Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Dave Brookshaw has often said that Forces effectively took over the purview of what would generally be called illusions. I don't really think it needs qualifiers such as working like a mirage, any more than the Invisibility spell needs to work on a basis of bending light waves in some fashion that could be exploited to reveal itself. Invisibility simply proceeds directly to the idea of becoming unseen under a purview of the medium for seeing stuff falling under Forces, so I should think creating a non-existent source of image comes under much the same logic. Weaving transforms ambient light into...
    See more | Go to post

    Leave a comment:


  • What are the mundane means to reduce Durability anyway?



    I think in the event that a person is wearing full plate armour, damage that gets through to them is assumed to be striking a necessarily uncovered point like part of the face anyway. Some kinds of blows damage by means of transmission of force rather than penetrating tissue, you can still be hurt like that no matter how indestructible armour is (and I don't think Siderite comes across as quite that hard)....
    See more | Go to post

    Leave a comment:


  • Do you think a Knowing of Time would be able to tell how long something temporary has left?
    See more | Go to post

    Leave a comment:


  • It seems to me it can be made a straightforward matter of "people define their paradigm and then can only use Yantras that incorporate it".

    I'd think about an addition of being able to only cast like that, but... there's so little you can manage without Yantras anyway.

    Ritual is just... Awakening already has ritual casting without proscription of what they look like, can one not just have players stick to what expresses paradigm?
    See more | Go to post

    Leave a comment:


  • Because you don't have Space 4 or Forces 5?...
    See more | Go to post

    Leave a comment:


  • Isator Levi
    replied to Are Vampires WEAK?
    I have a certain inclination myself to think that in a supernatural conflict, a vampire prince is a bit more likely to rally the domain's resources towards dealing with a severe threat to one of its members that they're judged to have not had coming (and maybe a few that do) than many other supernatural societies are to come to the defence of their constituents. I have a preference for picturing mage cabals as holding one another at arms length a bit more and the Consilium isn't really built to be a system that rallies to defence (other than issuing general warnings and maybe maintaining a few...
    See more | Go to post

    Leave a comment:


  • Isator Levi
    replied to Are Vampires WEAK?
    I think even on an individual level werewolves end up with some impressive powers, just where the emphasis is not so much on continuous physical enhancements as it is leveraging certain advantages (and depriving those of an enemy) that let them shape a scenario into chasing a target into a corner before charging at them in the war form (possibly with some enhancements).

    Although it also put a lot of Uratha advantages into Merits rather than Gifts, which I think is okay but does make it a bit tricky for me to keep track of what you can build one to be capable of.
    See more | Go to post

    Leave a comment:


  • Isator Levi
    replied to About the Unaligned
    I'm thinking that as a term "unaligned" matters primarily for the sake of playing and portraying younger vampires who specifically eschew Covenant membership. I think when you have the perspective and agendas of an elder vampire, it might be more accurate to start looking at you as a very small Covenant.
    See more | Go to post

    Leave a comment:


  • I think something like the creation of a changeling and its fetch is operating under unique enough circumstances and with some of what is kind of god-tier power in the mix that it should be taken as playing by its own rules when regarding the application of something like sympathetic magic, rather than extrapolated by analogy.

    Which is to say that a person has carte blanche to come up with whatever outcome they please for how they wish the scenario to play out.

    Personally, I'd lean towards a distinct separation. That the Wyrd gets to mark this one being as everything...
    See more | Go to post

    Leave a comment:


  • I think Mage has a few different things that fit a similar role, in a manner that kind of belies them being generic.

    Like, if we're just saying things that fit a straightforward monster role, that's Abyssal intruders, the Bound, and Temple Guardians. Yet, none of those things really have the freedom of movement and ubiquity you might get from cryptids and hobgoblins.

    The Awakened aren't really haunted by any specific monster because half of their schtick is to go poking around in all kinds of places and find what's living there, and the other half is that their supernatural...
    See more | Go to post

    Leave a comment:


  • The four-dot Space Attainment doesn't actually help with covering the Scale factor, it just gives you the option to spend a point of Mana instead of Reaching to get the Advanced table.

    Which is useful, certainly, but to be honest I don't think it's such a big distinction that you'd be so pressed as to want some special alternative means of accessing it.

    It almost reads to me like the original post misunderstood it a bit....
    See more | Go to post

    Leave a comment:


  • I don't see why it should not retain the connection....
    See more | Go to post

    Leave a comment:


  • Isator Levi
    replied to Fantasy Races and Mage
    First off, I'd direct your attention to the old book World of Darkness: Mirrors. One of the shards (alternate settings) within is high fantasy, and that includes some ideas of how to present fantasy races.

    Is the idea of groups having particular affinities for Supernal Realms meant to imply a particular Supernal origin in a way that most things in the Fallen World don't really possess?

    I do think some of the idea for what the "sub races" constitute get a bit odd, largely pertaining to when they seem to refer to particular cultural expressions (or imply some...
    See more | Go to post

    Leave a comment:


  • I'd say the point where it seems to have broken down enough to not be what it was at the time it was separated would be a good rule of thumb. Blood that has coagulated, hair that has become brittle and falling apart.



    Yes, Veil of Moments prevents anything that progresses naturally over time. If you want something to not break down in natural decay, it will prevent that....
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Isator Levi
Isator Levi
Member
Last Activity: Yesterday, 07:30 PM
Joined: 11-01-2013
Location:
Working...
X