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  • TalosX
    replied to Are the Dragon Blooded the good guys?
    The Deathlords are on par with Third Circle Demons, and they created the Great Contagion in the Underworld. So Fate wouldn't have mattered until the disease was released into Creation. Considering how lethal it was, and fast it spread, it was already to late by the time the Sidereals became aware of it. Also, it was the Unshaped that planned the Balorean Crusade. They brought a massive force with them from beyond Creation's borders. So again, by the time they entered Creation and became tangled in Fate, it was to late for the Sidereals to do anything other then react to the situation....
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  • TalosX
    replied to On What Fire Has Wrought
    I've seen this rough scenario twice in actual play. The Dragonbloods won one fight, and forced the Solar to retreat or die in the other encounter. Terrestrial power-level is far better this edition then in previous editions....
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    Last edited by TalosX; 08-15-2018, 11:38 PM.

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  • It's been discussed a few times in the "Ask the Dev" thread. The ability to create Beastmen is now a charm effect. Though we don't know any of the specifics at this time....
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  • TalosX
    replied to Sidereals, Terrestrials, and the Usurpation
    "But wait a minute. Why do I need them to reinforce my position, when I can do that all on my own. In fact, I am a Prince of the Earth, ordained by the Immaculate Dragons with the right to rule Creation. These Sidereals almost certainly have other agenda's, and they seek to manipulate the rightful rulers of Creation. All Sidereals are Anathema and will be destroyed!"

    You can make any excuse you'd like, but no one likes being manipulated and used as a pawn. If a Dragonblood discovered some proof of Sidereal manipulation, it's highly unlikely that proof would show Sidereals...
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    Last edited by TalosX; 08-10-2018, 04:31 PM.

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  • TalosX
    replied to Sidereals, Terrestrials, and the Usurpation
    You mean like actively "infiltrating" the Immaculate Order, and using that authority to manipulate the Dragonbloods? If any Dragonblood found out about the Sidereals manipulation of the IO, it would instantly paint them in a very hostile light....
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  • TalosX
    replied to Lunars Playtest
    Okay, but Getimians didn't exist back then. They're a new thing. Literally something new in the setting, not just this edition. As I said, if Sidereals have a peer, it's them....
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  • TalosX
    replied to Lunars Playtest
    Less complaining, and more participating in a friendly debate at this point. I've always viewed debates as a way to compare/contrast differing views, as well as exchange information. For instance, I had forgotten about Heaven-Turning Calculations. I feel I can be forgiven for that, since it's so deep in a tree that doesn't typically interact with sorcery. I'll have to keep that charm highlighted just to point out to new players from now on. I also learned Lunar's may have no way to favor sorcery. Personally, I hope they change this decision. My point is, debates can raise new and interesting...
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  • TalosX
    replied to Lunars Playtest
    When did I, or the corebook say Sidereals were the best at martial arts, or the masters of destiny? I haven't infringed on any abilities the Getimian's might possess. I haven't even mentioned them in any of my posts. As for Sidereals, all I've said was "they are masters of ancient, and secret martial arts." Which is straight from the corebook, and is heavily implying the descriptor of "Sidereal Martial Arts".



    Once again, not something I or the corebook said. It's not even claimed in the WFHW as far as word search can find.


    ...
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  • TalosX
    replied to Third edition: Solars past lives
    Really? Because it makes perfect sense to me. If I was a god, and had imbued some exaltations with my power. Then the other gods said to me; "hey, lets setup a system to auto-select candidates based on certain criteria". My response would have been something like; "The hell with that. I only have so many of these, I'm going to choose who gets them myself!" The Incarnae don't follow the same rules as we do. They don't even follow the same rules as the other gods. It's entirely possible that Luna is contemplating her next move in the Games Divinity, observing Creation for...
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  • TalosX
    replied to Lunars Playtest
    Solar's being masters of sorcery is a general statement, because it lacks any specific descriptors. It's doesn't say Solar's are the masters of Solar Circle Sorcery, or Celestial Circle, or Terrestrial Circle. It doesn't say Solar's are masters of any particular types of sorcerous spells, rituals, or initiations. It's simply states "Solar's are the masters of sorcery". It's a general statement.



    Just yesterday you were saying Solar's access to Solar Circle Sorcery was the reason for Solar mastery of sorcery. You even went as far as to call out specific spells...
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    Last edited by TalosX; 07-30-2018, 10:22 PM.

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  • TalosX
    replied to Lunars Playtest
    I find that unfortunate. Describing cool stunts that entertain the whole group, and then receive a mechanical award, is one of my favorite things about Exalted. Multiple times, I've had someone who wasn't even going for a 2/3-point stunt, but just wanted a normal stunt, but described something that either awed or cracked up the whole group!




