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  • Kell_Tamer
    replied to Ask the Devs
    Awesome. I get buy in for that yeah. I though hated having to have an even greater buyin to be a bug than a murdersaurus. Thank you for answering. ...
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  • Kell_Tamer
    replied to Ask the Devs
    I appreciate that. So far everything i've seen you guys show has made me happy.

    This you might be able to answer, are you going to make a lunar have to buy certain powers to have a shape that isn't what one would consider "classic"? Like will they have to buy in a charm for say a spider as their first shape? I wasn't exactly a fan of having to buy both Essence 3 and 2 knacks to have a bug spirit shape in 2e....
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  • Kell_Tamer
    replied to Ask the Devs
    I have a question that I completely understand if you don'thave an answer to yet. Well two questions. For lunars, do you intend to have them build similar to second edition where they get 3 cast attributes and one favored you choose, or use the common houserule i've seen of 2 caste (chosen from 3) and 2 favored chosen from the rest?

    In a similar vein, will it still be 8/6/4 and one freebie to put in a caste/favored. Or might you increase their starting attributes to another commonly ruled 9/7/5?

    Again I understand if you haven't thought this far ahead. Just curious...
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  • Kell_Tamer
    replied to Ask the Devs
    I am glad it isn't gone. I loved the theming of that charm. Will they have protections against uncountable damage? Mostly curious, love the thought of an earth aspect becoming unbreakable for a moment....
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  • Kell_Tamer
    replied to Ask the Devs
    Robert Vance
    So I really liked the flavor of 2e's Dragon Blooded perfect dodge, the whole temporarily become a body of that element. Will that dodge be coming back, will it be more potent in terms of what it can dodge (not simply be trumped by undodgeable for no reason other than its terrestrial), and will there be other charms in the same vein, like temporarily becoming a puff of smoke to pass through an obstacle or similar powers?
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Kell_Tamer
Kell_Tamer
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Last Activity: Today, 05:20 PM
Joined: 12-22-2013
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