Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Ashenrogue
    replied to MtAw: Mage Assassins
    I think that generally, any Legacy purely based off of killing is going to be branded as Left Handed. Sure, you can have stealthy Legacies based around gathering information, or snooping into things they probably shouldn't, and people of those Legacies might even have to kill on occasion. But to shape your soul into a tool used purely to kill others (even those deemed enemies) is going a bit too far. I honestly don't think that any Order other than the Seers would condone such a thing.

    Edit: Not to say they don't exist because they almost certainly do, but this isn't the type of thing...
    See more | Go to post
    Last edited by Ashenrogue; Yesterday, 10:05 PM.

    Leave a comment:


  • Ashenrogue
    replied to How paranoid are your mages?
    It really depends. To be fair, damage and healing are the odd men out here. They're the exceptions to the normal rules, probably because damage over time, assuming it was a constant effect, would be pretty busted. Even a 1 bashing tick over a scene would be a death sentence for everything that can't regenerate....
    See more | Go to post

    Leave a comment:


  • Ashenrogue
    replied to How paranoid are your mages?
    Pretty much this. Just like when you're casting protective spells over your Sanctum to fuck over intruders. It only applies while inside the Sanctum, if they run away the affects don't follow them out the door and remain on them indefinitely (assuming your Sanctum guarding spell had an indefinite Duration) until they get them dispelled....
    See more | Go to post
    Last edited by Ashenrogue; 03-23-2017, 02:52 PM.

    Leave a comment:


  • Ashenrogue
    replied to How paranoid are your mages?
    Not really.

    Lets take turning people into frogs for example. You cast a spell on a room turning everyone in it into frogs with a duration of a day. The people inside are immediately turned into frogs. What happens when others walk in? Is the effect constant or does it function like damaging/healing spells over time and recast every ritual casting interval? If it had been targeted to the people in the room the spell would be on them. It would follow them around regardless of where they go and constantly apply its effect. Instead you cast on the area, that room, so instead of the effect...
    See more | Go to post

    Leave a comment:


  • Ashenrogue
    replied to How paranoid are your mages?
    Actually, none of what you linked contradicts what I've said. I said:



    It targets the area and every valid target in it, but the book also goes on to say:


    So we know that it applies spell effects to those within the boundaries of the spell. We also know that know spells constantly check to see if all parameters have still remained the same, and if the parameters change, it potentially changes if the spell still affects them or not. This was confirmed by Dave when talking about Potency and whether raising or lowering of Withstand ratings alter whether...
    See more | Go to post
    Last edited by Ashenrogue; 03-23-2017, 02:32 PM.

    Leave a comment:


  • Ashenrogue
    replied to How paranoid are your mages?
    Because those arcana effect things falling within the same purview you are shielding, but they are not, in and of themselves that purview. A Death spell is a spell (which falls under Primes purview) that causes an effect that relates to Death. Using Death you can shield yourself against all effects relating to Death, even those caused by Death spells, but the spell itself is just that, a spell (belonging to Prime).

    That said, as has been pointed out elsewhere, Death is apparently a bit of a special case (see Shadow Flesh). It does shit that straight up goes against the stated workings...
    See more | Go to post
    Last edited by Ashenrogue; 03-22-2017, 02:39 PM.

    Leave a comment:


  • Ashenrogue
    replied to How paranoid are your mages?
    I said kinda, giving the example that Mental Shield can let you Clash against all mind affecting abilities. It just so happens that that is literally all Mind has, even if it technically takes different forms (mind control, illusions, emotions, etc.). I then went to say that even for the things where you couldn't, you could prep shields for an arcanas most commonly used effects (i.e. shields against lightning or fire for Forces). That is not the same as creating a shield against or veiling raw magic, which is what you're suggesting.

    The other arcana can veil even spells (probably?)...
    See more | Go to post
    Last edited by Ashenrogue; 03-22-2017, 02:28 PM.

    Leave a comment:


  • Ashenrogue
    replied to How paranoid are your mages?
    I disagree. A Death spell for example might be able to target things related to death, but the spell in and of itself falls under the purview of Prime, not Death. You could probably use Death to veil Death spells (or any other spell really) from dead things, but the spell, the actual mystical components that change reality, that's Prime. To veil that from everything you'd need Prime.

    Also, that isn't how area Scale works. Area targets the literal area (and everything in it) and doesn't move unless the targeted area does, which would take some pretty crazy magic to do. If you cast...
    See more | Go to post
    Last edited by Ashenrogue; 03-22-2017, 02:07 PM.

    Leave a comment:


  • I don't think it's ever said, but I would personally rule that yes, they do still cause Dissonance/Quiescence. In fact, I'd probably say that without a soul in place, all they have is that unfiltered abyssal shard left in its place and their affect on Paradox and other Abyssal forces would be enhanced. But to be fair I'm a bit of a dick at times so that probably isn't how most people would handle it....
    See more | Go to post

    Leave a comment:


  • Ashenrogue
    replied to How paranoid are your mages?
    Not very, especially once they realized that layering active magical effects was getting them noticed more than anything else. It isn't really very easy to just tell who is and isn't a mage out of dozens of people walking down the street assuming they aren't bringing attention (mundane or magical) to themselves. The only time they get paranoid is when they have a legitimate reason to be (i.e. they've pissed off someone/some group in particular, or they're diving into something that they know might be dangerous).
    See more | Go to post
    Last edited by Ashenrogue; 03-22-2017, 01:13 PM.

