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  • I mean, is a game after all, of course there are a lot of things that will take precedence over that (family and work chief amongst them) so I totally understand. I will welcome the continuity of the game so much though, it's been helping me get my mind off certain issues that one should not dwell in.

    In short, don't worry about it and welcome back when you are ready.
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  • Thorbes
    replied to [TYoN] Pijavica are unplayable?
    They went extinct for a reason, Wyrd.
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  • Thorbes
    replied to Games Discussion/What Are You Playing?
    Paladin of Conquest is the perfect fit for my idea of a Half-orc overcompensating for his racial chaotic tendencies going full Legal and wanting to create a civilized orc society. Your typical well-meaning extremist with enough rope to hang himself. I am a little dissapointed that they included cavalier instead of Knight (a much better design in my opinion) but it seems they took bits from both to create the definitive subclass in the book, so I am hopeful.
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  • Thorbes
    replied to Changes to 2e
    Oh boy, where to start?

    The game main focus is the Hunt. Everything, from the different shapes to the auspices to the Tribes and the Gifts and Rites work around the idea of the Hunt in one way or another.

    The shapes each have now a different extra ability that helps with its intended purpose, so you have a reason to use all and every one of them at some point: Hishu makes you incospicuous, Dalu is more menacing and lets you root out your prey away from their allies, Urshul can cripple the prey with Tilts, Urhan is the best at tracking and chases and Gauru is made for...
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    Last edited by Thorbes; 11-04-2017, 10:37 AM.

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  • Thorbes
    replied to "defending" a touchstone?
    Attack is a broad term, mind you. If your touchstone is an antiquity in a museum in your city , and suddenly it is to be taken to another one far away, then defending could be using your influence to make sure it remains here, close to you.
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  • Ouroboros Ophis
    Mage Sight:
    Active (Matter/Death/Life) | Active Spells: Ghost Shield, Mental Shield, Control Ghost
    Health: ././OOOO | WP: 4/6 | Mana: 9/10 | Wisdom: 7 (Understanding)
    Conditions: None | Tilts: Horrid Whispers (-1 to all rolls) | Beats/Exp: 2/2 | Arc. Beats/Exp: 1/0

    The doctor quickly asses the situation, some of his cabalmates are a bit bruised but nothing inmediately worrying, most are fine and Moonstone's injuries, although the most griveous, are beyond his ability to heal. The spirits have been dealt with, for the time being, thanks to Phoenix's...
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  • Not really, if you cared to read you have seen that they are using a mix of Masquerade and Requiem elements.
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  • 1- Yes, they are considered human for all intents and purposes, including a nice meal

    2- Depending on how you or your Storyteller rule the way Influence: Healing works it could require as little as O (Strengthen) or as much as OOOO (Create). In the first case it could improve upon the natural regeneration of the Werewolf, maybe reducing the time interval by 12 hours or a day per success, letting you eventually to be able to heal 1 or more Aggravated per day. In the second case it would be a more direct healing application, just eliminating Aggravated wounds equal to successes, or...
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  • For Mages turned ghosts/spirits/goetia, a good rule of thumb is to make Rank = Gnosis/2. Still, I would give any Mage at least Rank 2 as a ghost so it is self-aware.
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  • Thorbes
    replied to The Drunk Thread
    I want to treasure memories as long as I can still make them. Alcohol kinda gets in the way.
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Thorbes
Thorbes
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Last Activity: Yesterday, 02:25 PM
Joined: 11-01-2013
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