I loved PST back in the day and together with Fall-out 2, BG2 and NWN2 belongs in my list of all-time favorites.
Yes, it's all about the dialogues and the choices you make. They were meaningful and that was for that time and genre quite innovative. Actually it still is. I don't think any other crpg has ever outdone PST in that regard, and Bioware has tried and failed so many times.
Your party-members were awesome and interesting. They had a story, character and a will of their own. Only rivaled by BG2 I believe, though in this aspect Bioware came closer, though in Mass...
No announcement yet.
There should be enough wordcount dedicated to Yu-Shan, because in my opinion it is part and parcel of the Sidereal experience. But I wager a full circle of Sidereals is more the exception than the rule, so yes, most players will be spending most of their time in Creation with the rest of the players, who will likely not be Sidereals. I hope they acknowledge this fact about mixed circle and in the other splats focus more on how to make them all work together, and what makes them unique.
A detailed description of Yu-Shan is therefore not something I expect to find in the Sidereal rulebook....
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