    Leave a comment:


  • It kinda does. Not being a mass murderer typically means you're not as bad of a person than if you were. Just in general.

    Again, it's a matter of probability, just like you said. There aren't that many of them and even fewer are going to be Masters. They exist, but you aren't going to need to live your life in anticipation of such a meeting.

    And not really. Just like there are probably a small subset of serial killers or terrorists that are smart enough to get away with it, normal people don't live their lives in a state of constant preparation. Some people get a bit...
    See more | Go to post
    Last edited by Ashenrogue; 03-21-2017, 06:24 PM.

    Leave a comment:


  • They weren't constantly at open war even in 1e IIRC. There were some regions that were I think, but that wasn't the standard. Pentacle Seer relationship is more based off of sabotage, undercutting, student poaching, resource stealing, and things of that nature. Closer to highly competitive business competition than two nations at war. It could spark skirmishes and hostilities, sure, but it wasn't assumed to be a constant thing....
    See more | Go to post

    Leave a comment:


  • Some became Free Council, but there's still a lot that just don't wanna deal with Awakened politics so they stay out of it.

    Except it doesn't. They're bad guys, definitely, but they aren't all mindless killers. They're typically a darker shade of gray, and they generally do bad things, but especially at the lower ranks (which contain the most people) they're much closer to your average person than they are murderers.

    Awakened Souls are much more dangerous to get a hold of and takes Mastery to take. So unless you're trying to tell me that all Reapers are Masters of Death,...
    See more | Go to post
    Last edited by Ashenrogue; 03-21-2017, 05:10 PM.

    Leave a comment:


  • IIRC, the Diamond as a whole is bigger than both the Seers and Free Council (individually), and you aren't even including all of the Nameless Orders who aren't nuts. And Seers also aren't that black and white. There's no general kill on sight order going either way as far as I know. The Pentacle and Seers oppose each other, but oppose doesn't necessarily mean kill. I'd assume most Seers aren't going to kill anyone unless specifically ordered to. They're the 'bad guys', but they aren't all individually bloodthirsty kill you in a heartbeat just because levels of evil.

    Also, most Reapers,...
    See more | Go to post

    Leave a comment:


  • Average Awakened aren't actively hunted by Seers, Banishers, Tremere, other Reapers, Scelesti, hunters and everyone else at once either. I think you're mistaking the oddly active lives of PCs as being exactly the same as everyone else in the world. Most people, mages included, aren't constantly in danger (at least no more so than most people are anyways). Not to say that they're never in danger, but the probability is generally low enough that, like people in real life, they don't need to be constantly on guard and geared out the teeth.

    Keep in mind how few mages there actually are...
    See more | Go to post
    Last edited by Ashenrogue; 03-21-2017, 04:04 PM.

    Leave a comment:


  • Probability of being randomly killed isn't really that much higher for a mage, so by that logic they should generally be as heavily geared/cautious as the average Sleeper in their region. It isn't until mages start digging into things that are usually knowingly dangerous that problems arise, and in that situation it makes sense to prepare, because the probability is high.

    But doing so constantly, even when going about their normal lives, because mages do have normal lives, is probably going to be seen as abnormal. There's very rarely going to be someone who is in danger all the t...
    See more | Go to post
    Last edited by Ashenrogue; 03-21-2017, 03:37 PM.

    Leave a comment:


  • As far as I know there's no specific rule stating you can't use Willpower on spellcasting and the general rule is that you can spend Willpower on anything that doesn't say you can't. And Wisdom does specifically call out that you can't. If you have the book or the final version of the PDF it says it a little bit above the acts of Hubris chart IIRC....
    See more | Go to post

    Leave a comment:


  • As Pale_Crusader pointed out, everyone has reasons to be paranoid. Even in real life. Let me ask you, do you personally prepare extensively for every potential danger that might come your way at all times? If the answer is no, why not? You have reasons to do so. How many people do you know who do? If the answer isn't everyone or even most, why not? They too have reason to be paranoid. Every reason or excuse you can possibly think of as to why people don't act in such a manner probably also applies to mages to some degree or another....
    See more | Go to post

    Leave a comment:


  • First, peripheral mage sight, which is going to be their first impression of you, isn't going to differentiate between a bunch of shielding spells and a bunch of hung killing the shit out of you spells. All they see if a mage, decked out in a ton of active magical effects walking around pinging the shit out of their magical senses. And while they might be able to identify some as shielding spells (by having the arcana of said spell) they aren't going to be able to identify all of them (at least individually at a moments notice).

    It's comparable to walking around wearing a bomb suit...
    See more | Go to post

    Leave a comment:


  • Do you think a modern version of the old Mind 3 spell Eternal Now would still be possible? If so, do you think it would still be a Fraying spell or something else?

    Edit: For those who don't know/remember what the spell did, it suppressed the ability for the target to form new memories for the duration of the spell. It would obviously need to be modernized, for example, Withstood by either Resolve or Composure, but is the basic concept still sound and appropriately assigned Practice-wise?
    See more | Go to post
    Last edited by Ashenrogue; 03-19-2017, 10:28 PM.

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Ashenrogue
Ashenrogue
Member
Last Activity: Today, 11:09 AM
Joined: 02-17-2014
Location:
Working...
X