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  • Well, since it's not rhetorical I might as well answer it. But I'm going to do it by challenging the frame of the question, because it's the wrong question:

    I'm not saying they wouldn't take mass embrace, I'm saying that humanity can stop them if they do



    I never said that. That's a fabrication. If I had tried to imply that I wouldn't have posted an example of a vampire trying and failing to mass embrace

    What I said was that it would be a strategy used by the young Sabbat (because they hate humans) and very few other vampires (because it's a...
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    Last edited by Aleph; 07-20-2018, 03:48 PM.

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  • Aleph
    replied to Make the STs head explode
    Well, the whole purpose of this thread it's to search things that ST have to watch out so things don't get out of control. Massive ritual thingy doesn't need to attract any of those nasty side effects per se, but that's where a saavy ST has to step in and remember that rules aren't supposed to cover everything and that the Storytelling system it's supposed to be controled trough events.

    Still a cautionary reminder should be made here: Don't punish your players for being smart. A story isn't an excuse to punish powergamers, rather it should work to make the game more fun by escalating...
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  • Aleph
    replied to If you could Revise CWOD Cosmology
    Yeah that's one of the greatest WTF? of crossoverland. Major supernatural forces that supposedly "rule the night" can't possibly be irrelevant to each other. To say: "yeah, we know there are other mysterious beings out there, but we only know rumors about them and they're largely unimportant" strains the suspension of disbelieve. Eventually their so called areas of influence overlap and they do have conflicts of interest.

    Best solution it's to say that humans are the ones who trully rule the night and big supernatural organizations opperate like huge mafias that...
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  • Aleph
    replied to How to make this type of PC work?
    You don't need to have read that book at all:

    1.
    No Tradition wastes a potential recuit. A lot of Hermetics haven't been introduced trough formal study and probably most Etherites haven't read that book before joining (after all, Wonders are supposed to be, if not rare, at least not common)

    2.
    Any apprentice introduced into the Traditions by any Tradition mage gets to choose the Tradtion they want to join. Usually the first mage they meet will try to introduce the apprentice to her own Tradition, but it's very common to guide a young mage that seems to have...
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  • Aleph
    replied to Make the STs head explode
    Talking about Prime. Let's remember that Wonder creation rules state that you don't need to roll to activate a Charm and one succes to activate Artifacts. However, this doesn't reflect the power of the effect that has been casted within the artifact, that power it's dependant on the ritual that you cast as the last stage of item creation. That much has been clarified in Book of Secrets.

    Using a little ritual abuse it's fairly easy to craft massively powerful items and weapons. Artifacts carrying 20+ successes worth of effect that still should (in theory) be activated with 1 success...
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    Last edited by Aleph; 07-18-2018, 10:27 AM.

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  • Aleph
    replied to Make the STs head explode
    Lure the ST to make a clear Time 2 reading of the future. Do everything in your power to change that future. Do something important. Only to rewind time with Time 3 and do other thing.

    Time it's a great "make your ST head explode" Sphere because using it by the book your ST it's going to face philosophical questions about the linearity of time and temporal paradoxes that aren't clearly answered in the material. We have multiple threads about those. It's also why ST's are encouraged to blow your mage with inordinate amounts of Paradox

    Correspondence it's also...
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  • Aleph
    replied to How to make this type of PC work?
    Hollow One: The Mysterious Manor sounds just the right level of spooky. Lord John Haverbrook sounds very classy. Bringing wonder to kids it's a plus. They have no problem with tools and are very much artistically inclined....
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  • Remember that vampires get weaker with every iteration, up to the point they can't embrace reliably. 12 generation rarely fails at the kiss, 13 fails at the kiss a lot more often, 14 fails most of the time, 15 just can't do it. And remember that Elders and Ancilla (and saavy vampires) have better options for survival than mass embrace...Heck, I wouldnt be surprised if the whole "kill all vampires" was the plan of an Elder that felt his homeland could use a few less competitors. So you probably start fairly high in the generation ladder. You have very few iterations to go, and the newer...
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    Last edited by Aleph; 07-16-2018, 01:08 PM.

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  • Aleph
    replied to M5
    As Dataweaver said, establishing a parallelism with Marauderdom makes it permanent.

    However, if I were to write a whole book about them, I would like to play with the idea of redemption. Redemption stories it's a genre that's very much in-paradigm for many Traditions. It shoulnd't be easy though. Damnation it's too strong of a word for something that can be turned back just 'cause you want:

    *Perhaps there's a middle ground between being a normal mage and becoming a Nephandi - a moment where the Caul becomes possible but the mage hasn't fallen yet, and this moments could...
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    Last edited by Aleph; 07-16-2018, 09:57 AM.

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  • What antediluvians?. Vampires of course exist but everyone knows Antediluvians are a flok tale. Antediluvians aren't real you silly...

    Now, what happens with Elders of this potence it's that unless they're really-really-stupid (ehem...Ravnos) it's that they have the power and magic to hide very well even with a humanity in the know. If, say, Tzimisce chooses to go all Kaiju in New York, they yes, abemus antediluvians. Otherwise there's no reason for the public to know something even most supernaturals treat as a myth.

