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  • MCN
    replied to Moon Gifts
    Its setting the stage for new Auspice-based Gift lists, or suggesting how to update the old Auspice gifts in the new edition. I think 1e had three different auspice-unique lists?...
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  • MCN
    replied to A Coil for Physical Intensity
    Some thoughts - the Ordo Dracul book, while it didn't have a Coil of Spending Vitae exactly... the Rites of the Impailed had a few devotions that worked on the idea. Perhaps that can be used as some inspiration.

    #notallalchemists
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  • MCN
    replied to Sublimati?
    This isn't a qustion about rules, its a question of presentation and themes that come up. Hells, I don't even think that there's a rule involved here at all under discussion. And if it was a rule? Clearly there's no qualm about changing it here to suit the game....
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  • Well, its also no small part in that the hurting is differently from vampire, werewolf or changeling. Vampire blood dolls can be compared to a blood donor at Red Cross, and the feeding can take any form from mystical rite to sex to loyalty. And it feels good for all involved. Werewolves... well, eating humans is actually rare; most hunts against humans don't involve death and injury, and even when it does, the suffering is over quickly. Changelings snack on willpower, something that is so ephemeral you might not even realize it, through any kind of emotions. Sex, sports, and working in funeral...
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    Last edited by MCN; 03-22-2017, 08:46 AM.

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  • The sound of church bells is a classic anti-fae/anti-demon thing. Hells. Watch Night On Bald Mountain. The big scary demon runs away from the morning bells ringing.
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  • That's... difficult to say. I honestly have to say that it depends on throng dynamics. What do I mean by that? Everyone has individual goals, but how often those goals come up depend on the plot you're following. A synergetic throng can hit those dynamics together, resulting in going through Refinements and Roles faster. I've completed story arcs fast when I have a role that works with others' stories. Working together, well, works.

    Meanwhile, I had a Refinement once that took me months of game time to get out of, because it was just difficult to come up. Almost needed...
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  • Has no one here brought up Pilgrim Marks? Changing Refinements is literally what they're there for. You follow the Ramble to some marks and study them and achieve a kind of religious epiphany / enlightenment / alchemical formula to practice....
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  • MCN
    replied to Sublimati?
    On that matter of what Transmutations / Amblics could help...

    Benefice (Consortium)'s pyros 1 power can help, if you can brand the Pilgrim, but that could just as much backfire as well. Saturnis can do the branding, if necessary.

    Contamination (Suffering) could remove non-magical impurities. I'd definitely encourage this as being thematically approprite.

    Luciferius (Beacon of Helios)'s passive effect could be useful to help keep those violent rages and hunger in check, but that's mostly just a +1 bonus.

    Saturnis (Prime the Vessel) and...
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  • MCN
    replied to Sublimati?
    I'd probably say Plumbum or Mercurius before I'd say Centimanus, personally. There's really nothing about Centimanus that invovles coming back from Torment and Flux (I think they're interrelated); its all about creating chaos and destruction, not making order from chaos. Not only are the mindsets different, but the abilities run counter to the goal of the Pilgrim. Blight invokes disquiet and wastelands and firestorms rather than mitigates them; Lordship controls pandorans; Mutations gives you pandoran abilities; Solvent is anti-Transmutation magic. Mutations is the closest, and even then its pushing...
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    Last edited by MCN; 03-21-2017, 05:55 AM.

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  • MCN
    replied to Sublimati?
    I don't like the idea of saying the Pilgrim absolutely cannot become a Promethean....
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  • There's a difference between "crossover compatable" and "designed for crossover stories." Mechanically, nothing stops you from doing it. Works great. Storywise? Vampires really don't want to study mage mysteries outside of the Ordo Dracul, and even then its a narrow amount. Changelings generally don't know nor care about the Flesh-Spirit balances of Werewolf. In general, with the exception of Beast, each game is designed to go play in each individual's sandbox and really ignore everyone and everything else.

