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  • Never really allowed a player to turn an entire vehicle into a fetish out of the vehicle granted by Genreal Lee totem from Revised Tribebook: Bone Gnawer. Normally it single pieces of the car. Tires that the lower the difficulty of running on awkward surfaces or grant gifts like Silent Running. Gas tanks that can funnel the drivers Gnosis or Rage into it to make the car run longer. Engines that do the silent running thing mentioned above. Fogs Lights that that allow you to see through the veil while they are on. Steering wheels the lower the difficulty of Drive rolls when doing crazy stunts....
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  • Secrets are an easy one. The player has to give Raven a secret. Depending on the severity of the Secret, how many people are involved, and who is involved; The more bargaining powers the character has with Raven.
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  • I have done it 2 ways, the most recent relied on a rollback version of the Blood Potency system. The original way used the Status background to mimic renown. Each character started the game with 0 status among all clans but there own which they started with 1. Status was on a 10/1 scale just like renown, so you had to gain 10 temp before you received 1 permanent renown. Their also existed sect Status as well, so you could get in well with your given Sect and use that to leverage power as well.

    Each clan had its own list of gifts that duplicated the effect that clan would normally...
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  • I use a completely different system for my games and I am sure by now someone has already mentioned doing something like it. My vampires use a gift based system, where the gifts are basically just things that are traditionally considered vampiric abilities. Everything else is blood sorcery (which is still linear because that made sense). This means that some gifts are paired down to a 1 or a few gifts and anything that seems more magic oriented is turned into a path. I have run 2 games with it and it worked out fairly well.
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  • You need a common enemy and a lynch pin. For the Court it was the Keui-Jin and the Kitsune. For the Ahadi it was the Endless Storm and the Ajaba. You need to create an immediate big bad that no one breed can defeat on their own. I say immediate because the Wyrm doesn't count. The Wyrm is patient and each breed is already lulled into a false sense of security that they have time to solve that problem. You need something that threatens moving the Wyrms time table up in the here and now. Once you have that you need to have one side step up and say, "Ok, shit hit the fan. Ready to talk now?"....
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  • The Uktena, Wendigo, Qualmi, Corax, & Nuwashi are already known for having long standing relations with one another in NA. You have Gurahl and Mokole who are present and would offer assistance but the other tribes make this complicated. When the Three Brothers were the only tribes in the area they all cohabited just fine. Now all of the relationships with the Garou are excessively strained.

    Challenges include getting the Nuwashi, Gurahl, and/or Mokole to even trust an alliance that included the Garou Nation. 2 or the 3 don't even want the Garou to know they are still alive and...
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  • Have you had a chance to read Shattered Dreams yet? it actually has a section on the migration of the Garou out of Africa into Asia. It also talks about the prehistoric tribes that later became the modern day tribes.
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  • Derzhuzad
    started a topic Anzu - Messengers of the Gods

    Anzu - Messengers of the Gods

    So in another thread I was reading about someone who wanted to talk more shifters in the next edition. I liked some of the ideas but one has stuck with me for awhile, then i saw someone ask a question about what if the shifters wanted to reach out to Gaia. That got me thinking, what if the Garou really need to get a message to a spirit or needed to see one desperately. That got me thinking about extending the avian breed outside of just the Raven and extending what they do now just a little further.

    I started drawing up some basic templates for how I would I would do it and just wanted...
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Derzhuzad
Derzhuzad
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Last Activity: Yesterday, 11:51 AM
Joined: 12-10-2013
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