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  • Pretty much everything I see on our list raises red flags for me. Some small, in the realm of wait and see and some pretty damn big. Granted, have not listened to that podcast, (and doubt it really says much more that your noted "Cliff's Notes" version, but this is what I'm walking away from these announcements with.


    A very vague statement that could basically be saying, (or hiding) anything. Twilight is in, and The Lost Boys is out. VtR already tried the Gothic without the Punk.


    Because we all play WoD for it's perfect mechanics. Multiple editions...
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    Last edited by Beckett; Today, 12:57 PM.

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  • Even being that it's one of my favorite Clans, I'd actually say it's the worst. In many ways, it's incredibly counter to the entire point of the Clan, and while changing most of the Animal traits to temporary things is certainly an improvement, it ultimately fails to really get at the man issue at all. That being that Gangrel, are supposed to be closer to and better understand their Beasts. Not avoid them less they wind up with a pig tail or some other ridiculous trait that has nothing at all to do with the Beast, just "beasts". In my opinion, Revised Editions inclusion of Animalistic...
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  • My biggest concern is how much LARP seems to be influencing 5th Ed. I'm not a fan of simplistic or light systems and would hope that the WoD would go against the trend on this one.

    Im not sold on some of the new mechanics being teased, bit neither am interested/disinterested thus far. As it stands right now, if I see a copy in a store, I'll take a look, and may or may not purchase it, but I will likely not be going to seek a book out. For every step foreward, it seems the goal in these announcements is to push two steps back in kindling interest.
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  • That's a pretty loaded question. :P

    Ok, so before we get started, a few things that might help clear it up. The "True" Black Hand and the Tal-Mahe-Ra are the same thing, a super secret Sect that has infiltrated both the Camarilla and the Sabbat. They mainly operate out of, or at least used to, the spiritual remainder of the city of Enoch in the Underworld. When something of significant emotional importance dies in the physical world, it sometimes leaves an echo of itself in the Underworld, the place where ghosts linger and dwell. A group of vampires found, (or at least think...
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    Last edited by Beckett; 05-14-2017, 12:47 PM.

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  • Beckett
    replied to The Capuchin
    Don't threaten me with a good time. . .



    The thing is though, that VtM and the WoD in general isn't a heroic system. It isn't D&D, and the player's are not playing the Fellowship in the story, or saving planes of existence out of the evilness of their heart. That's not to say you can't play it that way, but that's not what I would expect from a supplement for a game about lose, personal horror, and monstrosity.

    Almost none of your examples actually apply, because we are talking about an entirely different genre and theme.

    But, to each their...
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  • Beckett
    replied to Lore of the Bloodlines
    Dont really mind them being rarer, but I felt a lot of the reasons given lacking....
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  • Beckett
    replied to The Capuchin
    It really depends on what sort of tory is being told. I would see this as a pretty awesome set up, if the story was focused on personal, small scale horror and trying to survive against unbeatable odds, rather than beat them. Less picking upon the pieces of a neighborhood afterwards as doing all you can to divert the damage or protect the people you care about first, and dealing with the fallout afterwards. I mean, honestly, this is a perfect case where the threat of danger can be so much better (or worse) than the actual thing.



    This is something I would not be all that...
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  • Beckett
    replied to Lore of the Bloodlines
    I just didn't care for it. The writing didn't really speak to me, and I didn't walk away thinking of anything I'd want to do with the Bloodline. I didn't like how the book outright states the Victorian Age origin was false, and I felt the insinuation to the Black Hand was a poor choice. I mean that character explaining that whole bit talks about how they had to make a bargain with the Black Hand to not tell anyone of this connection, even their Childer after the pact was made, on pain of death for the Bloodline, and then that same character goes into detail telling some random stranger (the reader)...
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  • Beckett
    replied to The Capuchin
    I'm honestly interested in your response....
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  • Beckett
    replied to The Inner Council
    I was thinking more along the lines of more common things that might disrupt an Inner Circle member's schedule, from an earthquack or natural disaster grounding all flights, (even personal jets), to their city under direct siege, or whatever. I seriously doubt that the Inner Circle would allow either telecommunications or something like psychic projection.

