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  • My take on the title of the Dragon-Blooded book is that for the past 1000+ years, Creation has belonged to the Dragon-Blooded. In that time, they forged two relatively strong, Creation spaning nations... the Shogunate that replaced the fallen Old Realm... and the current Realm that replaced the Shogunate.

    ​Both of these civilizations were born in fire and ash... the Shogunate arising from the wreckage of the Old Realm following the Usurpation... while the current Realm rising from the ashes of the Shogunate after the twin catastrophes of the Great Contagion and the Fair Folk Invasion....
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  • Shadowstripe
    replied to The themes of Adamant
    ​By that reasoning, then the realm of demons likely existed before the enemies of the Gods were imprisoned. Just because there was no means to get there doesn't mean it didn't exist before those that would become demons were trapped within it.

    ​By this reasoning, Creation always existed within the chaos of the Wyld... just because it couldn't be reached by anyone before it was created doesn't mean it didn't exist.

    ​While it may be technically impossible to prove that the Underworld didn't exist before people could reach it... there is no denying that it is unnatural....
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  • Shadowstripe
    replied to The themes of Adamant
    Personally... I see Soulsteel as something that never should have been... much like the ghosts and the underworld that makes it possible. The Underworld didn't exist before the Neverborn were killed... and souls normally wouldn't linger, they would pass back into the cycle of reincarnation. The Underworld is unnatural... an inversion of Creation... much like Ghosts are an inversion of the living. Likewise Soulsteel is just as unnatural... there are no actual veins of it that can be mined... it has to be forged deliberately by others.

    ​Even the Soulsteel found within Autochthonia...
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    Last edited by Shadowstripe; 04-20-2017, 06:54 AM.

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  • Because a character shouldn't have to learn everything or master everything.

    ​If I want to play a physically weak character who has created a brute of a robot as a protector for herself... something to run interference with a mob boss's mooks while I disarm a bomb... or help evacuate the senator's daughter that was kidnapped... then I should be allowed to. She is not the kind of character that will take on physically stronger opponents herself... as she is intelligent to know she isn't strong enough... may never be strong enough to do so. So she used what she is good at... her...
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  • Shadowstripe
    replied to What of the Daredevils?
    To be honest, I don't expect a Talented character to be able to go blow for blow against a Nova... or even a Psion... at least not Talent vs. Power vs. Psionics... but I also don't expect a Nova or Psion to be able to wipe the floor with a Talented character of equivalent experience. Balanced doesn't always mean equal... merely equivalent.

    ​With the right selection of Talents, a Talented character should be a challenge to even a Nova of equivalent ability... say both as starting characters... or both with an equal amount of experience under their belts. Yes, their abilities will...
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  • Shadowstripe
    replied to What of the Daredevils?
    It does seem that Daredevils/Talented are getting the short end of the stick compared to Stalwarts/Novas and Mesmerists/Psions. True, the Talented are unlikely to do the obviously impossible feats that Novas or Psions can... but that doesn't mean that they are any weaker than these groups. It may take some creative use or combination of Talents to deal with the paranormal powers the higher end Novas or Psions can perform... but then it is a challenge that many Talented would accept.

    I would say that Batman would be an ultimate example of a Talented-type character... and many of...
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  • ​Wasn't suggesting that a player create a robot to adventure for them... but rather to do things they can not... at least not in a timely manner. A physically weak inventor might create a strong robot to protect her. A inventor that isn't particularly stealthy might create a menagerie of robotic animals to go places he can't... and gather information that he can't (the clockwork parrot that records and replay all it hears).

    ​Who says that an inventor has to know what a robot can do before he can make it? Does that mean that an inventor has to be strong to make a brute of a...
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  • Shadowstripe
    replied to What of the Daredevils?
    ​Hardly... and with the recent President... EVERYONE has been criticizing his power and the way he exercises it. So far no one has been smited or even made to "disappear" because of their vocal opinions of him....
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  • Shadowstripe
    replied to What of the Daredevils?
    When a Nova can bend the very laws of reality in ways that most can not understand... I would say they are connected on some fundamental level to the very universe.