    I can sympathize, but disagree with you. All published material claims Solar's are the masters of sorcery. That same material claims Lunar's are masters shapeshifters, and Sidereal's are masters of ancient, and secret martial...
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  • TalosX
    replied to Third edition: Solars past lives
    Well, we know the gods do choose their exalts this edition. Arguing otherwise is pointless. As for Havesh being a rapist, as I said, this is something that developed after he exalts. Also, he's not a rapist in the sense that most of us think of the term. He disguises himself like wealthy people so well, their wives/lovers don't know it's not the real person, and they willingly have sex with him. Yes, it's still a disgusting thing to do, but it's nothing like what we typically consider rape.




    Well, he's running a cult to a fairly evil god, who's on the run from...
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  • TalosX
    replied to Third edition: Solars past lives
    I've always been of the opinion that none of the Incarnae will choose someone of evil character. Rather they choose individuals who have something to offer Creation. None of the Incarnae are going to exalt a psychopathic serial killer, or rapist, or a genocidal tyrant. This is reinforced by the fact that we have dozens of examples of people exalted by the Incarnae, and none of them started out as "moustache-twirling evil" individuals. However, it is entirely possible that their power and circumstances turn them evil after exaltation (example Filial Wisdom). As for your list of wanting...
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  • TalosX
    replied to Lunars Playtest
    You do realize some of us have other things going on don't you? As for my answer, you were the one implying a charm like Dragon-Sorcerer Puissance was balanced against other exalts gaining Celestial Circle Sorcery. I then asked if you believe the Lunar charms should be balanced against Solar's gaining access to Solar Circle Sorcery, meaning Essence 5. So, in point of fact, I'm the one still waiting for an answer! Do you believe the Lunar's sorcery charms should be locked behind Essence 5?

    Spirit-Draining Mudra is extremely limited since it requires you to have used Spirit-Caging Mandala...
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  • TalosX
    replied to Lunars Playtest
    LoL, thanks for that! Gave me a good laugh....
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  • TalosX
    replied to Lunars Playtest
    I'm not sure why you're bringing up Dragon-Sorcerer Puissance, unless you are inferring Lunar sorcery charms are locked behind Essence 5 (when Solar's get Solar Sorcery)? Is that what you're hoping for? Also, I have yet to find in any of the published material that states "Solar's are the masters of sorcery once they reach Essence 5 or get access to Solar Circle Sorcery". All I'm finding is repeated statements like "Solar's are masters of sorcery," "Solar's are undisputed masters of sorcery", "Solar's are unmatched in sorcery". I'll keep looking tho...
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  • TalosX
    replied to A concern for Lunars: Alternate dice pools
    Sandact6 I'm not going to lie, I haven't really been following your posts. I've been debating a different point of contention. So my question is, how are you preventing Strength becoming the new god stat? As I see it, Dex provides bonuses to attack, defense, and moderate boosts to damage via extra successes on the attack roll. Subbing Str for Dex, means Str provides bonuses to attack, defense, and a substantial bonus to damage. Someone with a 5 Str, is already adding 5 dice to their withering damage pool. Your proposal has them now adding extra successes from that same stat. In essence,...
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  • TalosX
    replied to Third edition: Solars past lives
    Well, there was that one Solar out East. I can't remember if it was Rathess or a different city, but he's got a bunch of feral Dragon Kings for lackeys. He worships some ancient god of decay, disease, cannibalism, or something like that. The Solar has the Dragon Kings round up anyone captured nearby, and sacrifices them to that god. I'd label him as pretty far down on the totem of sanity! The god himself was said to be an enemy of heaven, so yeah....
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  • TalosX
    replied to Lunars Playtest
    Nothing you said alters the situation at all. Lunar's dedicated to sorcery still out-perform Solar's dedicated to sorcery in the first 2 circles. So I'm still in a situation of creating sorcery charms for Solars, or invalidating those of Lunars. Normally I don't mind creating charms, but those are usually unique to specific individuals. Creating charms that will be accessible by all Solars, across all of my games, is a bit more daunting. My initial thoughts on the Lunar and Solar sorcery charms are as follows:

    1) The first sorcery-enhancing charm Lunar's have allows them to...
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  • TalosX
    replied to Lunars Playtest
    I'm going to echo PneumaPilot, and add words from the corebook (pg- 187) itself:

    Stunts may be used as often as desired—and to be clear, the average player can and should use a stunt to enhance almost every action her character takes. Storytellers are encouraged to err in the player’s favor when deciding what is or isn’t a stunt.

    The devs have even been quoted saying "stunt everything" on more then one occasion. I've worked with my players, two of them are new to Exalted, and they know I feel they should stunt every action. They're not required to, but simply...
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    Last edited by TalosX; 07-29-2018, 10:03 AM.

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TalosX
TalosX
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