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  • Morty
    replied to The D&D thread
    As far as low-level 3E wizards go, much of Bluecho's advice applies, but there's no rituals or cantrips and damage-dealing spells are very weak. Well, Pathfinder does add at-will cantrips. So a low-level wizard works best by holding on to a few spells like Sleep, Color Spray or Glitterdust and using them to disable enemies. Stricter spell slots and lack of rituals make utility magic a risky proposition on low levels.
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  • Morty
    replied to The D&D thread
    If you think that's low, let me tell you about playing a low-level wizard in 3E D&D. At least 5E gives them cantrips and doesn't make spell slots quite so literal.
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  • Morty
    replied to The D&D thread
    Essentially, yes. Clerics and druids work the same way. The exact specifics depend on the edition of D&D. In 3E and older they're more rigid, in 5E they're more flexible and 4E works substantially differently....
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  • Morty
    replied to The D&D thread
    By... declaring that they cast them and spending slots on them, just like any other spellcaster. That's kind of an amazingly vague question....
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  • Morty
    replied to The D&D thread
    Yeah, D&D's magic has always had something of a problem where a lot of very debilitating or dramatic conditions are just one spell slot away from being removed. The flipside of this is that many of those conditions are very easy to apply, so you kind of need those spells.
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  • Morty
    replied to The D&D thread
    EDIT: Okay, so I was wrong and "monster" races do indeed take penalties to stats in 5E. I can't argue with cutting them out, but then I'm in favour of cutting racial stat modifiers period.
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    Last edited by Morty; 03-02-2019, 10:02 AM.

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Morty
Morty
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Joined: 11-01-2013
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