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  • Only in Mage, and even then, only per certain vidare. In Werewolf, space and extra-terrestrial locales just tend to have a low Gauntlet, and its spiritual reflection is far enough away to count as a Near Realm rather than just typical Penumbra. Vampires don't project to this Umbra, but the Astral/High Umbra, or perhaps to the shadowlands of the Low Umbra. Going into the Deep Umbra requires a means to bypass the second Gauntlet known as the Membrane, and going into the living, Middle Umbra is not something that spiritually-dead vampires can manage unless someone drags them across... which typically...
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  • Works from a few decades ago didn't wait for utopian setups or the distant future, instead having alien vampires floating in the tail of Halley's Comet waiting to drain... Life Force! Guaranteed to confuse you and your parents when, as a child only familiar with the unrelated NES game of the same name, you hound them into renting it!

    (Originally based on The Space Vampires, but only with the most tenuous of connections after everything is said and done.)...
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  • In space, where the energy of a star is transmitted without interference, I'd wager that the effects of being outright burned from all of said stellar radiation would factor ahead of any mystical properties of light. The other concern is that vacuum, if we're talking being caught in an inadvertent EVA, would probably boil away blood points. Getting caught in a higher magnitude gravity well might also cause a phenomenon similar to pressure-induced vitae dissociation from Blood-Dimmed Tides, which basically squeezes blood points out instead.

    So, basically, almost as hazardous as for...
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  • No game's writing can account for STs or their players. The book, at least, expects cohesion that Vampire doesn't.



    The hsien are still, as of what's been relased, a bad example, because no matter how much C20 tries to get them back on track with the kithain, they still have different stats - including a complete lack of Glamour or Banality, Arts, or Realms. They don't play the same game even a little bit; it'd almost as egregious as if a type of Fera had Quintessence and Paradox instead of Rage and Gnosis. Werewolf and Mage disagreeing as fundamentally as they do,...
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  • In Werewolf's case, it needs everyone to at least nominally be on the same page to play the game as intended. Vampire, though, is most frequently five minutes away from the end of a Tarintino flick, so there isn't really a need for Werewolf's style of unity....
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  • NB: "Judeo-Christian" is a political buzzword meant to imply some form of continuity between Judaism and Christianity after the latter tried to kill the former (i.e. where it doesn't exist), so it's better to stick to the term "Abrahamic" when talking about more than one of Judaism, Christianity, and Islam in the same group....
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  • Saur Ops Specialist
    replied to Who is right?
    Galliards don't require it to go up in Rank (at least until Rank 6, when the uniform requirement is "ten dots across the boards" for everyone), but they do require it for other purposes, as noted in its trait description. Also, we get perspectives from Fera that have more stringent requirements, so we can tell where the fracture points are, if there are any, because, well...

    You might be giving Honor more credit than its due in this instance. Low Honor can come about for verbally disagreeing with elders, speaking ill of tribes or even all Garou even if it's because of true...
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  • Technically, if you used it around Dungan or some Min Nan speakers, it would just be their reading of the characters...



    The characters used to write them, sure. Though apparently there are also secret special characters in an even more ancient language that some Hungry Dead use (kaja). It tends to dip in and out of the writers' attention.



    It reminds me too much of one of Earthdawn's greatest failures in naming (the Khitan Liao Dynasty wouldn't exist until millennia after that setting takes place) and besides, there are probably lots of other...
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  • Settle down, Doc, it's just a repost....
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  • Extremely expensive. Also, there are a couple oddities that suggest that they can be learned by mortals as some kind of Numina, involving geomancy and reading of destiny....
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  • Repercussion? They have to manage a relationship around a death curse and the deathknight's Liege, which varies in difficulty by edition. 2e will probably make it the most difficult because of how extra-dickish Resonance became between 1e and 2e. As for the Lunar mate, assuming the Solar even has one (a given in exactly one edition out of three), that's wide open. It need not be dejection; the Lunar might not actually care very strongly, or on the flipside, might start to wonder about a threesome.
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  • Hungry Dead are set as vampires. They die the Final Death the same way vampires do, they have to take in blood or other vessels of life energy instead of hiding out around Fetters or indulging in Passions (neither of which they possess in any mechanical, Wraith-based sense), they animate their bodies with said energy every night, they suffer under sunlight, and they can be staked under most circumstances. This is not at all how Risen operate, either from night to night or in the sense of mechanics, being normal ghosts doing normal ghost methods of regaining Pathos (Risen vomit up anything that...
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  • No, it is a curiosity. Only the beginning.



    Not quite. The creation of vampires recounted in The Silver Record notes a Bloody Man that had the Weaver spin webs about him to keep him from being destroyed. The Wyrm saw this, tried to devour the result in order to right the universe, but couldn't because of the Weaver's webs. The Webbed Man drinks some of the Wyrm's blood and get spit out as the Bloody Man, whose existence prompts Helios to smite him and drive him into the darkness. This is how Garou recount the creation of vampires - a danger ultimately from the Weaver...
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  • Why they aren't is on page one or two. Once more: Risen are normal wraiths that have fully-bonded Shadows and have to learn some special Arcanoi to climb back in their body. Hungry Dead snap in half and linger before automatically rising without the need to cut a deal with their Shadow for a temporary, purpose-based existence a la The Crow, or any Passions or Fetters necessary to keep them there. The deeds and/or death of the Hungry Dead catapulted them into rebirth as a vampire, not existence as a ghost. It's as simple as saying "they aren't because they aren't" - the fundamental assumptions...
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  • Is it in Necromancy, by any chance?...
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  • That would require links with Demon that don't work too well.



    One. Anything at all can be inherently silly depending on the way it's written, even if it's just one, overarching type of monster. In fact, homogenization like that tends to make the contortions that other concepts need to undergo to fit into it sillier than if you had several sui generis types of monsters. Additionally, having monsters that aren't accounted for in a single type keeps the characters on their toes and the readers engaged in a mystery.[/SIZE][/FONT][/COLOR]...
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  • You might say that, but this next part?


    [/quote]

    It means that you totally are saying that everything came from Vampire's mythology....
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  • Maybe it can be enough that Hungry Dead lived badly enough or died horrifically to catapult them into what they become. Anything to spare us from the Literally Straight Out Of D&D Tou Mu.



    I mean, not unless you're really into Mage's way of doing things. Also, the Fallen/Earthbound practically don't even exist unless summoned; they don't have a metaphysical home in a spiritual realm, only empty nothingness....
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  • None of the Changers are born directly from the Triat; the Ananasi come courtesy of Ananasa, who was in the Weaver's court but is not actually the Weaver. Everyone else is pretty much on board with mainline Werewolf lore, and not one W:tA book drags Vampire lore into it, much less name Ennoia or Lilith. In fact, the Revised Storyteller's Handbook casts some serious shade on equating Gaia to Lilith, with the reply of "Not everything needs to be shackled to Vampire mythology, you know"....
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  • Contextual clues in the Devil Tiger book indicate that you can, in fact, theoretically use all of your Discipline dots for Demon Arts, but that it is highly discouraged.
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Saur Ops Specialist
Saur Ops Specialist
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