    ​when it comes down to it... it is mere semantics whether or not Nova's can be considered Gods or not... for in the end... who is really going to argue with a being that can smite you for saying otherwise... God or not? If you did the same thing to a "real" God... the result would still be the same. So in the end... real or not... what Novas choose to be called doesn't matter... one isn't likely to survive...
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  • I noticed that in Adventure! 1ed, there are robots in the antagonist section and a few of the villain NPCs are said to be able to invent such creations... but going through the super-science chapter leaves me wondering how they do this. It seems that while they are able to make robots and such, the PCs are not allowed to, given the rules presented.

    ​Am I missing something?

    ​Hopefully this will be addressed in the new edition. True, players shouldn't be creating armies of minions to take over the world... but a robotic companion (like S.K.E.E.T.S. for Booster Gold)...
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  • Shadowstripe
    replied to What of the Daredevils?
    Apples to Oranges.

    ​The two game-lines operate on completely different premises.

    Trinity operates on the assumption that the Gods, Wizards and Heroes of the past were merely versions of the Novas, Psions and Daredevils of the present (and future).

    Scion operates on the assumption that the Gods have always existed and the exceptional beings of legend and myth are their offspring.

    ​You really can't compare the two to each other as they are set in worlds that can't really be compared. In Scion, chances are that a Nova may get slapped around...
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  • Shadowstripe
    replied to What of the Daredevils?
    What makes a God a God?

    ​If Novas have God-like powers and can perform acts that are miraculous... then by that standard, a Nova is a God. If Novas have appeared time and time again throughout human history... who's to say that the Gods of the past were not merely Novas? Does that make them any less of a God? True, less advanced cultures wouldn't understand how such beings accomplish such miraculous feats... but then does knowing how such feats are done make them any less of a miracle? Even in the setting... while people have an idea of what is being done... the how and why...
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  • Shadowstripe
    replied to What of the Daredevils?
    That would make sense... they had powerful God-like beings (Novas), great Heroes (Daredevils)... but I don't recall many wizard types (Psions)... but then it has been some time since I bushed up on my mythology of that era.
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  • Shadowstripe
    replied to What of the Daredevils?
    Okay... I know Anima takes place between Aberrant and Aeon(Trinity)... but I am not familiar with Aegis... where in the timeline will this be?

    ​Okay... so I'm not as fully caught up with all the little details as I would like to think.
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  • Shadowstripe
    replied to What of the Daredevils?
    From what I've read (in the PDFs I have and other threads here)... there may also be another time when Daredevils (or whatever they will be called after Adventure!) will become more influential... during the time of the Crash... after the Aberrants are forced off of Earth and before the rise of the Psion Orders... roughly from 2061 to about 2103... roughly 40 years when neither Aberrants nor Psions have much influence on humanity... thus it seems likely that it will fall to the Daredevils to guide their fellow man through this turbulent time.

    ​Beyond this... who knows what the future...
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  • Shadowstripe
    started a topic What of the Daredevils?

    What of the Daredevils?

    In Adventure!, there are 3 types of Inspired... Daredevils, Mesmerists and Stalwarts.

    ​We know that in Aberrant that the Stalwarts are the precursors to that era's Novas.

    We know that in Trinity (Aeon) that the Mesmerists are the precursors to that era's Psions.

    ​But what happens to the Daredevils as time progresses? These are still exceptional individuals of extraordinary skill. True, they may not longer be on the scale of Novas or Psions when those two inherit the full scope of their abilities... but Daredevils are still head and shoulders above the...
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  • Shadowstripe
    replied to How do you play?
    In the few games I've run and played, we usually started at Legend 2 (the character's Visitation bringing them to that point). After that, the rate of Legend increase usually happened after a number of Adventures equal to the Legend of the characters (not game sessions or adventure parts... but full adventures that often had sub-plots and side quests). Thus it would take 2 full adventures to reach Legend 3... 3 more to reach Legend 4, and 4 more to become Demigods with Legend 5 (9 full adventures... with the last one being rather epic in scale... to give us that last push). 26 more adventures...
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Shadowstripe
Shadowstripe
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