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  • Aleph
    replied to batini and iran..
    Batini don't control the world. They were very powerful in an age where the Islam was a more tolerant enlightened religion than Christianity, now they don't have the amount of power than they had.
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  • Sure, a Syndic can have his own money, they're encouraged to have it, and sometimes they own profitable corporations for fun, but this doesn't mean that their purposse it's to control the financial institutions of the world (that's Financers portfolio).

    You incorrectly believe that the job of bureaucraticaly administrating the resources of the Union as something a drone can do. I would say it's the opposite.

    Disbursement are the ones that control all of the activities that the Union, including going to Amalgams and deciding which projects are proffitable or should be...
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    Last edited by Aleph; Today, 03:29 PM.

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  • Like, say, what Virtual Adepts do? :P

    You will have to change not only the Technocracy, but also the Traditions to do what you intend.

    Turning the Traditions into a bunch of primitivists that don't accept the modernization of magick it's arguably a huger (and worse, to my point of view) change than to say that the Technocracy file and rank understands the methapysics of magick....
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  • If we go by these numbers we would have 521+ vampires for Transylvania :P (little more if you "take" from nearby countries).
    I think that your numbers are more like it, maybe a bit on the big side, but not bad....
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  • A. Yes, they do overlap. It's worth to remember that they were one single group in the age of the High Guild. They were the powerful Sun Guild, the one in charge of all wealth.

    The problem it's that, as the major responsible of profit, they were becoming too powerful (almost a representation of the whole Convention)...so the high ups of the Union decided to separate the guild in to sub-groups. Financier would deal with controling the world's economy, and Disbursements would have control of the purse string of the Union itself. As I understand it, this means that Financiers
    ...
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  • Tokyo: Doomed Megalopolis Great for it's Onmyouji, how carefully every mystic practice it's depicted. Theres tehnocrats and a vampire mage too....
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  • Oh well, if Queen Victoria ratified it, then it's not shadowy at all!. I'm sure that I, being that I don't live in England, will totally not fell like a colony when I discover that my goverment it's a puppet of an imperialistic conspiracy from England. And I'm not going to blame them for all world problems real and imaginary. And then I'm not going to think that the whole vampiric thing it's a false flag attempt to conquer the world of this sci-fy conspiracy by creating a "public enemy" to distract the people while they take total control of the world.
    Meanwhile vampires are totally...
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  • Well, looking foward to it.



    While I can't, we have the official numbers of the OoH at the time from Ars Magica, provided by Posthumanity (1230 - 92 Tremere = 1138 mages. A few more or less). Why don't use these and work upwards for vampires with a highball of 10 vampires per mage to a lowball of 3 vampires per mage (1: 1000000 mages vs 1:100000 vampires / 1: 150000 mages vs 1: 50000 vampires). Even when these censuses can't be trusted and are of the modern days I think it's rational to have a difference between mages and vampires that more or less refflect these numbers...
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  • If we believe in their book, one of the big things Sons of Ether wanted to disclose to the world, against the wishes of the Syndicate, was "free energy", that added with the rejection of ether led to the formation of the Etherites. This two facts make for a case that an Union leaded by the Ether it's going to be less focused with a global agenda and more tolerant with individual Masters that want to push their agendas (but not necesarily with agents of the lower levels). The Technocracy it's going to be more elitist, and focused in big, bold, leaders and heros that will make the politic....
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    Last edited by Aleph; Yesterday, 10:44 AM.

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  • Oh, they surely do that. If it moves and has supernatural power you can be sure there's a ItX machine that wants to make a rug with it. But they don't know it's an alien.

    And what it's what they don't know that could make for a better case to hunt vampires than what they already know?

    One could make a case that they don't know that there's supposed to be eleven Ravnos more, but they've got the Book of Nod, so they should do as any paranoid organization would do, and at least entertain the possibility (at least in the high ranks). They know that the Sabbat likes to kill...
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    Last edited by Aleph; 04-23-2017, 06:48 PM.

