of Healing charms, and when it does they are rare, costly, and not usually straightforward in their application.

    Now, that said, in Ex3, if Raksha have access to something akin to sorcerous workings then that would be the "best" method to restore missing limbs of others.

    2.5, I believe there were rules for mutating things, just mutate them a new arm. Extra limbs are just limbs if you are missing the first set. Just make sure they are appropriately weird.

    If you want to get real fancy in 2.5,...
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  • MoroseMorgan
    replied to Advice on Raksha character creation
    I could have sworn there was a blurb somewhere that Raksha could drop their assumption and the damage would go away with the body they made for themselves, unless it was a permanent assumption, but I must have dreamed that when I went insane the first time I went down the rabbit hole of GWM some odd 10 years ago....
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  • https://www.lotcastingatemi.com/
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  • MoroseMorgan
    replied to Ask a question, get an answer
    Kelly Pedersen what I do is go to http://nishkriya.com/Threads/Details/10319 and Ctrl+F around, there is a link for the second thread as well.

    http://forum.theonyxpath.com/forum/m...37#post1204537...
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MoroseMorgan
MoroseMorgan
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