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  • Reading through this, I'm quite pleased. I particularly like the "5 years later" addendums, which really resonated with how I like to view Vampire. Thank you.

    Any plans to expand this idea into other game lines, or from other devs?
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    Last edited by Cielle; 12-10-2018, 09:21 PM.

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  • Cielle
    replied to You Know What I Hate MK I
    They already did one in the Stone Age, so I doubt much is off limits at this point....
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  • ...
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    Last edited by Cielle; 12-03-2018, 08:47 PM.

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  • To my mind, there's only one appropriate response when someone says "you can't" (or more precisely, "you can try but I'll just kill you off") regarding some plot element in an RPG setting:



    I much prefer to tell players "you can". I'll come up with some way for the story to get there. And honestly it's just more fun to run a game where you can run wild with the setting rather than try to keep it static - iconoclasm is a pleasure in itself....
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  • There's a lot more to the Requiem setting than VII, and the main clans, covenants, and important historical periods (Rome) are extensively well-defined. It's absolutely "recognizably similar" enough to accommodate some variability.

    Nobody considers Masquerade "not a setting" because of the details it leaves unsaid....
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    Last edited by Cielle; 11-29-2018, 12:31 PM.

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  • Cielle
    replied to You Know What I Hate MK I
    I didn't, actually. My complaint about perceptions of CoD was prompted by something off-site. What thread?...
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    Last edited by Cielle; 11-29-2018, 02:01 AM.

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  • Cielle
    replied to You Know What I Hate MK I
    It frustrates me to no end that - despite how wildly original and amazing it's become - the broader world still seems to see the "New World of Darkness"/"Chronicles of Darkness" setting as a lesser game. No matter what happens, it never seems to be sufficient to escape the shadow of Masquerade. It's demoralizing, especially since Paradox seems to have no real interest in doing anything with it.
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  • Cielle
    replied to It's coming!
    One of the absences I feel most strongly with Mummy is that it's the only splat which doesn't really "blend" with the regular world and which doesn't really have a persistent community its members belong to. I hope that becomes more of a thing in 2e.

    I also very much want more reasons for actual Arisen working together to be the default mode of play rather than indicative of some rare and unusual situation. Nobody wants to feel like they're just the sidekick. And the game is Mummy, so let's play Mummies - if I wanted to play mortals in an occult world I'd just play the blue...
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  • That's just a different flavor of the sort of "one true way"-ism people are attributing to V5....
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    Last edited by Cielle; 11-27-2018, 10:35 PM.

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  • That already exists, it's called Protean :P...
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  • Cielle
    replied to You Know what I love MK I
    I don't frequently read this genre, but I picked up one of the Chronicles of Darkness fiction anthologies from DTRPG while it was cheap and I found I really loved it. (It was the one that went with Beast, if you're curious.) And then I got the anthology for Mummy, and I've liked that one, too. So now I'm getting most of the rest. So that was an unexpectedly pleasant surprise.
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  • Would an eating disorder carry over into a vampire's feeding habits after her Embrace?
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  • Cielle
    replied to Beast: Character Idea Thread
    "SphinXxX", Ugallu Tyrant

    "Amazing. Every word of what you just said was wrong."

    Samuel - outside work, he usually goes by his screen name "SphinXxX" these days - was always a gifted child. Shy, bookish, and imaginative, he excelled in school from an early age. He didn't spend much time with the other children, preferring to lose himself in fiction, but as far as his parents were concerned that was to be expected. Though they did wish he'd stop reading before bed and giving himself nightmares.

    It was actually always the same...
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    Last edited by Cielle; 11-23-2018, 02:35 AM.

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  • Cielle
    replied to Games Discussion/What Are You Playing?
    I completed my first "legitimate" playthrough of Frostpunk. Only two people died, and they were both from scripted events rather than hunger/cold/overwork, so I was pleased with that result. In retrospect I probably would have had an easier time if I'd chosen Faith rather than Order, but it all worked out.

    I'm looking forward to giving the other scenarios a try - I suspect they may end up being easier, since "A New Home" is to my knowledge the only one that ends with that apocalyptic storm.
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  • Cielle
    replied to Games Discussion/What Are You Playing?
    Hitman 2. Lots and lots of Hitman 2. I think they basically perfected the formula in these most recent installments: it's more replayable (and more challenging) than Blood Money and allows for more approaches than Absolution ever did.

    I'm pretty sure they could just keep releasing new missions for this game and I'd never get tired of it.
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  • Cielle
    started a topic Opinions on the Avarice Chronicle?

    Opinions on the Avarice Chronicle?

    I've had an eye on it and am wondering how it holds up. Like, did you find it too structured/too freeform? Were any supplements needed to play, or was the core book enough? Was the story one you could get into? Etc.
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  • I don't know that I agree. Chechnya is responsible for Chechnya's actions. Turning to White Wolf and saying "you're responsible for this" places the moral burden on everyone but the oppressor. It casts blame on others for not sufficiently catering to the oppressor's prejudices and provoking them, and thereby absolves the oppressor of full responsibility for what they do.

    It's a principle that comes up a lot in other social-justice-y settings....
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    Last edited by Cielle; 11-18-2018, 11:49 PM.

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  • The use of live photography for V5 was a strong choice, and the resulting aesthetic was without question the most immersive and beautiful I've ever seen from a WW/OPP book. I very much hope to see more of this.

    The differences between WoD and CoD are overstated. Both settings are extensively well-defined at this point. Both have overarching plot points in place for a globetrotting, high-powered chronicle if you want. The mechanics are not that different and either can easily accommodate whatever tone you want. It's basically just a choice of which lore you like better.

    ...
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  • Now that it's complete, any AARs/writeups out there? I'd love to read people's experiences.
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  • Cielle
    replied to You Know What I Hate MK I
    I hate that a game line I quite like - Beast - is so frequently disparaged and misunderstood.

    I doubly hate that most of the time I hear someone do this, they haven't actually read anything from Beast, but are just repeating an opinion secondhand or thirdhand from someone else.

    I triply hate that the "someone else" they're parroting is, virtually without exception, always the same "FATAL and Friends" review. Every time.
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    Last edited by Cielle; 11-16-2018, 09:20 PM.

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Cielle
Cielle
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Joined: 11-01-2013
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