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  • Isator Levi
    replied to Original Lunar Castes
    My take divides them along lines of sacred guardian beast, insightful and mysterious courtier, ecstatic mystic and priest, challenging and transformative trickster, and deep exploring witch.

    My notion for how Caste Attributes could work for this is to basically give each Caste a wider pool of Attributes to choose from than just three. I've not assigned any directly or worked out any of the maths for what would make an even distribution, but I feel as though this would be a sensible way for the limited number of Attributes to cover a somewhat more diverse array of Castes. The only...
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  • Isator Levi
    started a topic Educational empire videos

    Educational empire videos

    I've recently become acquainted with this YouTube channel Kings and Generals, which features short, animated documentaries on various subjects of ancient history.

    I think it would be useful for people getting an idea of things concerning national organisation and expansion and international trade that might be useful for putting together things in the setting.

    For a start, here are a couple of the most recent videos, concerning the value of Egypt to Rome and the manner in which trade links with India improved the empire's wealth.



    ...
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  • Isator Levi
    replied to The Supernal-Must-be-in-caste mechanic
    That sounds very reductive to me.



    So you're turning down the invitation.

    Incidentally, I recalled also having a sense of Larceny having a place in the confluence between diplomatic immunity and the world-walker/explorer angles in conveying a sense of Solars of the Eclipse Caste being folks you can't really prevent from going where they please, or their duties take them. I have this image of a demon prince desperately trying to prevent an Eclipse from going anywhere near them and being obligated to treat with them, and the Eclipse can handily ignore their...
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  • Isator Levi
    replied to Mortal Sorcerers in the Realm
    I'll note that part of the First Edition description of the working is that you needed to actually know what you were looking for; the migration patterns of birds might have been made into something capable of teaching Travel Without Distance, but that didn't mean that every sorcerer who looked at migrating birds would immediately decode it.

    I think the part with getting spirit instruction was supposed to help a bit with this, but I feel as though the Salinan Working was not meant to read as a resounding success.
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  • Isator Levi
    replied to The Supernal-Must-be-in-caste mechanic
    Castes can be broad. That includes giving players the option to not include every part of them in every character concept.

    Prince Diamond presumably not being a sailor specifically does not detract from how his ethos focuses on the aspect of the world-walker, anymore than a Dawn Caste who is laser focused on Single Point Style is not being a proper warrior.



    I see the presence of Larceny as being less about the spying and more about insinuation into the underworld. I think Larceny sufficiently distinguishes itself from Socialize on that count, and where it...
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  • Well, that's part of the benefit of sorcery; it doesn't even carry the veneer of moral biases that Solar Charms do. If you can initiate under the tutelage of Mara, who will teach you to do things like steal and eat souls, you can initiate with poisoning people to make them easier to turn into things.

    Besides, there's a certain old-school kind of justice to the idea of doing such a thing to people....
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  • Isator Levi
    replied to The Supernal-Must-be-in-caste mechanic
    It might be because it's late and I've had a particularly trying day, but whaaa?



    They have what now?



    I don't think it's strictly necessary for the riding animals stuff, but for general navigation...

    It does feel as though Presence could be dropped for it.



    Eh, I don't think that was necessarily all-encompassing in the First Age either....
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  • Hmm, Circe's iconic spell was partially accomplished through use of a potion, and I recall Medea having some facility for special poisons...

    I would think something like a combination of being able to prepare elixirs for others to consume or be doused in that are made for the purpose of casting particular spells (you bank successes when the potion is made and having a dose conveyed to the target converts some of those successes into motes for casting the spell), and ornate instruments made from rare materials that slightly increase the yields from shape sorcery actions.
    ...
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  • Creation is home to the Eight-Tailed Mole Hound and eagles that are large enough for a human to ride. These things are mundane animals for the purposes of Lunar shapeshifting. Creation is home to animals that never existed on Earth; some of them are plausible, some of them are not.

    Compared to those two examples, a hairy serpentine reptile is positively mundane.

    EDIT: Oh dear, what would the seven year old version of me that was really into palaeontology think?

    Yeah, there are absolutely reptilian animals that likely had some kind of body hair in the fossil...
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    Last edited by Isator Levi; 04-23-2019, 08:17 PM.

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  • Isator Levi
    replied to Mortal Sorcerers in the Realm
    Hmm, looking at the description of Ability ratings, 3 is designated as skill above what might be expected of professional application, signifying experts or veterans.