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  • Because during the major part of their history they were under the control of the Computer. And, the Computer, being a spirit, decided that it was in its best interest to forbidde all ItX, with the possible exeption of his most devoted folowers that lived in Autochtonia, from developing powers to sense and battle spirits.
    The result it's ItX, even after been freed from the Computer by the Anomaly, having near zero users of Dimiesional Science, and from those who have it fewer would be aware of the Middle Umbra, and even less would aknowledge it's importance or even care....
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    Last edited by Aleph; 04-23-2017, 05:32 PM.

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  • I fell your pain, because vampires, in crossover, seem more dangerous than the Traditions.

    With allying with every other faction (exept the Nephandi) I agree, albeit the other factions are kind of a mess. The Traditons haven't a partyline about what to do with vampires,and while most agree they're a plage that has to be eradicated, they think the same of Technocrats (hey, vampires usually don't go out of their way to crush Traditionalist ambitions). The Disparate are worse, and Hollow Ones sometimes befriend the leeches. Marauders speak for themselves. It's unlikely the Union can...
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    Last edited by Aleph; 04-23-2017, 04:37 PM.

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  • Blood Treachery.

    As mark puts it in the old Thread that theorizes about just the kind of stuff you're thinking right now:



    (you should read the whole rant, it's rather funny)



    Latter the thread goes on discussing if that it's true or not (albeit a lot it's about modern days). This is why I think it's relevant to link it here.

    • While searching for Tzimisce and other vampires in or near the Chantry
    • Mages in the chantry B had the great idea of putting a ward against vampires (a stationary effect that detects undead
    ...
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    Last edited by Aleph; 04-23-2017, 04:09 PM.

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  • Socialist Syndicate members are literally treated as "rogue". If you believe the revised book, these are invariably young members and are treated with the condescendence of saying that the Syndicate doesn't pursue them because "they're going to come back when they discover that all that shit doersn't work" (yeah, because mages totally work like that. Of course, if a certain powerful organization goes out of their way to prevent that shit from working, like they did with the Craftmasons...).

    And then you have the character example that it's an ex-syndicate member...
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    Last edited by Aleph; 04-22-2017, 01:31 PM.

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  • This method...isn't very convincing. The thing with mages it's that they're Dynamic, giving them a few preffered techniques (one of which it's a long standing joke) isn't a good way to represent them. It does a discervice to Thaumaturgical rituals too.

    As a more holistic approach, if you want to persist, could be to rethink the strategies after a few "turns" of the war (probably a "turn" could be three months or so). Mages get to "adapt" (rethink the strategy to something that would better counter the other party) two or three times per each time vampire...
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  • If you botch, there's a Backlash. I guess a devious Storyteller could decide that the Backlash, instead of taking the usual forms, would take the form of turning the ritual harmful to others, but these things are mostly a ST fiat.



    They were discussed at the thread I mentioned-a good example it's the general idea that attacking vampiric fortresses when they're awake (at night) it's somehow a good idea.


    A lot. There's a reason why the Camarilla discourages the interaction with mortals. Frenzy alone it's a good reason to never enter in contact with huge...
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    Last edited by Aleph; 04-21-2017, 02:22 PM.

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  • Aleph
    replied to Crossovers
    How can that be!?, Is that Mages are nothing but prey to other supernaturals!?!?


    ...
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  • Aleph
    replied to Rotes of Life 1-3
    Life 3, to change size of animal. Make your attack dog the size of a horse....
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  • This.

    One thing I've always found interesting it's that Gifts and "what the spirit can do" (in terms of Charms) not only does not need to correlate, but it rarely does. How many spirits have gift-like charms?, and how many Charms were never Gifted?. I'm no expert, but I see little correlation between Charms and Gifts....
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  • There's going to be a book about wealth and mages, and the OoH it's going to be there as the major player of the Traditions. So, we will know a lot more of this.

    That being said, I think that the Order it's much more "vampirical" than the Technocracy in regards to the approach they have to money. Powerful individuals within the Order want to have a lot of money for their scheemes, but don't care so much with group agendas (like most vampires)...A centuries old Archmage on a Horizon Realm doesn't need money to live, and can hoard money, manipulate bussiness and benefit from...
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    Last edited by Aleph; 04-19-2017, 12:24 PM.

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Aleph
Aleph
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