    The Camarilla assures us that antediluvians aren't...
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  • Thing is: If the Ground Zero of an atomic explosion, RAW, does obliterate the mummy's body to the point of no return AND an atomic explosion isn't enough to trully reduce the body to subatomic particles, then you don't need to reduce the mummy's body to subatomic particles to bring it to the point of no return. If in the text we're invited to make paralelisms with atomic bombs, then anything that causes the same amount of damage on the body as an atomic bomb would do.

    I would think that being inside an erupting volcano may qualify, since eruptions are several times stronger than nuclear...
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  • Why do you think that the goal of vampires during the Inquisition was to survive? As far as I know, the goal of vampires it's as it has always been: to rule the night and to win the jihad.

    In order to fight their wars the Elders tried to manipulate the church into hunting their enemies (Tremere did that against the OoH with great results), but this backfired when the church started to ash them too. Neonates suffered the blunt as they were often used as scapegoats. Neonates didn't liked this treatment in spite of blood bonds and thus found the will and the way to break the bonds and...
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    Last edited by Aleph; 07-12-2018, 01:25 PM.

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  • Aleph
    replied to V5 new preview is out!!!
    Indeed, I haven't read the entire debate so I don't know if this has been mentioned, but I remember a controvertial lesbian character that murder/rapped Trump voters and was presented in very positive light...how it's that going to attract the Alt-Right?

    I do think WW are a bunch of edgelords but...I think that the polemical article it's wrong about several points if not most of them

    For instance: vampires being underdog antagonized by a secret globalist conspiracy

    Nazis and alt-right aren't the only ones that are against "globalists". Far before...
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  • As far as I know the energy comes from the rupture of the chemical bonds that tie together the atoms that compose a molecule. So, you will always have atoms. Stomachs aren't nuclear fission reactors.

    Then again, I'm not sure if that won't be enough: How much damage does the ground zero of a nuclear blast cause to the body?. I know it "disappears" and may leave a "shadow" on walls - but what does that mean to the molecules and atoms that compose the body?...
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    Last edited by Aleph; 07-11-2018, 10:52 AM.

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  • Since we have examples of vampires affecting city-wide areas with Dementation 9 and Pressence 9 ... to me "levels 6+" seems a little low of a bar to duplicate such effects. Now, there are some vampires with levels 8-9 out there...

    But at that point we're right back into the "a wizard did it" territory - as we take advantage of loosely limited high end powers.

    If these Disciplines were all that capable then Constantinopla wouldn't have fallen, the Inquisition and Anarch Revolt wouldn't have happened and vampires wouldn't have chosen to hide from humans....
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  • In a realistic setting Masquerade won't hold for very long.

    While there's a lot of ways Masqueade breaches can be countered and skepticism it's a potent force, each additional "tin-foil hat" person that you don't manage to silence adds to a mass that will grow exponentially until your secret starts to be known: Sooner than latter you will have hundreds of societies of hunters (both funded by powerful people and independant) that will end capturing vampires and exposing them.

    Even before tech Masquerade was a joke: How it's that Mongol hordes that traveled trough...
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    Last edited by Aleph; 07-10-2018, 01:04 PM.

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  • ​​Rules as written, Gilgul isn't Qlippothic. So don't worry about that.

    Gilgul can't be Qlippothic, RAW, because it's mentioned as something you can do with Spirit 5 in the Basic - if a player has Spirit 5 and no problem conceptualizing avatar destruction within Paradigm (regardless if that's regarded as evil or not), he's has every right to roll his dice to do a Gilgul. Answering: "well, you need to get an inverted avatar before you can do that" would be against the rules (unless you make a house rule) because magick that's explicitly mentioned under a Sphere entry...
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  • Aleph
    replied to Unstoppable tank problem?
    Why extra dice OR extra actions?.

    Correct me if I'm wrong but in V20 if you have Celerity 5 and you want to make just one extra action you aren't forced spend ALL the 5 blood points and take ALL your 5 actions (of which you are going to use only one). All those dots of Celerity you aren't using should still count as bonus....
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    Last edited by Aleph; 07-06-2018, 04:59 PM.

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  • Aleph
    replied to Unstoppable tank problem?
    Erm...no. That's not how Celerity works at all. I'm certain you're reading something wrong here:

    Celerity constitutes fully independant physical actions. You can totally dedicate one to dodge and other to attack. You aren't "splitting" anything here, you're using two different actions for two different things that require one action each.

    More so, you can divide your "normal" (not given by Celerity) action as much as you want even while activating Celerity (as it's not a "Celerity action")

    So, you can divide your "normal...
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  • Aleph
    replied to Unstoppable tank problem?
    Yeah, that.

    If the problem it's to make balanced encounters when the party itself it's unbalanced, which seems to be the case, then the solution it's to change how balance works out. Focus on how to make the others effective.

    However, I want to stress this point:



    Sorry, but this may be the first time I've heard about how important is Fortitude in V:TM...!

    But that's not what I want to talk about:

    Fortitude, Auspex...these are important because you're making them important. It's all about tactics here, not the tactics...
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    Last edited by Aleph; 07-06-2018, 03:35 PM.

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Aleph
Aleph
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Last Activity: 07-20-2018, 03:51 PM
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