Even if they don't get the same attention mechanically as combat, because that's always a bugbear, Exalted allows for characters to focus on a variety of archetypes and roles that have nothing to do with it, and supports doing legendary, memorable, magical stuff with those. The social system in 3e is fairly fleshed out and very evocative of how people actually act, which makes it feel both comprehensible and robust. It's a game that approaches its setting with an eye not for "realism" but authenticity in writing geopolitics, economy and cultural variety, and how mythic heroes and magic...