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  • MythAdvocate
    replied to Infusion Rebuild
    A bit of dreadful backstory in my games was a process by which wicked Sidhe would steal mortal children to reincarnate into. This was done via a ritual similar to the changeling way, but could work here.

    The classic fairy tale trope of removing ones "heart" comes to mind here....
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  • MythAdvocate
    replied to Infusion Rebuild
    It would be interesting if creation on the level of making Lycians or Cogs run a greater risk of gaining Nightmare/Bedlam. That power on that level can drive a creator mad, MAD I SAY!

    I like the idea of Infusion being able to "pour" a chimerical nature into the target of any Realm. Perhaps creating a Chimerical aspect that can be shaped or even harvested. Such as using actor to attach a chimerical "fuse box" to a troublesome mortal, so as to better make mortal servitors, slaves and minions....
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    Last edited by MythAdvocate; 05-14-2020, 05:05 PM.

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  • MythAdvocate
    replied to Aberrant War ideas?
    Right off the bat, I would say that the biggest threat to the Novas during these initial stages of the war are other Novas. Especially Elite bounty hunters (as-in the Nova mercenaries) and tech-oriented Novas. After that would be enhanced soldiers (Mitoids, cyborgs), robotic troops and such. All backed up by long range using baselines.

    Full on combat with Novas is AWFUL. I ran 1e games for a few years and the sheer power of Novas is devastating. The mega attribute Novas being the most immediate threat in a fight, with those centered around Quantum powers running out of juice more...
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  • MythAdvocate
    replied to Superior Character Sheet?
    Ah, yes. I get it now. Thank you....
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    Last edited by MythAdvocate; 05-11-2020, 04:41 PM.

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  • MythAdvocate
    replied to Superior Character Sheet?
    Its vague in the book. But for them to use Dramatic editing (via the Tactician power), then they need Facets. And if they have Facets, then they have other uses for Inspiration.

    The easiest thing to do would be to limit the Tactician power to two dots, then Inspirations and Facets are a non-issue. Which may be what I will do....
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  • MythAdvocate
    replied to Superior Character Sheet?
    True enough, though I may tinker with it. I was a bit confused in regard to Superiors and whether or not they have facets, but I see now that they do. Even without Dramatic Editing (unless they have the Tactician power), they still get all of the other powers that come with Inspiration....
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  • MythAdvocate
    started a topic Superior Character Sheet?

    Superior Character Sheet?

    Have any of you made a character sheet for the Superiors in Aeon Aexpansion? If there is an editable character sheet, that would also be helpful. Otherwise I will have to make my own....
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    Last edited by MythAdvocate; 05-10-2020, 11:33 AM.

  • For the sake of theme and storytelling, the Dreaming avatar for Stag should have a powerful, " storybook" feel. Such as a huge White Stag / Lord of the Forest type of being
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  • I would say that Stag and many other totem avatars would show up normally in the dreaming. Its all ephemera, just different "flavors."
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  • On Stranger Tides greatly appeals to me. And I would be interested in collaborating on such a project. I am an illustrator by trade and passion, as well as a writer. We could start a series of articles to post on my Patreon with an aim to put it all together in a Nexus book. Generate some interest and make this a thing. Let me know.

    So many things to play with here. The state of the Dreaming Seas, Undersea realms, Colonial Dreams etc. Houses/Secret Societies for those Autumn Sidhe swashbucklers. Etc.

    Along with the "standard" Kithain, Menehune, Nunnehi, Jinn...
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    Last edited by MythAdvocate; 05-03-2020, 10:33 AM.

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  • Alien and primordial Dreams are great as dangers and antagonists.

    Moon beasts (or whatever you call them) would make for great Dreaming monsters. I would say they would worship the Elder Dark. And I dont think the Moon needs to be left out. The Black Spiral Dancers still revere Luna, and haven't lost her favor.

    As for Garou in the Dreaming- I would go with wolf tropes like unibrows and hairy palms. Some features based on breed may come into play, like Homid looking at best like Glabro, Lupus looking like Hispo and Metic looking like Crinos, maybe even having that be...
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    Last edited by MythAdvocate; 05-02-2020, 09:59 AM.

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  • Dauntain are twisted Changelings and thoroughly bad news.

    Autumn people are effectively Weaver corrupted humans. Not a direct threat to Garou, but are likely to have patter spider shadows.

    Thallain are dark fae. The sort that would hang out with Black Spiral Dancers. Every dark faerie creature you can think of fits the bill. Child eating hags, the scissorman, rawhead and bloody bones. Get ffreaky.
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    Last edited by MythAdvocate; 05-01-2020, 07:06 PM.

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  • I so enjoy your posts.

    This is all my own wandering thoughts. And something I fall back on when running mixed troupe games. I don't mean to say that "all are one and the same," but rather that differing avatars of Incarna are pieces of the puzzle, or variations of the same story (like how Beauty and the Beast is a retelling of Cupid and Psyche). Not that everyone works well together, there might even be disagreements with different aspects of the same being. For storytelling purposes, I would say that the Dreaming aspect of a Totem is the "story-book" version of...
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    Last edited by MythAdvocate; 05-01-2020, 10:14 AM.

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  • Beau Brown had a great Changeling Oz site going (which he is revisiting for C20). In it Oz had been conquered by King Ironheart and is presently under the control of the Nome King (a cruel Glome). I always loved the idea of Oz being a realm, and prone to dynastic fluctuations.

    Remember that Oz is only a part of the larger realm of Nonestica, so there is a great deal to draw from. This could easily be a reference to realms deeper in the Dreaming, part of Hy Brazil and other domains....
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    Last edited by MythAdvocate; 05-01-2020, 08:58 AM.

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  • A great deal of fun may be had with villains. Off the top of my head:

    Wyrm Cults- Just as there are Totems allied to the Fianna and the fae, so are there dark totems who serve the Elder Dark. And such entities have their followers among twisted mortals, shapeshifters and dark fae (see below). A cult dedicated to G'lough (aka Shub Niggurath), Fachan (an elder Redcap god) or even Qyrl (aka Cthulhu) are all possible. Most of these cults could just be mortal creeps without powers or enchanted by a fae leader, mortal sorcerer or Black Spiral Dancer. Fomori may result from such cults....
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    Last edited by MythAdvocate; 04-30-2020, 06:51 PM.

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  • Terms do get awfully jumbled.

    The Oneiroi to which I am referencing are mysterious entities that are mentioned in a few places, mostly in reference to the Dream Zone, Maya, etc. The Book of Worlds mentions them in passing, referring to them as "god like" in their own dream worlds. Not even the Dreamspeakers have a firm grasp on their nature. They are mentioned in a few Changeling products I believe, perhaps in articles on the Scathach Sidhe, but I am uncertain. This is all mysterious on purpose.

    I treat them as Umbrood/Incarna spirits as the Dreaming perceives
    ...
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  • Oh, this is excellent. I often overlap elements of Changeling and Werewolf, so this speaks to me.


    SHAPECHANGERS AND THE FAE
    The way I handle Shapechangers and the fae is pretty much how you have detailed. Fianna will often have a pact of mutual aid with the local fae. Fae courts will often have Fianna representatives at court, though such persons are usually Kinfolk who have receives the Ritual of Parted Mists (permanent enchantment). Having fianna packs watching the borderlands of fae territory is a great way to portray this relationship. Fae assistance for the garous...
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    Last edited by MythAdvocate; 04-30-2020, 09:34 AM.

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MythAdvocate
MythAdvocate
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