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  • Hmmm... As a thought experiment, I’m going to try to explore the concept space of “classic monsters” a bit and see if we have any obvious holes anywhere.

    Dracula
    Witches
    Wolfman
    Mummy
    Zombies
    Ghosts
    Demons
    Aliens
    Frankenstein
    Invisible Man
    Creature from the Black Lagoon
    Dr. Jekyll & Mr. Hyde
    Slasher Movie Monsters

    ...and that’s all I can get off the cuff.

    Hmmm... Looking at the list, we don’t have a game for explicitly playing shambling undead, but I kind of doubt anyone...
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  • ....ok, who wants Nebha to just ...set fire to the internet? Anyone else?
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  • I know that core books don’t generally deal with crossover type stuff, but this is my first time delving into Mummy, and I can see plenty of potential points of conflict with Mages, Sin-Eaters, and the God Machine.

    However, I wanted to ask about cosmology for a bit. Is Duat the same place that all ghosts go? Does that mean the Judges are just a type of Geist? Or is this one of those underworlds, like the Inferno?

    ....or is Duat a Supernal Realm and the Judges are Supernal spirits?

    Or is it an entirely different area and I need to just expand my cos...
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  • I’m definitely interested as well. I’m hoping there will be some notes in the GM section for dealing with PCs who try to use their modern knowledge and maybe some notes on why this world is still at a pseudo-medieval technology level (assuming they are anyway).

    ...That said, I do hope that the Devs and authors on this project read over a bunch of series in the “portal fantasy” genre just to make sure they aren’t hitting any troublesome tropes. Especially since it became this huge thing in Japan with the Isekai genre (it’s gotten to the point where it feels like half...
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  • I could see any or all of these being potentially interesting, but I’m also suffering from lack of Mage content.
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  • These sorts of questions always run into the same stuff that comes up when you have crossovers. Specifically “who’s rules are you operating under?” Like, if you have Exalted vs. the WoD, are you trying to tell horror stories about how the return of Ancient “Heroes” made everything even worse? Or are you telling pulp adventure stories about Conan the Vampire Hunter?

    Once you have that figured out, you can adjust power levels and rules as needed to support the desired play style and get everything figured out.

    Because you don’t want to just mix things together...
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  • BrilliantRain
    replied to What exactly are Sidereal themes?
    It’s been awhile since I read it, but I always thought that the Scripture of the Expectant Maiden was referring to her planning to murder her baby daddy, who might then be referred to by the term “boy” in a use that was both familiar and insulting, but would certainly not be a child.
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  • So, when is pitch season again? Alternately, is there a generic area in the Storyteller’s Vault for things like this?

    I’d buy it, definitely. Especially if there were rules for creating aliens that were roughly on the order of human power (maybe a set of merits representing nonhuman body structures and mindsets) so you can do the Federation.
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  • Also, thanks to everyone for clarifying this for me.
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  • ...And now I’m imagining a Changeling who has both a Fetch and a Doppleganger running around somehow. I wonder how many other ways there are of duplicating people in this game?...
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  • BrilliantRain
    replied to Deviant Kickstarter
    Congratulations on funding btw!

    The book looks pretty interesting. Thank you for your work!
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  • BrilliantRain
    replied to Deviant Kickstarter
    Also, at least as far as the Sixth Number goes, they’re probably going to focus more on trying to find Number 6 (hint: check a small cove up the British Coast) than they are working on their doomsday code, since they think they need six people before they can ascend properly. They wouldn’t want to accidentally trigger the apocalypse before they can survive it.
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  • Are Ghosts the same People as when they were alive?

    I want to say at least one of the editions of Mage the Awakening says that Ghosts aren’t really considered the same as the person they were (and I think most mages don’t even consider them people at all) ...but, IIrc, the new edition of Geist has you playing a Ghost that’s animating their old body, and I think it explicitly says that you’re still you.

    So, I’m a little confused about which is “correct” and whether or not things have changed or if I just misread or misinterpreted something.

    Also, if you could give me a page number to reference or a quote from...
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  • BrilliantRain
    replied to Deviant Kickstarter
    I feel like encouraging STs to inflict microaggressions on their PCs should maybe come with a note not to overdo it and to see the sensitivity suggestions on pg. XX. I get that you want things to feel isolating and emphasize that Deviants are now the rejected Other, but enough people have to deal with those kinds of things on a daily basis that I could imagine this easily crossing a line if you aren’t careful.
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  • BrilliantRain
    replied to Deviant Kickstarter
    Ah, fair enough. I was pretty sure it was going to be something like that, but wasn’t sure how it would look.

    Thanks!
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  • BrilliantRain
    replied to Deviant Kickstarter
    So, I know crossover rules aren’t going to be in the core book, but I’ve been wondering what would happen if a Mage swapped out a Deviant’s broken soul with a whole and healthy one. Would that simply kill the Deviant? Would it be possible to remove the soul, fix their physical issues, and then pop in a new one, and have a cure?

    Or is this the sort of thing that’s better left to individual STs?
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  • BrilliantRain
    replied to Deviant Kickstarter
    I haven’t finished the chapter but I am of two minds on the subject.

    On the one hand, if there is an easily accessed exploit in the rules or some other kind of weirdness about them, it’s a good idea to bring it to the author’s attention. Whether it goes against the spirit of the rules or not, it’s worth bringing it to the attention of the people writing the book so they can decide if it is important to fix it or whatever.

    On the other hand, the conspiracy mechanics are generally pretty ST facing and, to my understanding, are more about helping STs develop cool...
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BrilliantRain
BrilliantRain
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