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  • Morty
    replied to The D&D thread
    Differentiating weapons is good, but the methods... a lot of them boil to different ways of dealing HP damage. With extra +1s and +2s, at that. Apart from the bo staff's defence ability, they're also random or passive. The critical hit effects are probably the best here, even if they're random and once again mostly about dealing HP damage.

    And of course finesse fighting is restricted to rapiers and such again. I do wonder if they're going to make bastard swords worthwhile this time, though.
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    Last edited by Morty; 05-03-2018, 07:45 AM.

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  • Morty
    replied to The D&D thread
    I finally managed to take a look at the Spheres of Might supplement and put together a fairly basic tanky beatstick. It's... nice. But it seems to suffer from the same scaling problem D&D non-spellcasters already do, and the designers' bar of what counts as "Legendary" is super low. Plus the only resource to speak of is martial focus.
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  • Morty
    replied to The D&D thread
    If I play a wizard, is there any ability spread that doesn't boil down to "intelligence highest, then constitution or dexterity second, the rest whatever?" How much of a difference does it make where I put my attributes, once I max out the one I use for my spells/attacks? Is it just going to shuffle numbers around without notably affecting who my character is and what they do?

    Given how defining classes are in modern D&D, and how many moving parts there are besides classes (feats, spells, powers, maneuvers and archetypes, depending on the version), I think attribute...
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  • Morty
    replied to The D&D thread
    Less bad and more unnecessary. Attribute selection is a numbers game without any real meaning. I'd rather it was meaningful or gone....
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  • Morty
    replied to The D&D thread
    It looks like PF2 attributes will be even more vestigial, what with classes getting bonuses to their main attributes. So your attribute spread will be even more dictated by which class you picked.
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  • Morty
    replied to Tactic's against PC's?
    Yes, the H:tV rulebook maeks it clear that tactics aren't magic and that they can be negated by supernatural powers, or simply circumstances....
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Morty
Morty
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Last Activity: 05-19-2018, 04:18 PM
Joined: 11-01-2013
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