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  • Yes it was quite a lot, I admit that. Thank you so much for the answers, it shed some much needed light on these creatures that I've never really understood.

    Just a few followups

    1) The reason I asked this was because the Giovanni power "Witness of Death" says "Success allows the vampire to perceive ghosts as described for the rest of the scene (in the mortal world — seeing ghosts in the land of the dead requires Shroudsight, on p. 163)." Shroudsight then goes on to say: "Shroudsight allows a necromancer to see through the Shroud, the mystical...
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    started a topic Questions about Wraiths from a V20 ST

    Questions about Wraiths from a V20 ST

    Hi

    I’m running a V20 game where one of my players is a Giovanni, and therefore deals with ghosts. I don’t know particular much about Wraiths myself, and so far I’ve been mostly winging it, but I wanna get better at this, and that’s why I’m here, asking you Wraith experts.

    I’m trying to understand the nature and mechanic of wraiths, at least as far as it’s important for a Vampire game. That means I want to sort of capture the spirit of things well enough, and for that I’ll have to sort of understand how things work, but I don’t really want...
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    replied to Obfuscate Retcon?
    Here's how I handle obfuscate in my game:
    a) First I ignore that range limitation, because I think it's dumb.
    b) If Obfuscate is still on while the person watches the electronic feed, they will not spot the vampire, no matter if its a life recording or a delayed viewing.
    c) Once Obfuscate has been broken, any recordings made with the vampire will show him. Newly obfuscating at this point will not render previous recordings invisible again, only new ones, till that Obfuscate gets broken then.
    d) Fully automated systems, like facial recognition or motion sensors etc, are...
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  • I'm also very much sceptical about the whole "SPend one willpower and effectively negate the entire discipline for a scene" (which is usually long enough for almost everything), so I don't mind that too much. ALso its an 8th level power so unless you constantly mess with 5th gen you never run into that shit anyway. And if you fuck with a 5th gen, then they have so many more ways to make your days miserable....
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  • I wouldn't set that up for every place, but if its a place they frequent more often than not, it might be a quick way for the ST to assign some stats and then have them consistant next time again. And if the players feel like it they can smash a few streetlights to make it darker or something. Or replace some of them to make it brighter. I dunno. Maybe its just clumsy but used in moderation it could be ok...
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    replied to Ventrue feeding on garou
    The best way here is to be brutally honest: VtM isn't like that. Werewolves and Vampires are mortal enemies, and not in the "but not really, and if he's nice, we bang anyway, just to piss our parents off, and we change everyone's mind by doing so" kinda way, but the "They see you, they rip your guts out before you know it" way.

    In the end it's your game, of course. If you don't mind making it more Twilight then go for it, but for a Seduction route you don't need a merit or anything, so just do it. As others pointed out Supernaturals circumvent the Ventrue weakness...
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