    Now, there are some areas of overlap. Werewolf...
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  • MCN
    replied to How dangerous are the Created?
    So, if prometheans are the resistance, and mage/vamp/wolf/fae are the mental/social/phiscal/finesse, who's the power? Hunter? Mortal? Mummy?
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  • MCN
    replied to A Matchless built from vampires?
    Lets not get into that. There's a lot of things in Promethean that hint around the is-she-or-is-she-not-at-fault-for-Wastelands-Disquiet bits, and discussing those only end in tears.
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  • MCN
    replied to [2E] Long Duration spells 'mutating'
    Basically, spells mutate because paradox seeps in, and changes all the spell factors and stuff....
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  • MCN
    replied to Malkovian Malkavia
    At this point? To be honest, I feel like new!Nightmare with bits of Auspex captures the ideals of old Dementation in the first place. Maybe some tweaks, but I'm actually less comfortable using a vampire-madness-disease-as-bloodline now. Especially since it revolves around triggering "derangements" that we don't even have in the first place. The Delusional Condition fits that niche nicely, and its just a 3rd dot ability. I don't really think there's anything that's in Dementation that's worth keeping as a separate ability at this point. And that means there's really no benefit for it....
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    Last edited by MCN; 03-18-2017, 06:16 AM.

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  • MCN
    replied to Going around mesmerizing cheerfully
    Blush of life means that a vampire's skin is just as flush with fluid as a regular human's; no idea if non-blush would be "dry" or not, but I imagine that unconcoius attempts to "heal" the wound would bring vitae close to the surface of such a wound anyways.

    The whole flamable skin was in Masquerade, which is at least two steps removed from 2e Requiem now. Maybe more if it was an early edition of Masquerade that doesn't apply....
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  • MCN
    replied to Homebrew Vampire Merits
    A Wanna Be Wyrm's Nest Merit (o)
    Prerequisites: Nest Guardian (o), at least one dot of a Coil
    Effect: Your character gains a bonus based on what Coils they know. If the Nest Guardian is shared, use the total score, not the individual rating.
    • As long as the Ascendant vampire has the Blush of Life, they heal as a human does on the Nest. Successfully meditating is considered the same as long term intensive care to the vampire's healing with successes equal to Nest Guardian + Coil dots
    • Wyrm vampires gain their Nest Guardian dots as bonus willpower for purposes of dealing with frenzy
    ...
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  • MCN
    replied to Mage Boons/Gifts
    Nothing. The vampire is smart enough to know that carrying around shards of Awakened magic can be used against him in a way that vamipre society isn't prepared to deal with. Awakend magic is a double edged sword
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  • MCN
    replied to Breaking Vitæ addiction/Vinculum
    As do the Carthians (sort of) for the bond.

    For beating addiction? Outside of mind control and torpor (maybe?) the only option I know of is the Condition itself. "Resolution: Regain a dot of Integrity, lose another dot of Integrity, or achieve an exceptional success on a breaking point." The Addicted Condition first appeared in God Machine Chronicle, so the Integrity part should be replaced with Humanity as part of moving the Condition to Vampire; at least, that's my assumption. I might also allow an exceptional success on the Resolve + Composure roll to avoid drinking...
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  • MCN
    replied to Going around mesmerizing cheerfully
    Use mental powers back. This is Vampire - use of mental disciplines is not only expected, its encouraged. Observe the quote about Elysium:

    "The promise of safety from direct physical harm does not extend to protection from treachery. Kindred paw at each other with their dread abilities and profane arts — this is not forbidden."

    Elysium, the safest place that vampires can gather and often bearing bonuses against frenzy and against Lashing Out, is still opend to encourage use of Dominate, Majesty, Nightmare, Obfuscate, Auspex and Animalism.

    ...
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MCN
MCN
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Last Activity: Yesterday, 06:06 AM
Joined: 01-25-2014
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