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  • Oh, good question!

    I agree it's an edge case, but I think it could be a fun one, at least for an NPC. By the rules, a Pack Master trumps all other Status factors, so in theory, a Status-5 prince could arrange for another Adrestoi to create a new pack for him, regardless of whether that Adrestoi is of any significant status (though they'd have to have Blood Tether 5, which is maybe a tall order). Maybe he sires a childe and forces them to go through rigorous training in order to have someone who can give him what he needs.

    An Adrestoi prince also doesn't have to be limited...
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  • I don't see why not. By the rules as written, nothing prevents it, and I don't think it violates the spirit of the rules. The drawback of Attaché would still apply, so it wouldn't be the most convenient-to-access haven in the world, but I think it makes sense that a character could develop a personal attachment to it, even if it doesn't expressly belong to her (what are vampires if not parasites, after all)....
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  • This was indeed a little theme we weaved throughout the book. Nosferatu are often workers in the All Night Society: they build tunnels and perform heavy labour for the other clans (e.g., the Camarilla's Necropolis). This is not an uncommon trope in mythology, with worker figures being disfigured or disabled in some way so they can't escape their service (Hephaestus is a good example)....
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  • Rafael Pope gets into all kinds of trouble in Immortal Sinners. I seem to recall that both the Unholy and Solomon Birch are gunning for him....
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  • I prefer not to harp on about older material, but if I had to nail down an issue, I'd say that the systems in Belial's Brood are baroquely complicated. Every system has a subsystem, and each subsystem has a subsubsystem, and all of them are hidden within reams and reams and reams and reams of really dense prose. Nothing is concise. I have other issues, but every time I tried to figure out how Brood characters were supposed to work, I gave up after hunting for one too many minor details hidden in blocky paragraphs....
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    Last edited by Yossarian; 06-09-2022, 07:01 PM.

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  • I always recommend The Resurrectionists: The player characters are tasked with body retrieval in a cemetery, which as archetypal a vampire story as it gets. It's got a simple hook, and the payoff is a great jumping off point for a chronicle.
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  • I seem to remember the directive being that they should be antagonist only (note how they don't have sample character concepts). I don't think there was anything wrong with doing their powers up as rituals, but in hindsight, the execution doesn't quite work, at least in the sense that they don't work if you assume the Storyteller is bothering to roll such things out, which depends on the ST (I definitely wouldn't bother if I were running them vanilla). That said, Triadic Evolution is a REALLY cool idea, but a more simple and brutal approach to its systems is definitely the way to go for its systems....
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  • TBD at the moment. That's all I'll say on it for the time being....
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Yossarian
Yossarian
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Last Activity: Yesterday, 12:23 AM
Joined: 11-01-2013
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