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  • A truce and an alliance of convenience between the uncorrupted faction of the Technos, the Trads, and their were, fae, and vampire allies is certainly a possibility, but if it happens at all, surely the Technos shall have to make much more onerous concessions than the Gaian/Dynamic alliance, given that a) as you point out, they are the most overwhelmed faction facing the worst odds b) their blunders, intolerance, and arrogance is what created the present mess. At the very least, to make the truce work they have to call off any hostility against the Traditions and non-entropic supernaturals and...
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    Last edited by Irioth; 10-12-2020, 08:25 AM.

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  • Given it represents the Nephandi's infiltration and corruption of the Union, I assume it surely aligns with Corruption/Annihilation, and Nephandic influence overwhelms and replaces the Stasis alignment of the Union for them, in metaphysical terms. As it concerns alliance alignments, we may assume the expanded Ascension War somehow causes a split of the Union between its corrupted and uncorrupted members and a Technocracy civil war, and drives TN to join hands with the rest of the Corruption/Annihilation army, past a point. Reasons may vary: perhaps Threat Null's influence is what caused the Union...
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  • To be honest, I see the Union as totalitarian enough that I do not regard this as too much of an issue, not any more than possible dealings between individual Technocrats and other mages, and in any case its effects get folded in the grand realignment of supernatural factions that takes place, as well as the split and civil war between Threat Null and the rest of the Union.



    Yes, this turn of events is certainly a major blunder on the Union's part. It doesn't mean it cannot happen, and in this scenario it does. The Union is far from being infallible, all-powerful, or...
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    Last edited by Irioth; 10-10-2020, 10:41 PM.

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  • Good point. I have given some thought to this angle, and my tentative assumption is the increased polarization and realignment between supernatural factions in this scenario drive a growing split between Threat Null and the uncorrupted faction of the Technocrats, which goes all the way to a Technocracy civil war. Broadly speaking, Threat Null and Pentex join hands with Nephandi, Infernalist vampires, Black Spiral Dancers, and various other factions whose names I am not mindful at present to form the army of Corruption and Annihilation.The rest of Technocracy joins hands with the Camarilla-style...
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    Last edited by Irioth; 10-11-2020, 11:36 AM.

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  • The Ascension War expands to the other supernaturals and heats up

    A Mage-focused setting hack for the WoD I thought of and fancy due to my preferences for easy crossover between game lines and a less 'subtle' setting: the Technocracy purge expands to target other supernaturals as much it does other mage factions. As a consequence, the Ascension War expands to involve all the other supernatural races and causes a general realignment of their factions. It merges with the other extant supernatural conflicts in one big crossover-friendly melee with a realignment of most or all supernatural factions to fit in the new pattern.

    Two other related setting...
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    Last edited by Irioth; 09-26-2020, 09:31 AM.

  • Irioth
    replied to Paradox Only Around Sleepers
    I concede my viewpoint is strongly biased in favor of mage immortality just like flashy magic, no Paradox for it is one of the rule and setting hacks I always go out of my way to enforce like removal of vulgar w/o witnesses, but this seems metaphysical grasping straws to me. Barring rare circumstances, Paradox needing present and explicit Sleeper disbelief to work naturally leads to its leaving immortality spells alone, b/c in normal circumstances being immortal is not something a casual observer can notice....
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    Last edited by Irioth; 09-22-2020, 06:52 PM.

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  • Irioth
    replied to Paradox Only Around Sleepers
    YMMV, but IMO the main thematic differences between Vampire and Mage have little to do and would still stand even with the changes you describe in the Ascension War. They are mostly related to the different metaphysical natures of vampires and mages, not with immortality being more or less easy for the Awakened. Vampires are trapped into ennui and stasis, mages are agents of change and evolution. Vampires tend to fight their wars in a less direct and more mundane, if just as vicious, way than mages due to their different power set. Moreover, the split you describe largely characterizes the canon...
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    Last edited by Irioth; 09-23-2020, 03:31 PM.

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  • Irioth
    replied to Paradox Only Around Sleepers
    Hmm, allow me to express my abundant skepticism easy immortality spells alone would be sufficient to defuse or substantially tone down the Ascension War. If one looks closely to Mage history in its entirety, it is plain that fighting between rival mage factions had been widespread in a ptachwork fashion across the world (esp. in Europe, the Middle East, and South/East Asia) centuries and millennia before the Order of Reason formed and started its big purge. The advent of the Technocracy just drove the conflict to get more vicious and consolidate into a continuous four-way war. Moreover, the vampires...
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    Last edited by Irioth; 09-22-2020, 04:43 PM.

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Irioth
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Last Activity: 10-19-2020, 03:28 PM
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