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  • I'd personally just write up what you want the Bloodline to be able to do, then see which format it works best in. No reason to restrict yourself....
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  • Maina
    replied to Vampires and the World
    Well, vampires have to be in torpor, yes. But it's easier to possess vampires in another sense:

    It takes Shadow Potency 4 to possess Kinded (2 for corpses, 3 for revenants) and 5 for the living. So one of the Strix has to be older and more powerful to be able to possess the living at all.

    Admittedly, though, it's a fairly small jump....
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  • Maina
    replied to Vampires and the World
    If you can find the quote, I'd love to see it. Strix aren't ephemeral or spirits, they just use similar rules. It's strange to me if they can bite them.

    That said, vampires are probably the least equipped to deal with Strix. Fae Children for Changelings are similar; they're more of a threat to Changelings than anything else. I kind of feel like that should be the case for every line's primary antagonist.
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  • It does speak in terms of symbolism, but telling the truth doesn't burn a vampire like sunlight. A gun represents mastery over the natural world just as well, but vampires aren't weak to bullets. You need sunlight and fire, no substitutes. The book is pretty clear, RAW: "when a wooden stake penetrates the Kindred heart."

    The other banes don't have near as much leeway as people keep trying to give wooden stakes. I don't know why they think stakes are special....
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  • Maina
    replied to Idea: Coil of owls.
    I personally like the "trying to mimic the Strix" idea better.

    Mostly because Strix aren't common enough to learn how to resist their possession, and the first vampire that tried likely wouldn't survive long enough to finish.

    The first option is still useful even if there aren't any Strix around.
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  • Maina
    replied to Vampire vs Mages
    As suggested many times in this thread, there is no one-size-fits-all answer for these sorts of questions.

    It matters heavily which Path the vampire is fighting as to which Clan has the best tools readily available to answer them. A Nosferatu that has mastered Nightmare could kill a mage in a single turn, provided that mage has no Mind shielding. I'm not sure why you think Mekhet is best (though they're certainly my favorite), given they don't really have any special boons when it comes to offense. Auspex gathers intel, which is important, but it doesn't give you mind lasers or anything....
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  • Maina
    replied to Vampire vs Mages
    A whole lot of what you're saying mages do here would result in low-to-no Wisdom scores. Talk about white room. Mages don't have Banes like vampires do. They can Inure, but that just makes Paradox worse....
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  • Maina
    replied to Vampire vs Mages
    This kind of emphasizes the reason why I don't like the mindset that goes into these sort of threads.

    People take character building from a really meta perspective.

    A mage isn't going to go "well, I want some better merits, so I better become an Acanthus and learn Fate 2 before doing anything else."

    They're going to find an arcana that fits their interests and passions and study it.

    They don't think "Well, obscure fighting style #27 gives me 9-again on fighting with chopsticks, so..." they go pick an art based on their needs...
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  • Maina
    replied to Vampire vs Mages
    There's really far too many variables for this to be a meaningful question.

    Depends on disciplines, arcana, clan, rotes, devotions, skills, stats, level of experience (both IC and the mechanic), cleverness of each party, prep time (including how long ahead of time they know of the upcoming conflict), whether it's an arena match or just two people in a city that want to beat each other, whether it's combat or social or something else, artifacts, environment (including time of day), and so on, ad nauseum.

    Even a mage and a vampire in a white room with the same amount of...
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Maina
Maina
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