Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Maina
    replied to A Coil for Physical Intensity
    I agree with Frenzy feeling out of place. It stretches outside the realm of Physical Intensity, and it steps on the toes of the Coil of the Wyrm.
    See more | Go to post

    Leave a comment:


  • While it may not stop you from picking it up, the various Covenants are rather protective of their stuff. Demonstrating the knowledge may get you hunted down and killed, depending on the circumstances and the political situation of the Domain.
    See more | Go to post

    Leave a comment:


  • The ritual for the reliquary states that it gets the Vitae from the ritualist's body. I don't think it can be donated, unless I'm missing something. Even if it could, I imagine the "ghouls can't spill vitae" rule is, in part, to avoid that situation, so I wouldn't allow it.
    See more | Go to post

    Leave a comment:


  • Maina
    replied to Poaching.
    People keep bringing up branding lately.

    Where did this idea come from?

    A vampire could just heal it instantly, leaving no scars. It's not fire. It doesn't deal aggravated damage.

    I mean, it hurts. It costs Vitae to heal. But there are other, easier ways to do that, and it doesn't leave a "brand" or any other permanent punishment.
    See more | Go to post

    Leave a comment:


  • Well, I originally didn't think molten metal would work.

    But if you look in the book, under the Bane of Fire, "molten metal" is specifically listed as +3 damage modifier fire damage.

    But that's molten. I probably wouldn't qualify a red-hot poker. Molten is defined by being liquefied by high heat.
    See more | Go to post

    Leave a comment:


  • The examples listed for each Archetype are just that: examples. They aren't all-inclusive.

    A better guideline for when to grant Willpower (especially given how easily Willpower is meant to flow in CofD) is the opening text for the section:





    I suspect the "new source" is to keep things risky and interesting rather than a hard limit. Can't just have a member of your coeterie punch you in the face once every time you need Willpower.

    Either way, I've found if you limit yourself to just the examples given (which isn't the RAW...
    See more | Go to post

    Leave a comment:


  • Maina
    replied to Breaking Vitæ addiction/Vinculum
    The blood bond is easy to remove.

    Just wait a year and it fades.

    Removing it quicker is where it gets hard....
    See more | Go to post

    Leave a comment:


  • Maina
    replied to Poaching.
    Where are you getting these numbers? 5 successes to remove a limb? That doesn't fit anything I've seen in 2e, though that is what you need (after a -3 penalty) to stake a vampire. You can look at arm/leg wrack, and they give numbers for permanently losing use of a limb, which I would allow to fluff as losing it, but it isn't 5 successes. For arms and legs, it's an aimed blow (-2 dice) that does more damage than your stamina. Aggravated makes you lose use permanently.

    And here's what the book says about healing lost limbs:...
    See more | Go to post

    Leave a comment:


  • Maina
    replied to Books updated to 2nd Edition
    CofD core, VtR 2e, and Secrets of the Covenants are the only 2e books for Vampire.

    They don't seem to be really updating books so much as just doing new ones with the new rules.
    See more | Go to post

    Leave a comment:


  • I agree that Scales are what the Ordo would provide. And I kind of envision it as a sort of deal with the devil kind of thing, given the typically unpleasant processes and consequences. You go to them when you're desperate, which I think would be an interesting dynamic.
    See more | Go to post

    Leave a comment:


  • Maina
    replied to Claws of the Unholy drawback
    For those that say the drawback if it doesn't force you to spend Vitae is too low:

    Do consider that the drawback for Undead Menses is "must identify as female."

    Drawbacks aren't necessarily drawbacks in OPP books.
    See more | Go to post

    Leave a comment:


  • Maina
    replied to Claws of the Unholy drawback
    If you have claws from Unnatural Aspect active when you frenzy, they become Claws of the Unholy. You have no say in the matter.

    If you do not have Unnatural Aspect active when you frenzy, then you do not get Claws of the Unholy unless you use Unnatural Aspect to get claws; something a frenzying Gangrel may well do depending on the goal.

    If your Unnatural Aspect is not claws, then you do not get Claws of the Unholy. People seem to forget that it has other options, and that you can change what option you have with some effort. Wings would be much better if you suspect you'll...
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Maina
Maina
Member
Last Activity: Today, 12:48 PM
Joined: 12-15-2013
Location:
Working...
X