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  • Hares666
    replied to Creating a Boss Fight
    The fetish idea is nice and figuring out what it is and how it works actually ties pretty well into the theme of the main villain (a mage)....
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  • Hares666
    started a topic Creating a Boss Fight

    Creating a Boss Fight

    Hello fellow Internet people, I am once again in a bit of a predicament.

    I am interested in introducing a BSD Big Bad Wolf as a half way antagonist in the story, she is a high ranking, highly dangerous Ahroun. She has been already mentioned but has not appear in the chronicle so nobody know how powerful she is, it is bound to be a nasty surprise.

    My plan is (and we all know how they survive contact with the players) to have another pack of Garous bait her and then hold her in place until my players get what they need to run away with the price. So she should be able to...
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  • Hares666
    replied to How do you play Spirits?
    I work best with examples so I am going to give you some of the ones I've used in my campaign.
    Disclaimer, I am a novice ST so my way may be ""wrong""

    A car spirit that my players awakened: It was the spirit of a well cared car (repaired and taken cared regularly) and the owners work depend on it, so it had a nice spiritual imprint. The spirit understood human needs, the concept of distance and had knowledge of driving laws (which gave my players some problems), anything else it didn't understand.

    A guardian dog spirit that protected a village:...
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  • Hares666
    replied to Creating an antagonistic Mage
    Yeah, I did know about some of this but I didn't remember the santeria stuff and PhillyCuriosity those names look like a nice evening of research, thank you!

    I am not going to enter into the Expert vs Intuitive debate because you are the experts but in this particular case my mage has chemists in his payroll that produce the actual drug he then adds the final touches....
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  • Hares666
    replied to Creating an antagonistic Mage
    Wow guys, thank you all, you have give me a lot to think and some cool ideas, I will try to clarify to some of your questions.
    (Sorry for the delay)



    Between this and Aleph answer I think I have a clear picture of the power levels and social implications, I think I will go with 4 dots in Spirit even if I have to dump other spheres to signal his obsession with that kind of knowledge.






    Yeah, I think Forces is the one I was looking for, maybe with Spirit for warding the Umbra too.




    ...
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    Last edited by Hares666; 06-05-2018, 05:35 PM.

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  • Hares666
    started a topic Creating an antagonistic Mage

    Creating an antagonistic Mage

    Hi all, I am the ST of a Werewolf game and the main antagonist of the campaign is a Mage. I would like your help in defining him. I didn't know if posting here or in the Werewolf forum but in the end you are the experts in Mages. If you feel this does not belong here just tell me and I will move it.

    I am currently reading the M20 book but it is dense and taking so damm long, by the time I've finished a chapter I seem to have forgotten what there was in the previous one.

    I know that I could just create a custom enemy with made up powers and call it a day, but it would...
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Hares666
Hares666
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Last Activity: Today, 07:13 AM
Joined: 10-24-2017
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