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  • M20 is replicating language from M2nd, but 2nd ed spell examples ignore the Correspondence Sphere claim, so I would assume that you should trust pg 543 (or page 165 of Mage2nd or page 151 of MageRev.)
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  • Five Eyes
    replied to GM advice handling human souls
    Mage does not have a strong technical definition of soul, because it is obligated to make atman and anatman both potentially viable viewpoints. Wraiths are often called "souls", in the sense that they are soulforged and such, but it's not a given that a wraith "is" all of the person they once were. Likewise, the Avatar is occasionally called a soul, or a fragment of Prime embedded in the soul, blah blah blah.

    So, getting away from the inexact jargon: Your player's character has a separate, independent mind, with volition, in their body. In Mage Sphere terms, making...
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  • Data's "canonical" but it suffers from what I consider to be typical flaws of fan-designed alternative Spheres in that it oscillates between being Crazy Good and Kind of Terrible and its supposed tradeoffs and weaknesses can be read in inconsistent ways with radically different outcomes. My recommendations would be something like:
    1. Ignore Data's Enigmas minigame and instead consider it an alternate Correspondence range chart. Staple the Range Chart onto it, because losing that isn't actually a benefit. Data users can, like Corr users, always attempt to use a more remote link that requires
    ...
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  • I have a question about Spirit Summons and related spells - apologies if this has come up before, I've given the forum search engine a chance but we all know what that's like.



    Is the ability to summon spirits the mage knows personally:

    1.) An exception or alternative to the sensory range restriction, allowing a known spirit to be called across any distance?
    2.) A third category of potential targeting ("nearest spirit, specific type, or specific spirit") within range?
    3.) Something else?...
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  • Five Eyes
    replied to M20 Dark Ages?
    The Craftmasons are called out as being composed largely (but not wholly) of members of House Ex Misc in an internal Technocratic history from the Book of Shadows in '93, for instance.

    As with the link between the Cabal of Pure Thought and the NWO, it's likely more that Sorcerer's Crusade had new ideas about Mage's history, and the core game line didn't march in step with those ideas.
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  • This is great.

    As I've been looking at the old ConvBook recently: Do you think that Thorhammer and the other SPD portfolio items might be better nested under your intersection point for Pentex-Proctor?

    Offhand I think I'd imagine it as the Syndicate Proctor House node leading to the Pentex-Proctor SPD node, off of which the SPD holdings bud?
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  • Hoo boy.

    When you're dealing with the juk ak, the coercion is the point, and infernalist Awakenings have always been a touch different, in part because it wasn't impossible for a powerful being to trigger an Awakening in the early days of the game. So it's less that the WK keep an eye out for Awakened (and, really, the model that people Awaken as blank slates and get recruited doesn't jibe with much of the setting material) to co-opt and more that they induct victims who are Awakened by infernal means.

    I'd suggest replacing the WK in particular with a homebrew Infernal...
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  • If you wanted to do something wacky with the Iterators:

    In the 30s when Autochthonia is rediscovered, the lion's share of the Artificers (whateverthehell they're called at the time) and Reckoners migrate there - there is less pressing need to monitor earthside events with the Union unbroken, and the returned Construct is the discovery of a lifetime, after all, the product of over a century of unimpeded Enlightened Artifice. Instead of the Computer being some alien spirit, it's a joint construct of the minds of the 18th century Artificers that were stranded on Auto and the "chorus"...
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  • Five Eyes
    replied to Just do it the high-tech way
    I, of course, do not think that is a credible argument, which is why I chose to make light of it.

    In what secret tome, hidden from the eyes of the uninitiated, might a lowly seeker such as myself be revealed unto the True Doctrine of Mage: The Ascension?

    I wallow in horrible ignorance, with only the damnable heretic lies of the Books of Madness and Shadows to comfort me.
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  • Five Eyes
    replied to Just do it the high-tech way
    It's very simple, Spacecat.

    When you got a haircut, you just changed the way you looked.

    When I got a haircut, I reinvented myself.

    These are, obviously, completely different, which is why you lost the Ascension war.
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  • Five Eyes
    replied to Post Hypnotic Sugestion
    The classic Technocratic Conditioning operates with Mind and Prime alone. Near as I can tell, the Prime 2 element is to make a Mind manipulation "self-sustaining", and the Conditioning itself is just a Mind 3/4 effect to influence or control behavior, insert triggers, or alter/edit memories. To mirror that, though, you'd need something to anchor the influence to - in the case of Conditioning, it's like a lingering Mind influence that says "obey your superiors in the Union", but you could also set up "If someone presents you with this sigil, listen to their instructions"...
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  • Sure - the same calculations apply. Vampires are pretty good citizens, for RDs. Keep to themselves, mostly feud with one another, have a policy of not causing disturbances in public (most of them, anyway.) Certainly they're not substantially more repugnant than the organized crime types the Syndicate shakes hands with. If uprooting their influence or fighting them is more trouble than it's worth - and it often is, because they're deeply entrenched, insidious, and vindictive - then the smart play is to come to the table and cut a deal.

    Think of it this way: The Union's metaphor for...
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  • Expedience. Pragmatism. Cost analysis. Ideological purity is for the proles. Your question only makes sense if the only reason the Union doesn't do something is because it doesn't want to. But the Union has many, many things it simply cannot do or, more pressingly, cannot afford to do.

    When you're Ms. J, the sample Syndicate character, and you have a task that the Union needs done, and the Union does not have the operatives needed to pull it off, the choices are:
    1.) Don't do it, and let whatever bad thing you want to stop happen, even though you could have prevented it....
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  • Follow-up stuff.

    A: I'm not sure we're talking about the same thing.

    Disbursements includes some of the savviest number-crunchers in the universe, no doubt - but by the time they're handling the money, it's the Union's money. They'll do some light investment with it, sure, but by the time it's in Disbursement's hands, it's money that the Union already has plans to spend, and they can't play around with it. Instead of using Entropy to broadcast which markets they ought to invest in, Disbursements has the much more strenuous task of using Entropy to broadcast which Conventions
    ...
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  • Five Eyes
    replied to batini and iran..
    Thoughts: Lost Paths is terrible and you should ignore it.
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  • At this rate I'm going to have to run a Syndicate game. There's not a lot of international finance going on in my Dark Ages game, for obvious reasons.



    Look at Disbursement's methodologies again:
    1.) Review and assign the allocation of Union resources to Union projects.
    2.) Correct and sanction mismanagement of Union resources by Union operations.
    3.) Manage and catalog the flow of Union resources into Syndicate coffers and out of those coffers into Syndic hands.
    4.) Manage and defend Union Quintessential holdings, grow their value where possible,
    ...
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  • Well, I'll do what I can.




    No, I don't think we have to arrive there - if anything, the Syndicate disavows such direct control (The Financiers blurb in RevSynd says specifically that they're hands-off, etc.). A few points:

    1.) Remember that - through outfits such as Plexic - the Syndicate is placing Iterator technology into the hands of Sleeper industries and customers. The nanosecond high-frequency trading algorithms that form such a large block of economic activity, for instance, were born from Iterator (and Difference Engineer) efforts. The high-tech
    ...
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Five Eyes
Five Eyes
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