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  • I'm always sixes and sevens about changing out the spreads, too, but I tend to be okay with it if it's only one Discipline switching out, though it does get tricky with all-clan bloodlines (which are a bit more common in 2E). I do find that in my games, people usually take their bloodlines at chargen, so I haven't seen as much of an XP disparity. But really, there are a million ways to translate the old bloodlines, and a good argument can be made for just limiting bloodlines to the basic Disciplines and adding an inherent gift here and there. More like Changeling Kiths. That's a solid way to do...
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  • Hey now, the Spina might be polite, but they ain't nice.



    Totally agree. I gave the Asnam Protean/Animalism for much the same reason. Dominate makes sense, especially for their old fifth dot power, but it was way too on the nose....
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  • Resilience makes a lot of sense for them. I'm a big fan of bloodlines with all three physical Disciplines. I ended up giving them Dominate in the book because I thought it fit a little better as a thematic replacement for the old Discipline version of Courtoisie. I also shifted their bane to a compulsion to correct impoliteness rather than a difficulty being rude.

    If you weren't going to use the version of Courtoisie from Secrets of the Covenants in some way, I'd give them access to a Devotion or a Merit that makes it difficult for opponents to engage them in combat without also engaging...
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  • 6.5 years; 2E was released at the tale end of 2013. Requiem itself is about 15/16.

    I'm biased, but I think VTR 2E runs the best of all the 2E games -- Demon is the other, but it's sometimes too fussy with modifiers, and angels need a rewrite, so Requiem edges it out. There are certainly a few things I'd want to see cleaned up (make Clash of Wills more universal like the other lines, simplify the Blood Sorcery system a tad), but I've not found it to show its age too much. I'm playing a 2E game right now and it's still a lot of fun. The Disciplines continue to be my favourite in any...
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  • Hey all! In case you didn't know, DTRPG is running this at the moment: https://www.storytellersvault.com/special.php

    Normally community content producers only get 50% of each purchase (or less if the book has multiple contributors). Because of...<vaguely gestures at world>...for the next two weeks, STV authors get 100% of sales. Not only that, most older content is 20% off!

    So, if you haven't picked up Bloodlines: The Devoted (or any community content in general), now would be a great time to do it. It would mean a lot.

    Edit: I'm also in the process...
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    Last edited by Yossarian; 05-04-2020, 03:57 PM.

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  • 1) As others have said, the penalty is taken on each roll casting the ritual.

    2) This is the tricky one, and there really isn't a firm answer. You can kind of extrapolate from Secrets of the Covenants, where contested rituals specify that the resistance roll happens under particular circumstances:







    Unfortunately, the spells in the core don't have these specific notes, so it can be hard to tell when and how to contest them. You could have it just be a one-roll pass or fail thing, but that makes sorcery a lot weaker. Or you could...
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    Last edited by Yossarian; 04-29-2020, 06:31 PM.

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Yossarian
Yossarian
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