    So I guess for peasants of the Realm, you still at least need somebody who has had a local role and a good amount of practical experience with the supernatural, but not necessarily access to formal training or extant knowledge. Conceivably somebody who has had to rack up a lot of time dealing with local spirits and the maladies they bring, because waiting for the proper authorities to get involved is not very efficient....
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  • Isator Levi
    replied to Ask a question, get an answer
    I'll find it another time (searching gravity in this forum produces almost 350 results) but I recall the gist of it being that gravity is a thing that lacks mythic significance and is kind of taken for granted in a manner that would have the majority of people not recognising or worshipping for it.

    I'd say the idea amounted to gravity not being enough of an apparent thing to play into the animistic presentation of gods. When you talk about gods of gravity, you're kind of moving away from animism and into spirits behind physical processes, and that's not exactly the tone the game wants...
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  • Isator Levi
    replied to Ask a question, get an answer
    No previous Editions had any such, and I doubt it would be an area of focus for the current developers. John Morke once specifically described an argument against such a thing....
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  • Keep in mind that while certain spirit shapes are said to be typical of particular Castes, that's not a hard rules; Lunars choose their own Caste (and aren't even really made to jump through particular hoops to prove to another if they're suited to them), so spirit shapes can be a bit more freeform.

    And between the No Moon anima power and some Intelligence Charms surrounding the initiation, Lunars can do a few distinct and interesting things with sorcery.

    Besides, you get two Favoured Attributes; no reason for a Full Moon to not emphasize Intelligence as well.
    ...
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  • Isator Levi
    replied to Mortal Sorcerers in the Realm
    I think it kind of can, for certain initiations; the nightmare one, for instance. A character was still probably doing a thing, but the intent of that thing might not have been becoming a sorcerer, and in their ignorance they didn't realize that was where the path ended.

    I'll note that the Occult requirement is no higher than it is for the Exalted now. That's not saying that every mortal with Occult 3 can become a sorcerer, but for those who can, Occult 3 is a bit less onerous than Occult 5 was.

    Hmm, the initial sorcerers of Ysyr kind of became that by accident. A scenario...
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  • Isator Levi
    replied to The Supernal-Must-be-in-caste mechanic
    I'm honestly losing track of what this tangent between us is about....
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  • Isator Levi
    replied to Mortal Sorcerers in the Realm
    There's a question of what the alternative thing to do with the occasional peasant sorcerer is.

    For one thing, it's not as if leniency is going to encourage it to a point where it could threaten the stability of the Realm; sorcerous potential is still quite unlikely, you could give most of those people free access to the libraries of the Heptagram and it would do them no good.

    And it's not the Warhammer Imperium; they're not psykers who have a distressingly high chance of experiencing severe mental instability, becoming conduits for malefic entities or wielding power...
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  • Isator Levi
    replied to What are Iconic Fae Powers?
    I feel as though I can see the point being made about a distinction of how much Fair Folk powers count when directed at things in Creation, but feel as though it came at the expense of their credibility and functionality.

    I can't recall what if anything I've said about the subject in the past, but right now I feel as though giving Fair Folk a lot of free reign with what they do to their Intimacies is a lot more of an issue, because Intimacies have a lot more significance here than they did in Second Edition. That and how they model things that even by that Edition's standards might...
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  • Isator Levi
    replied to Mortal Sorcerers in the Realm

    Hence the organisation into armies or being under monk supervision.


    Sorcery is considered weird and creepy and makes one a bit of a pariah. There's still a whole school for it.


    ‚ÄčIs a misreading of the proposed scenario at best; the developers have not said that the Order is actively developing sorcerers, but that they keep an eye out for those who are already showing signs of it.

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    How much harder to control? They can't learn spells without texts and tutors. The kinds of workings...
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  • Isator Levi
    replied to The Supernal-Must-be-in-caste mechanic
    You'd sooner go for a confluence of rules that produces a nonsensical result?...
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  • Isator Levi
    replied to Mortal Sorcerers in the Realm
    What about a unit of archers? Is that bad because people can use it to kill large numbers and a surprised Exalt?

    Keeping in mind that actual possession of arms is going to be regulated by the authorities?

    As sorcery is being presented as being? Because let's not lose sight of the fact that the Immaculate Order is stated to find it justifiable for some people to be initiated into sorcery when they do so under the supervision and guidance of the Immaculate Order. Leaving that detail out to shift the narrative in a direction implying that somebody is suggesting that the...
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Isator Levi
Isator Levi
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Joined: 11-01-2013
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