    Additionally, I doubt that a Clan would abide by a single Kindred making calls for them when they do not even dwell in the same major land mass, as there is just too much variety in the way things work or would be important in different...
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  • Beckett
    replied to The Inner Council
    I doubt that there are only seven (or 6) members on the Inner Circle, or that it is only one per Clan. I would instead think that it would be something more along the lines of one or two of the eldest/most powerful of each Clan, per continent, (or similar major geographic area), to allow for a more realistic administration of Clan and Camarilla politics for the entire world.

    Having only 1 or even 3 Clan Elders to represent and direct the Sect leaves them far too vulnerable. An accident might leave a given Clan without any representation for 26+ years, and while that might seem okay...
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  • Beckett
    replied to Lore of the Bloodlines
    I'm very torn on it. On one hand, I didn't like some of the directions they took the Bloodline, but on the other I really did like how they presented so many different possibilities and perspectives. I wasn't too keen on so much Lazarus and Followers of Set connections, for example, but I did like the possibility that there was a hidden conspiracy for Wraiths to invade. I do wish, however, that the other Bloodline's write-ups had been handled similarly, particularly the Salubri where we only get basically the one perspective, (which happens to be the one I do not care for).

    I was...
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  • Beckett
    replied to The Capuchin
    So, hinting that the Nictuku where a thing and scary was "out of nowhere"? That's odd, because the references to them in the 1st Ed Clanbook Nosferatu, where Nosferatu that go solo suddenly vanish, and that entire warrens gone overnight, where not even the Nosferatu are able to find any clues. So, I guess the real question is, how would you do it? Should your player's be able to gank Baba Yaga themselves? If so, I guess she really wasn't that cool/strong/scary to begin with. Or how about thwart, if not slay Vasilisa? Again, that pretty much solidifies the Nictuku as weak and ineffective...
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    Last edited by Beckett; 05-06-2017, 12:11 PM.

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  • Take this with a grain of salt, as I'm overall fairly lukewarm about the entire V20 line thus far, but I didn't enjoy Ghouls and Revenants much at all. It reminded me a lot of the worst parts (in my opinion) of Fatal Addiction, except turned up (down?) a few more degrees. It does not offer a very well rounded view of Ghouls (all vampires are asshats to their Ghouls, and all Ghouls <and Revenants> are miserable fools and there is no point), even offering a pretty high priced Merit to have your master not outright loath you and just be neutral to your needs and desires.

    It could...
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  • Beckett
    replied to The Capuchin
    That part was meant to be an in character statement. :P...
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  • Beckett
    replied to The Capuchin
    Odd, you and I seem to have been reading very, very different materials. :P
    I remember "being promised" (???), that Baba Yaga was a nasty, scary, powerful as crap monster that took the world by the short and curlies. And then, out of nowhere, gets exterminated, meaning that as bad as she was, there are things, much, much worse, and you didn't even know. That's a pretty amazing and dramatic payoff. Getting slapped in the proverbial face with a "there is always a bigger nasty out there" is pretty essential to the setting.

    So, you are angry that a starved,...
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    Last edited by Beckett; 05-04-2017, 07:41 PM.

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  • Beckett
    replied to Lore of the Bloodlines
    Hard to say. It's kind of hit and miss. Like pretty much everything in the V20 line, it feels more like a remake or reimagining of the game I love rather than the game I love itself, somewhere between different people's individual tweeks and house rules to the setting, about how a given thing, (like a Bloodline) functions for them, now made official and absolute rather than building upon the original sources.

    It's not bad, and for $10 US, I am not angry I spent my money. However, I feel like a lot of the material presented as nearly universal for a given Bloodline works better as...
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    Last edited by Beckett; 05-03-2017, 07:43 PM.

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Beckett
Beckett
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