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  • Kell_Tamer
    replied to Ask the Devs v2
    I have a question about charms that reroll.
    Excellent strike and its ilk make sense. reroll 1s and prevent them from being used.

    But charms that reroll failed dice, does the player choose the dice? Like pheassa and deinon can with an evocation reroll Failed dice on rushes or disengages. Say an enemy has a charm that preys on 1s and 2s. Say the player can reroll 3 dice. If they roll two 1s and a 2. Can they choose to reroll those to block the enemy’s effect? Same with non 1 failures, can they choose to reroll 2s to prevent those being used. Or do those get locked in...
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  • Kell_Tamer
    replied to Ask the Devs v2
    Thank you! Also I just want to say I hope you and Eric Minton and everyone are keeping safe during the outbreak!...
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  • Kell_Tamer
    replied to Ask the Devs v2
    This is an order of operations question for certain charms.

    Say a lunar has a weapon with the piercing tag and also uses Armor Rending Claw Fist "Her withering attack ignores half an enemy’s armor soak."

    Is the piercing applied first? E.G. Lunar Lionell is attacking Terrestrial Tom and tom has artifact articulated plate with 11 soak.

    Does it go:
    Halve from charm then Subtract from piercing resulting in (it doesn't say round up or down so) either 11/2=6 or 5 then piercing -4 = 2 or 1
    or
    Subtract piercing first 11-4 =...
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Kell_Tamer
Kell_Tamer
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Last Activity: Yesterday, 11:05 PM
Joined: 12-22-2013
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