Announcement

Collapse
No announcement yet.

User Profile

Collapse
  • Filter
  • Time
  • Show
  • Source
Clear All
new posts

  • Telgar
    replied to About Lamias
    Pretty sure Lazarus is a lot older than the 1st century. He isn't the Biblical Lazarus....
    See more | Go to post

    Leave a comment:


  • ...why not? Short-Fuse is a common (if crippling) Flaw, and Additional Clan Discipline is sorta cheesey, but definitely exists. What's the issue? It isn't messy at all. It's one Merit and one Flaw....
    See more | Go to post

    Leave a comment:


  • Most Disciplines are resisted the same way nuclear weapons are resisted: with the threat of your own nukes.
    See more | Go to post

    Leave a comment:


  • Telgar
    replied to Breaking curses
    Part of the issue is that "cursed" isn't a thing in Vampire. It isn't a status condition, a debuff, or an effect. It's a vague, effectively meaningless term. You've been affected by some specific power that negatively impacts your character for a long period of time. If you want to undo that power, you need to identify it specifically first, and then go about trying to remove the effect. How to remove it depends on if it was a Ritual, a Path, a Discipline, magic from a non-vampire supernatural, etc. But, almost always, Vampire favors attack over defense. A successful attack is almost...
    See more | Go to post

    Leave a comment:


  • There's already vampire mages, vampire dryads, vampire elves, vampire fae, vampire gargoyles, vampire zombies, vampire ghouls... about the only thing there isn't a bloodline for is vampire werewolves, but there's Abominations for that. And the Gangrel come pretty close, anyway. Oh, there's also vampire demons. Can't forget that.

    So... there's no vampire mummies? Is that what's left?
    See more | Go to post

    Leave a comment:


  • Why would they stack? Multiple stabs aren't treated as a single attack. Multiple ward hits wouldn't be treated that way, either. Multiple sources of damage almost never 'stack' in VtM. The only exceptions are the three-round-burst and full-auto fire maneuvers....
    See more | Go to post

    Leave a comment:


  • Yeah... that's just a way to explain in-game why a less useful, less playable, less well-written system still exists in books published after DA:V. It's bullcrap....
    See more | Go to post

    Leave a comment:


  • Telgar
    replied to Combo Disciplines
    Yes, they exist in V20. There are plenty that use Celerity, Fortitude, and Potence together. I don't think any are 5/5/5. It's easier to ask what you want to do instead of trying to come up with all the things you could do....
    See more | Go to post

    Leave a comment:


  • What is it that makes Paths "artificial" and Humanity "natural"? Ugh. It's such a mess....
    See more | Go to post

    Leave a comment:


  • The idea of "actually" following one type of morality while being totally convinced you "actually" follow another type of morality raises all sorts of questions about how actual morality works. Which raises all sorts of questions about how terrible Paths are at representing morality. I would say it requires a Derangement to be that screwed up about the basics of your own personality....
    See more | Go to post

    Leave a comment:


  • Telgar
    replied to An Undead ecosystem
    Necromancy actually requires a huge investment to for vampires to deal with wraiths on equal footing. Necromancers and vampires are presented as a serious threat to wraiths, but they're really not. You'd have to do a lot of tweaks to the system to make things more balanced. You'd also need to make Necromancy considerably more widespread, or bump the population of users quite a bit....
    See more | Go to post

    Leave a comment:


  • I strongly suspect that Twilight Garden 2 is supposed to double the base damage of the attack (Strength +1), not the entire damage pool. But, the way it's worded, and the lack of specific terminology in Vampire... yeah. It's a mess, and it's hideously unbalanced.

    Twilight Garden 5 is actually pretty par-for-the-course. Mortis 5 used to do the same instant-torpor and there was no resist roll at all. A lot of VtM powers have no resist rolls and a dodge-or-die type of effect. It's a glaring weakness in the system that attack (physically or magically) is ALWAYS the best option, and there...
    See more | Go to post

    Leave a comment:


  • You could call them vrykolakas, foul creatures from Slavic folklore....
    See more | Go to post

    Leave a comment:

No activity results to display
Show More

Profile Sidebar

Collapse
Telgar
Telgar
Member
Last Activity: Yesterday, 10:56 PM
Joined: 11-01-2013
Location: The South
Working...
X