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  • Morty
    replied to The D&D thread
    4E uses classes, races, levels and hit points. It has fighters, clerics, wizards and rogues. It's about adventurers going into places, killing monsters and finding loot. I'm not sure what about it isn't D&D. This entire "4E isn't D&D!" argument is just the No True Scotsman fallacy with more than a dash of gatekeeping....
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  • Morty
    replied to The D&D thread
    To be perfectly honest, I've never felt like the whole preparation thing comes up in Witcher games nearly as much as it's hyped up to. You use the right oil, sometimes the right potions, like anti-toxins when fighting poisonous weapons. So I'm always a mite sceptical when people use it as an example.

    Anyhow, there certainly isn't much to work with in 5E, which is why I prefer to cut the weapons list down instead of adding to it. D&D equipment has always been a big list for people who like big lists, but with precious little to fill it. An illusion of variety and realism. 5E removes...
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  • Morty
    replied to The D&D thread
    It adds up, I suppose.



    Fair enough.



    Probably. It's not that I'm opposed to mechanical variety, I just think damage types area poor way of accomplishing it....
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  • Morty
    replied to The D&D thread
    You're going to have to explain this one. How and why are heavy armor users encouraged to have dexterity/



    This price difference isn't going to be terribly relevant for anyone except down on their luck level one characters, though.



    I'd be interested to see it, but I'm rather sceptical as to its viability.



    I can see it, but a slightly bigger damage die means very little for rogues. Their damage comes from sneak attack, so the difference between a d6 and 2d4 is pretty negligible.



    Giving wizards...
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  • Morty
    replied to The D&D thread
    On first glance, I'm not sure I see the purpose behind the armor chart. Or rather, I see what you're trying to do, I just don't think the system is built for this. Price differences between anything that's not plate are irrelevant, so it's just a matter of slightly different AC and stealth disadvantage. Of course, "you shouldn't do what you're trying to do" isn't very constructive criticism, so take it for what you will. And I am intrigued by the idea of shields giving cover.

    There doesn't seem to be a straightforward 1d8 axe, and a mace is just worse than a longsword......
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  • Morty
    replied to The D&D thread
    Yes, a perhaps overly-cynical answer would be that it really doesn't matter if this setting is different enough from your run-off-the-mill D&D setting or if its rules are good. People are going to buy it because of the brand name.
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    Last edited by Morty; 01-13-2020, 06:44 AM.

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  • Morty
    replied to The D&D thread
    The entire new... thing with RP podcasts makes me feel like a crotchety old man who doesn't understand the new stuff kids are into these days. Then again, I've never enjoyed podcasts to begin with, so it's not surprising I wouldn't enjoy listening to people playing RPGs either. Critical Role did briefly interest me due to their goblin character - then I found out some spoilery facts about her that made me write the whole thing off entirely.
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  • Morty
    replied to The D&D thread
    That was pretty good, yes. I'm not sure if a +1 AC, +1 to-hit bonus would work for single weapons in 5E. It kind of steps on the shoes of the Defender style, what with the +1 AC. Then again, you are sort of deliberately picking a worse weapon option, what with forgoing a shield or two-handed weapon. So maybe it is appropriate.

    I'm not sure how it'd work with versatile weapons, but honestly I think they may be a dead end. Just a ribbon to make the weapons table look prettier. Or maybe the style could work with versatile weapons to, so Strength has an extra thing going for it.
    ...
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  • Morty
    replied to The D&D thread
    Entirely fair point about grappling, though it personally doesn't interest me much - I'm after a stylish duellist aesthetic. Casting spells depends on what you're proficient with - you can do it just as well with a two-handed weapon if you can use one. As far as using items go, it does depend on how the GM rules it. Stowing your shield isn't that much of a hassle if you find yourself in a situation where you need your off-hand for something, though.

    I have a personal preference for a character two uses a single one-handed weapon without ever picking up a shield. Which is something...
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  • Morty
    replied to The D&D thread
    I just found out, to my surprise, that the Dueling fighting style works with a shield in your off-hand. So there's absolutely no point in fighting with a single one-handed weapon. It's rather disappointing.
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  • Morty
    replied to Movies
    Movies and shows set in the Old Republic era could be interesting, but to be perfectly frank I don't think I trust Disney with movies anymore. It sounds like they'll just keep producing massive spectacles with massive budgets but nothing particularly interesting to say. TLJ was a fluke in this regard that they're not likely to repeat. Besides, as much as I liked Rey's story with Luke, the other half of the film played it very safe - people whine a lot about it, but at the end of the day it discarded anything truly new for a repeat of the "scrappy rebels against the empire" storyline....
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    Last edited by Morty; 01-09-2020, 07:01 AM.

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  • Morty
    replied to Movies
    While I enjoyed TFA well enough and greatly value some elements of TLJ, I honestly feel like the entire sequel trilogy was kind of... purposeless. Obviously there were many more stories to tell in the Star Wars universe, but the sequels fell into the trap of trying to one-up the previous ones while also playing it safe and giving us the predictable "Star Wars experience". And it's kind of painfully obvious there was no plan for any of this beyond "make more Star Wars to earn us bucketloads of cash". Which, granted, worked like a charm.

    The parts of TLJ that I enjoyed...
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  • Morty
    replied to Movies
    By now the xenomorphs are so entrenched in people's consciousness that it just can't have the same effect again. Though, really, this applies to most reboots and remakes. You can't experience the same thing again. But by now harping on nostalgia has become a sort of necromancy....
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  • Morty
    replied to Movies
    Sounds like just what Australia needs when much of the country is literally burning to the ground as we speak.
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  • Morty
    replied to Movies
    Yeah, I guess the accelerated development means they're not really child soldiers as we understand the term... though I honestly have no clue if rapid-aging them so they're adult soldiers by the age of ten makes it more sketchy or less sketchy.
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  • Morty
    replied to Movies
    The clones were deemed combat-ready at the age of ten, according to this super-old book on my shelf. So... they're cloned, enslaved child-soldiers....
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  • Morty
    replied to Movies
    Then there's this whole thing with mass-producing clones for the sole purpose of fighting and dying. Everyone was weirdly chill with that.

    I've decided I probably won't see Rise of the Skywalker. It really sounds uncomfortably like bowing down to the worst parts of the Star Wars fandom in several respects. And I didn't even like TLJ that much (I loved the parts with Rey and Luke, not so much everything else).
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Morty
Morty
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