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  • ​Sure, and I'm not trying to tell you how to do things in your own games - just indicating which direction my preferences lie. The rules you've mentioned don't change my inclination....
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  • Acrozatarim
    replied to Five Pounds Of Meat
    What's an STL model?

    ​This entry counts as one; that there's two stat blocks doesn't change that ...
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  • Acrozatarim
    replied to Five Pounds Of Meat
    ​'cos I forgot merits. That said I can't really think of any interesting ones to add to her that aren't basically just very minor in impact compared to her main suite of powers.



    ​That's amazing. Guess I now know when the tooth harvester first became active



    ​On a side-note: Gonna be a while before I get to the next entry in this thread. I have a tabletop game tonight, then I'm heading off on Friday afternoon for a weekend-long plot management meeting for a big UK larp that I'm on the plot team for. As such, I likely won't even have...
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  • Acrozatarim
    replied to Five Pounds Of Meat
    For what it's worth, the Toothcracker entry is just inspired by some of my own neuroses/nightmares. Well, the bit with the building pressure cracking the teeth is - the rest is all just spun out of that initial base concept.
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  • ​I'll be honest - it can be read both ways, and I'm not entirely sure myself of the intended reading. I lean towards reading it as the bite attack can be used for grapples and for inflicting damage, but not both simultaneously, as the Chronicles of Darkness system tends to veer away hard from anything that tampers with the action economy by stacking actions or offering multiple actions in one go. I wouldn't lay claim to my reading being a one true interpretation, however....
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  • Acrozatarim
    replied to Five Pounds Of Meat
    Five Pounds Of Meat
    Let's start with something relatively mild (and quite long, apologies for how it turned out in that respect!)

    ​Toothcracker

    The pain starts as a dull ache nestled in the teeth - a throb of unpleasant pressure with each beat of the heart. It comes and goes at first but, over time, it grows ever more insistent, ever more acute. The pain's edge is sharpened, and it grows constant. A taste of sour rot sits on the tongue no matter what the victim does - no scouring brush or antiseptic fluids seem to fight the infection back. The pressure grows and...
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  • Acrozatarim
    replied to Five Pounds Of Meat
    Looks like B has it by a fair margin! I'll set to work...
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  • Acrozatarim
    replied to Pangaea Unleashed
    You could definitely have a Monkey Pangaean, yes. Tempted to write one up now :P

    ​No on the enlightenment/intelligence/wisdom front, though. It's too abstract; the only reason one would exist would be if there was some sort of force at work that naturally uplifted species via infusing them with intelligence or the like....
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  • Acrozatarim
    replied to Six Pups-A-Changing
    ​Eh, it doesn't really connect in very much to the metaphysical concepts that may be at work with the tide-born, I feel. For me, it felt better to give them a purely narrative element and let them stand as a comparison for the weirder shit.



    ​I haven't seen Sense8 - is it any good?

    ​And yeah, it's an interesting strip of land around that meridian. Could also catch unfortunates who were out at sea in the area during the event....
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  • Acrozatarim
    replied to Six Pups-A-Changing
    Now that the Five Pounds Of Meat thread is up, checking back in on this:

    ​I was tempted, but I couldn't afford steak for dinner :P



    ​Not for any reason directly related to that of the Orbitals or Tideborn, but it's possible there might be other influences in the icy, crushing gut of Mother Ocean that could affect things.

    ​I mean, it is one of those 'good odds everyone dies' situations, but a werewolf who did manage to survive could well come up spiritually cored out by something just as ravenous as what lies beyond the Warden Moon's stride....
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  • Coalescence itself likely has no direct effect on the Chamber, but there are probably good odds the newly Coalesced idigam will possess Dread Powers or Essence Shaping that allow it to tap into Chambers and the general metaphysical stuff that Beasts draw on, so I'd expect things to go very badly pear-shaped in there very quickly indeed.
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  • I can give some thoughts and notions on this, if you'd like.
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  • Acrozatarim
    replied to Lodge Ability Benchmarks
    At some point when I have some free time and energy, I'll try and weigh in on this from the approach that I took when constructing the new Lodge rules, and the sorts of things I had in mind re power levels etc.
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  • Acrozatarim
    replied to Eight Pure A-Weeping
    ​I presume that Rich will make any news known as and when OPP are ready to! I hope you don't mind me refraining from answering the second question; how OPP decide to handle Forsaken development going forward is very much up to them, and I wouldn't want to be seen as trying to impinge on or influence that, or making assumptions about how they should proceed.



    ​I honestly haven't given too much thought as to where exactly in India, or to what extent the Lodge may have stretched across India and into neighbouring regions.



    ​I'd personally...
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  • Acrozatarim
    replied to Five Pounds Of Meat
    ​Just by way of clarification - whichever option gets chosen will get roughly as much written up as the other ...
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  • Acrozatarim
    replied to Six Pups-A-Changing
    ​Nope, unless you classify being a tormented human mind trapped in an animal's form as being a power....
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  • Acrozatarim
    started a topic Five Pounds Of Meat

    Five Pounds Of Meat

    Alright, let's do this. Let me crack open a can of nightmare fuel to buoy me along through it. Time to vote on meaty, fleshy things. Do you want:
    ​a) Five nasty, fleshy things that werewolves suffer or can do to themselves - might be diseases, crippling weird injuries, profane consumptions, body modifications, that sort of thing; or
    ​b) Five types of nasty antagonist with all sorts of body-horror to them - might be cults of flesh, contaminating horrors, or other violations of the laws of bone and sinew....
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  • Acrozatarim
    replied to Six Pups-A-Changing
    Let's finish off with some more weird, eh?

    Altered Perspectives
    It's not always about the Uratha.

    There are First Changes that are bizarre, or that have strange knock-on consequences, or that leave lasting scars on the world, not because of what the werewolf experiences but because they leave their mark on someone else. Most werewolves know well enough that they can change a human's life through their actions, even mutilate them spiritually by exposing them to too great a tide of Luna's madness and infect their blood with that of the Wolf. The First Change, though,...
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  • Acrozatarim
    replied to Six Pups-A-Changing
    ​Scars Of Rapture And Agony
    Sometimes, a First Change carries more than just the blossoming power of the Auspice into the new werewolf. The conduit of Luna's might is supplemented by something darker and more visceral, but just as much of the Warden Moon - pain. These Changes are particularly tormented; the werewolf's flesh is overcharged with agony, coming apart in bloody excoriation as if flensed by its own spasmodic distress. The convulsive self-destruction can literally rip the werewolf to pieces, even as new limbs erupt from their tortured carcass and ruined skin is sloughed off and...
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  • Acrozatarim
    replied to Six Pups-A-Changing
    The 3:15s
    At 3:15pm on the 3rd of February, 2017, one hundred and ninety five people Changed simultaneously along the 90th west meridian, a line of longitude running down through Canada, the western United States, and a portion of Central America. Not all of the Changes occurred exactly on the line of longitude; the furthest affected were around 200 kilometres away. None of the newly-Changed had shown any signs of being Wolf-Blooded or nusuzul previously. The only warning was a spate of dreams experienced by Cahalith up and down the affected areas the day before.

    Given the phase...
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Acrozatarim
Acrozatarim
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Last Activity: Today, 03:39 PM
Joined: 12-20-2013
Location: Bristol, UK
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